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Searched refs:plightnormal (Results 1 – 9 of 9) sorted by relevance

/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw32/
H A Dsw32_ralias.c435 float lightcos, *plightnormal; in sw32_R_AliasTransformFinalVert() local
444 plightnormal = r_avertexnormals[pverts->lightnormalindex]; in sw32_R_AliasTransformFinalVert()
445 lightcos = -DotProduct (plightnormal, sw32_r_plightvec); in sw32_R_AliasTransformFinalVert()
464 float lightcos, *plightnormal, zi; in sw32_R_AliasTransformAndProjectFinalVerts() local
490 plightnormal = r_avertexnormals[pverts->lightnormalindex]; in sw32_R_AliasTransformAndProjectFinalVerts()
491 lightcos = -DotProduct (plightnormal, sw32_r_plightvec); in sw32_R_AliasTransformAndProjectFinalVerts()
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw/
H A Dsw_ralias.c426 float lightcos, *plightnormal; in R_AliasTransformFinalVert() local
434 plightnormal = r_avertexnormals[pverts->lightnormalindex]; in R_AliasTransformFinalVert()
435 lightcos = DotProduct (plightnormal, r_plightvec); in R_AliasTransformFinalVert()
459 float lightcos, *plightnormal, zi; in R_AliasTransformAndProjectFinalVerts() local
484 plightnormal = r_avertexnormals[pverts->lightnormalindex]; in R_AliasTransformAndProjectFinalVerts()
485 lightcos = DotProduct (plightnormal, r_plightvec); in R_AliasTransformAndProjectFinalVerts()
/dports/games/tenebrae/tenebrae_0/
H A Dr_alias.c419 float lightcos, *plightnormal; in R_AliasTransformFinalVert() local
434 plightnormal = r_avertexnormals[pverts->lightnormalindex]; in R_AliasTransformFinalVert()
435 lightcos = DotProduct (plightnormal, r_plightvec); in R_AliasTransformFinalVert()
462 float lightcos, *plightnormal, zi; in R_AliasTransformAndProjectFinalVerts() local
488 plightnormal = r_avertexnormals[pverts->lightnormalindex]; in R_AliasTransformAndProjectFinalVerts()
489 lightcos = DotProduct (plightnormal, r_plightvec); in R_AliasTransformAndProjectFinalVerts()
/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dr_alias.c526 float lightcos, *plightnormal; in R_AliasTransformFinalVert() local
541 plightnormal = r_avertexnormals[pverts->lightnormalindex]; in R_AliasTransformFinalVert()
542 lightcos = DotProduct(plightnormal, r_plightvec); in R_AliasTransformFinalVert()
571 float lightcos, *plightnormal; in R_AliasTransformAndProjectFinalVerts() local
591 plightnormal = r_avertexnormals[pverts->lightnormalindex]; in R_AliasTransformAndProjectFinalVerts()
592 lightcos = DotProduct(plightnormal, r_plightvec); in R_AliasTransformAndProjectFinalVerts()
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/
H A Dr_alias.c567 float lightcos, *plightnormal; in R_AliasTransformFinalVert() local
574 plightnormal = r_avertexnormals[pverts->lightnormalindex]; in R_AliasTransformFinalVert()
575 lightcos = DotProduct (plightnormal, r_plightvec); in R_AliasTransformFinalVert()
602 float lightcos, *plightnormal, zi; in R_AliasTransformAndProjectFinalVerts() local
628 plightnormal = r_avertexnormals[pverts->lightnormalindex]; in R_AliasTransformAndProjectFinalVerts()
629 lightcos = DotProduct (plightnormal, r_plightvec); in R_AliasTransformAndProjectFinalVerts()
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/client/
H A Dr_alias.c565 float lightcos, *plightnormal; in R_AliasTransformFinalVert() local
572 plightnormal = r_avertexnormals[pverts->lightnormalindex]; in R_AliasTransformFinalVert()
573 lightcos = DotProduct (plightnormal, r_plightvec); in R_AliasTransformFinalVert()
600 float lightcos, *plightnormal, zi; in R_AliasTransformAndProjectFinalVerts() local
626 plightnormal = r_avertexnormals[pverts->lightnormalindex]; in R_AliasTransformAndProjectFinalVerts()
627 lightcos = DotProduct (plightnormal, r_plightvec); in R_AliasTransformAndProjectFinalVerts()
/dports/games/q2pro/q2pro/ref_soft/
H A Dsw_alias.c738 float lightcos, *plightnormal; in R_AliasTransformFinalVerts() local
745 plightnormal = bytedirs[newv->lightnormalindex]; in R_AliasTransformFinalVerts()
750 lerped_vert[0] += plightnormal[0] * POWERSUIT_SCALE; in R_AliasTransformFinalVerts()
751 lerped_vert[1] += plightnormal[1] * POWERSUIT_SCALE; in R_AliasTransformFinalVerts()
752 lerped_vert[2] += plightnormal[2] * POWERSUIT_SCALE; in R_AliasTransformFinalVerts()
762 lightcos = DotProduct (plightnormal, r_plightvec); in R_AliasTransformFinalVerts()
/dports/games/quake2-source/quake2-r0.16.2/src/ref_soft/
H A Dr_alias.c746 float lightcos, *plightnormal; in R_AliasTransformFinalVerts() local
753 plightnormal = r_avertexnormals[newv->lightnormalindex]; in R_AliasTransformFinalVerts()
758 lerped_vert[0] += plightnormal[0] * POWERSUIT_SCALE; in R_AliasTransformFinalVerts()
759 lerped_vert[1] += plightnormal[1] * POWERSUIT_SCALE; in R_AliasTransformFinalVerts()
760 lerped_vert[2] += plightnormal[2] * POWERSUIT_SCALE; in R_AliasTransformFinalVerts()
770 lightcos = DotProduct (plightnormal, r_plightvec); in R_AliasTransformFinalVerts()
/dports/games/quake2lnx/quake2-r0.16.2/src/ref_soft/
H A Dr_alias.c746 float lightcos, *plightnormal; in R_AliasTransformFinalVerts() local
753 plightnormal = r_avertexnormals[newv->lightnormalindex]; in R_AliasTransformFinalVerts()
758 lerped_vert[0] += plightnormal[0] * POWERSUIT_SCALE; in R_AliasTransformFinalVerts()
759 lerped_vert[1] += plightnormal[1] * POWERSUIT_SCALE; in R_AliasTransformFinalVerts()
760 lerped_vert[2] += plightnormal[2] * POWERSUIT_SCALE; in R_AliasTransformFinalVerts()
770 lightcos = DotProduct (plightnormal, r_plightvec); in R_AliasTransformFinalVerts()