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Searched refs:podTimer (Results 1 – 4 of 4) sorted by relevance

/dports/games/kuklomenos/kuklomenos-0.4.5/
H A Dplayer.h20 int podTimer; member
H A Dstate.cc555 you.podTimer -= time; in handleGameInput()
617 you.podTimer <= 0 && in handleGameInput()
624 you.podTimer = shotDelay(3); in handleGameInput()
637 you.podTimer = std::max(0, you.podTimer); in handleGameInput()
925 0xff000000 : 0xd0600000 ) + ( (you.podTimer <= 0) ? in drawNodeTargetting()
1118 if (you.podTimer <= 0) in drawIndicators()
H A Dplayer.cc27 aim(0,50), shootTimer(0), podTimer(0), in Player()
H A Dai.cc154 if (seed % 15 == 0 && gameState->you.podTimer <= 0) in update()