Searched refs:pngfile_vert_house_buf (Results 1 – 4 of 4) sorted by relevance
824 …data->pngfile_vert_house_buf[i] = pixbuf_crop(pixbuf, data->pngfile_vert_house_x[i], data->pngfile… in game_load_pngs()898 if(data->pngfile_vert_house_buf[i]) { in game_free_pngs()899 g_object_unref(data->pngfile_vert_house_buf[i]); in game_free_pngs()900 data->pngfile_vert_house_buf[i] = NULL; in game_free_pngs()
446 GdkPixbuf *pngfile_vert_house_buf[MAX_HOUSES]; member
539 eng_pic_set_pixbuf(pic, data->pngfile_vert_house_buf[t]); in xmlparse_estateupdate()
714 eng_pic_set_pixbuf(pic, data->pngfile_vert_house_buf[ houses ]); in interface_create_gameboardpage()