Searched refs:plotCharWithColor (Results 1 – 7 of 7) sorted by relevance
/dports/games/brogue/BrogueCE-1.10.1/src/brogue/ |
H A D | IO.c | 1842 plotCharWithColor(inputChar, x, y, foreColor, backColor); in plotCharToBuffer() 1945 plotCharWithColor(' ', i, j, &black, &black); in blackOutScreen() 2024 plotCharWithColor(character, i, j, &foreColor, &backColor); in overlayDisplayBuffer() 2221 plotCharWithColor(tempChar, i, j, &foreColor, &backColor); in funkyFade() 2786 plotCharWithColor(' ', x + i, y, &black, &black); in getInputTextString() 2831 plotCharWithColor(keystroke, x + charNum, y, &white, &black); in getInputTextString() 2925 plotCharWithColor(dchar, j+x, y, &foreColor, &backColor); in flashMessage() 3431 plotCharWithColor(' ', mapToWindowX(j), i, &black, &black); in temporaryMessage() 3466 plotCharWithColor(' ', mapToWindowX(i), ROWS - 2, &black, &black); in flavorMessage() 3960 plotCharWithColor(theString[i], x, y, &fColor, backColor); in printString() [all …]
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H A D | MainMenu.c | 61 plotCharWithColor(dchar, i, j, &veryDarkGray, maskColor); in drawMenuFlames() 70 plotCharWithColor(dchar, i, j, &veryDarkGray, &tempColor); in drawMenuFlames() 660 plotCharWithColor(' ', i, j, &black, &black); in mainBrogueJunction()
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H A D | Buttons.c | 117 plotCharWithColor(displayCharacter, button->x + i, button->y, &fColor, &bColor); in drawButton()
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H A D | Architect.c | 361 … plotCharWithColor(G_CLOSED_DOOR, mapToWindowX(x), mapToWindowY(y), &black, &green); in addLoops() 765 …plotCharWithColor('X', mapToWindowX(orphanList[n][0]), mapToWindowY(orphanList[n][1]), &black, &or… in redesignInterior() 807 plotCharWithColor('X', mapToWindowX(i), mapToWindowY(j), &black, &orange); in redesignInterior() 2354 …if (doorSites[0][0] != -1) plotCharWithColor('^', mapToWindowX(doorSites[0][0]), mapToWindowY(door… in attachRooms() 2355 …if (doorSites[1][0] != -1) plotCharWithColor('v', mapToWindowX(doorSites[1][0]), mapToWindowY(door… in attachRooms() 2356 …if (doorSites[2][0] != -1) plotCharWithColor('<', mapToWindowX(doorSites[2][0]), mapToWindowY(door… in attachRooms() 2357 …if (doorSites[3][0] != -1) plotCharWithColor('>', mapToWindowX(doorSites[3][0]), mapToWindowY(door… in attachRooms()
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H A D | RogueMain.c | 116 plotCharWithColor(theChar, i, j, &sparklesauce, &sparklesauce); in benchmark()
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H A D | Items.c | 686 … plotCharWithColor(theItem->displayChar, mapToWindowX(x), mapToWindowY(y), &black, &purple); in populateItems() 4891 … plotCharWithColor(theChar, mapToWindowX(x2), mapToWindowY(y2), &foreColor, &backColor); in zap() 4893 … plotCharWithColor(theChar, mapToWindowX(x2), mapToWindowY(y2), &foreColor, &backColor); in zap() 5839 … plotCharWithColor(theItem->displayChar, mapToWindowX(x), mapToWindowY(y), &foreColor, &backColor); in throwItem()
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H A D | Rogue.h | 2801 …void plotCharWithColor(enum displayGlyph inputChar, short xLoc, short yLoc, const color *cellForeC…
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