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Searched refs:plotCharWithColor (Results 1 – 7 of 7) sorted by relevance

/dports/games/brogue/BrogueCE-1.10.1/src/brogue/
H A DIO.c1842 plotCharWithColor(inputChar, x, y, foreColor, backColor); in plotCharToBuffer()
1945 plotCharWithColor(' ', i, j, &black, &black); in blackOutScreen()
2024 plotCharWithColor(character, i, j, &foreColor, &backColor); in overlayDisplayBuffer()
2221 plotCharWithColor(tempChar, i, j, &foreColor, &backColor); in funkyFade()
2786 plotCharWithColor(' ', x + i, y, &black, &black); in getInputTextString()
2831 plotCharWithColor(keystroke, x + charNum, y, &white, &black); in getInputTextString()
2925 plotCharWithColor(dchar, j+x, y, &foreColor, &backColor); in flashMessage()
3431 plotCharWithColor(' ', mapToWindowX(j), i, &black, &black); in temporaryMessage()
3466 plotCharWithColor(' ', mapToWindowX(i), ROWS - 2, &black, &black); in flavorMessage()
3960 plotCharWithColor(theString[i], x, y, &fColor, backColor); in printString()
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H A DMainMenu.c61 plotCharWithColor(dchar, i, j, &veryDarkGray, maskColor); in drawMenuFlames()
70 plotCharWithColor(dchar, i, j, &veryDarkGray, &tempColor); in drawMenuFlames()
660 plotCharWithColor(' ', i, j, &black, &black); in mainBrogueJunction()
H A DButtons.c117 plotCharWithColor(displayCharacter, button->x + i, button->y, &fColor, &bColor); in drawButton()
H A DArchitect.c361plotCharWithColor(G_CLOSED_DOOR, mapToWindowX(x), mapToWindowY(y), &black, &green); in addLoops()
765plotCharWithColor('X', mapToWindowX(orphanList[n][0]), mapToWindowY(orphanList[n][1]), &black, &or… in redesignInterior()
807 plotCharWithColor('X', mapToWindowX(i), mapToWindowY(j), &black, &orange); in redesignInterior()
2354 …if (doorSites[0][0] != -1) plotCharWithColor('^', mapToWindowX(doorSites[0][0]), mapToWindowY(door… in attachRooms()
2355 …if (doorSites[1][0] != -1) plotCharWithColor('v', mapToWindowX(doorSites[1][0]), mapToWindowY(door… in attachRooms()
2356 …if (doorSites[2][0] != -1) plotCharWithColor('<', mapToWindowX(doorSites[2][0]), mapToWindowY(door… in attachRooms()
2357 …if (doorSites[3][0] != -1) plotCharWithColor('>', mapToWindowX(doorSites[3][0]), mapToWindowY(door… in attachRooms()
H A DRogueMain.c116 plotCharWithColor(theChar, i, j, &sparklesauce, &sparklesauce); in benchmark()
H A DItems.c686plotCharWithColor(theItem->displayChar, mapToWindowX(x), mapToWindowY(y), &black, &purple); in populateItems()
4891plotCharWithColor(theChar, mapToWindowX(x2), mapToWindowY(y2), &foreColor, &backColor); in zap()
4893plotCharWithColor(theChar, mapToWindowX(x2), mapToWindowY(y2), &foreColor, &backColor); in zap()
5839plotCharWithColor(theItem->displayChar, mapToWindowX(x), mapToWindowY(y), &foreColor, &backColor); in throwItem()
H A DRogue.h2801 …void plotCharWithColor(enum displayGlyph inputChar, short xLoc, short yLoc, const color *cellForeC…