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Searched refs:playmusic (Results 1 – 25 of 61) sorted by relevance

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/dports/games/barony/Barony-3.3.7/src/
H A Dsound_game.cpp618 playmusic(librarymusic, true, true, true); in handleLevelMusic()
626 playmusic(templemusic, true, true, true); in handleLevelMusic()
630 playmusic(escapemusic, true, true, true); in handleLevelMusic()
702 playmusic(devilmusic, true, true, true); in handleLevelMusic()
714 playmusic(herxmusic, true, true, true); in handleLevelMusic()
738 playmusic(sanctummusic, true, true, true); in handleLevelMusic()
799 playmusic(shopmusic, true, true, true); in handleLevelMusic()
1310 playmusic(templemusic, true, true, true); in handleLevelMusic()
1382 playmusic(devilmusic, true, true, true); in handleLevelMusic()
1394 playmusic(herxmusic, true, true, true); in handleLevelMusic()
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H A Dsound.hpp106 void playmusic(FMOD_SOUND* sound, bool loop, bool crossfade, bool resume); //Automatically crossfad…
192 void playmusic(OPENAL_BUFFER* sound, bool loop, bool crossfade, bool resume); //Automatically cross…
/dports/devel/z88dk/z88dk/examples/sound/vt2/
H A Dmain.c22 void playmusic(void) { in playmusic() function
39 add_raster_int(playmusic); in setup_int()
/dports/audio/libgpod/libgpod-0.8.3/bindings/mono/libgpod-sharp/
H A DPhotoAlbum.cs37 public byte playmusic; field
89 public bool PlayMusic { get { return ((Itdb_PhotoAlbum *) Native)->playmusic == 1; }
90 set { ((Itdb_PhotoAlbum *) Native)->playmusic = (byte) (value ? 1 : 0); } }
/dports/audio/libgpod-sharp/libgpod-0.8.3/bindings/mono/libgpod-sharp/
H A DPhotoAlbum.cs37 public byte playmusic; field
89 public bool PlayMusic { get { return ((Itdb_PhotoAlbum *) Native)->playmusic == 1; }
90 set { ((Itdb_PhotoAlbum *) Native)->playmusic = (byte) (value ? 1 : 0); } }
/dports/devel/z88dk/z88dk/examples/sound/wyz/
H A Dmain.c30 void playmusic(void) { in playmusic() function
47 add_raster_int(playmusic); in setup_int()
/dports/games/griels-quest/griels-quest-0282e6a2e3/src/
H A Dhistory.c23 uint playmusic = 0; in history() local
99 if ((playmusic == 0) && (waittime == 180)) { in history()
100 playmusic = 1; in history()
/dports/games/bomberclone/bomberclone-0.11.9/include/
H A Dsound.h33 int playmusic; member
/dports/games/toppler/toppler-1.1.6/
H A Dsoundsys.h53 void playmusic(const char * file); //start playing a background music
H A Dsound.cc61 ttsounds::instance()->playmusic("toppler.ogg"); in snd_playTitle()
H A Dsoundsys.cc213 void ttsounds::playmusic(const char * fname) { in playmusic() function in ttsounds
/dports/games/redeclipse/base-2.0.0/src/engine/
H A Dsound.h70 extern bool playmusic(const char *name, const char *cmd = NULL);
H A Dsound.cpp227 bool playmusic(const char *name, const char *cmd) in playmusic() function
254 COMMANDN(0, music, playmusic, "ss");
278 if(!playingmusic() || (cond && strcmp(musicfile, titlemusic))) playmusic(titlemusic); in smartmusic()
/dports/games/redeclipse16/base-1.6.0/src/engine/
H A Dsound.h70 extern bool playmusic(const char *name, const char *cmd = NULL);
H A Dsound.cpp221 bool playmusic(const char *name, const char *cmd) in playmusic() function
257 COMMANDN(0, music, playmusic, "ss");
285 if(!playingmusic() || (cond && strcmp(musicfile, titlemusic))) playmusic(titlemusic); in smartmusic()
/dports/games/bloodfrontier/bloodfrontier/src/engine/
H A Dsound.h83 extern void playmusic(const char *name, const char *cmd);
H A Dsound.cpp111 void playmusic(const char *name, const char *cmd) in playmusic() function
146 COMMANDN(music, playmusic, "ss");
151 …if(!music || !Mix_PlayingMusic() || (cond && strcmp(musicfile, titlemusic))) playmusic(titlemusic,… in smartmusic()
/dports/games/bomberclone/bomberclone-0.11.9/src/
H A Dsound.c63 if (snd.inited && snd.music != NULL && snd.playmusic) in snd_music_start()
H A Dconfiguration.c124 snd.playmusic = 1; in config_init()
361 snd.playmusic = atoi (value); in config_read()
525 fprintf (config, "sndplaymusic=%d\n", snd.playmusic); in config_write()
684 menu_create_bool (menu, "ON", 325, 150, 50, &snd.playmusic, 5); in config_menu()
/dports/games/golly/golly-3.3-src/Scripts/Lua/
H A Dbreakout.lua463 local function playmusic(name, loop) function
1264 playmusic("bonusloop", true)
1266 playmusic("gameloop", true)
1665 playmusic("levelcompleteloop", true)
1834 playmusic("gamestart")
1903 playmusic("lostball")
2084 playmusic("levelcompleteloop", true)
2169 playmusic("gamelostloop", true)
/dports/games/exult/exult-snapshot-v1.7.0.20211128/content/sifixes/src/header/si/
H A Dsi_externals.uc42 // playmusic refers to the Batlin cutscene music:
43 extern void animateWallOfLights 0x8C0 (var playmusic);
/dports/audio/libgpod-sharp/libgpod-0.8.3/src/
H A Ddb-artwork-debug.c210 g_print ("\tPlay music: %02x\n", GUINT_FROM_LE (mhba->playmusic)); in dump_mhba()
/dports/audio/libgpod/libgpod-0.8.3/src/
H A Ddb-artwork-debug.c210 g_print ("\tPlay music: %02x\n", GUINT_FROM_LE (mhba->playmusic)); in dump_mhba()
/dports/x11-toolkits/scintilla/scite/src/
H A Dblitzbasic.properties43 playcdtrack playmusic playsound plot pokebyte pokefloat pokeint pokeshort print \
/dports/editors/scite/scite/src/
H A Dblitzbasic.properties43 playcdtrack playmusic playsound plot pokebyte pokefloat pokeint pokeshort print \

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