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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/include/
H A Dtriangle3d.h32 return other.pointA==pointA && other.pointB==pointB && other.pointC==pointC;
46 return (box.isPointInside(pointA) && in isTotalInsideBox()
91 vector3d<f64> af64((f64)pointA.X, (f64)pointA.Y, (f64)pointA.Z); in isPointInside()
110 const vector3d<T> a = pointC - pointA; in isPointInsideFast()
111 const vector3d<T> b = pointB - pointA; in isPointInsideFast()
112 const vector3d<T> c = p - pointA; in isPointInsideFast()
177 core::triangle3d<irr::f64> trianglef64(vector3d<f64>((f64)pointA.X, (f64)pointA.Y, (f64)pointA.Z) in getIntersectionOfPlaneWithLine()
201 return (pointB - pointA).crossProduct(pointC - pointA); in getNormal()
226 return (pointB - pointA).crossProduct(pointC - pointA).getLength() * 0.5f; in getArea()
233 pointA = a; in set()
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/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/include/
H A Dtriangle3d.h32 return other.pointA==pointA && other.pointB==pointB && other.pointC==pointC;
46 return (box.isPointInside(pointA) && in isTotalInsideBox()
91 vector3d<f64> af64((f64)pointA.X, (f64)pointA.Y, (f64)pointA.Z); in isPointInside()
110 const vector3d<T> a = pointC - pointA; in isPointInsideFast()
111 const vector3d<T> b = pointB - pointA; in isPointInsideFast()
112 const vector3d<T> c = p - pointA; in isPointInsideFast()
177 core::triangle3d<irr::f64> trianglef64(vector3d<f64>((f64)pointA.X, (f64)pointA.Y, (f64)pointA.Z) in getIntersectionOfPlaneWithLine()
201 return (pointB - pointA).crossProduct(pointC - pointA); in getNormal()
226 return (pointB - pointA).crossProduct(pointC - pointA).getLength() * 0.5f; in getArea()
233 pointA = a; in set()
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/dports/science/jmol/jmol-14.32.7/src/org/openscience/jvxl/
H A Dexample.dx4 #isosurface xyz 1 1 1 vertexA/B 2 6 pointA/B (0.2, 0.2, 0.6) (0.2, 0.4, 0.6) valueA/B 0.0 3.0
5 #isosurface xyz 1 1 1 vertexA/B 1 5 pointA/B (0.2, 0.2, 0.3) (0.2, 0.4, 0.3) valueA/B -1.0 2.0
6 #isosurface xyz 1 1 1 vertexA/B 6 7 pointA/B (0.2, 0.4, 0.6) (0.1, 0.4, 0.6) valueA/B 3.0 0.0
7 #isosurface xyz 1 1 1 vertexA/B 4 5 pointA/B (0.1, 0.4, 0.3) (0.2, 0.4, 0.3) valueA/B 0.0 2.0
8 #isosurface xyz 1 1 0 vertexA/B 1 5 pointA/B (0.2, 0.2, 0.0) (0.2, 0.4, 0.0) valueA/B -2.0 1.0
9 #isosurface xyz 1 1 0 vertexA/B 4 5 pointA/B (0.1, 0.4, 0.0) (0.2, 0.4, 0.0) valueA/B 0.0 1.0
10 #isosurface xyz 0 1 1 vertexA/B 3 7 pointA/B (0.0, 0.2, 0.6) (0.0, 0.4, 0.6) valueA/B -1.0 2.0
11 #isosurface xyz 0 1 1 vertexA/B 0 4 pointA/B (0.0, 0.2, 0.3) (0.0, 0.4, 0.3) valueA/B -2.0 1.0
12 #isosurface xyz 0 1 1 vertexA/B 6 7 pointA/B (0.1, 0.4, 0.6) (0.0, 0.4, 0.6) valueA/B 0.0 2.0
13 #isosurface xyz 0 1 1 vertexA/B 4 5 pointA/B (0.0, 0.4, 0.3) (0.1, 0.4, 0.3) valueA/B 1.0 0.0
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/dports/science/cdk/cdk-cdk-2.3/base/standard/src/main/java/org/openscience/cdk/stereo/
H A DStereoTool.java93 Point3d pointA = atomA.getPoint3d(); in isSquarePlanar() local
98 return isSquarePlanar(pointA, pointB, pointC, pointD); in isSquarePlanar()
110 getRawNormal(pointA, pointB, pointC, normal, vectorAB, vectorAC); in isSquarePlanar()
131 Point3d pointA = atomA.getPoint3d(); in getSquarePlanarShape() local
207 Point3d pointA = atomA.getPoint3d(); in isOctahedral() local
216 boolean isColinearABG = isColinear(pointA, pointB, pointG); in isOctahedral()
224 Vector3d vectorAB = new Vector3d(pointA); in isOctahedral()
244 Point3d pointA = atomA.getPoint3d(); in isTrigonalBipyramidal() local
306 Point3d pointA = baseAtomA.getPoint3d(); in getHandedness() local
315 Vector3d normal = StereoTool.getNormal(pointA, pointB, pointC); in getHandedness()
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/dports/graphics/opencv/opencv-4.5.3/contrib/modules/wechat_qrcode/src/zxing/
H A Dresultpoint.cpp52 Ref<ResultPoint> pointA, pointB, pointC; in orderBestPatterns() local
57 pointA = patterns[1]; in orderBestPatterns()
61 pointA = patterns[0]; in orderBestPatterns()
65 pointA = patterns[0]; in orderBestPatterns()
73 if (crossProductZ(pointA, pointB, pointC) < 0.0f) { in orderBestPatterns()
74 Ref<ResultPoint> temp = pointA; in orderBestPatterns()
75 pointA = pointC; in orderBestPatterns()
79 patterns[0] = pointA; in orderBestPatterns()
94 float ResultPoint::crossProductZ(Ref<ResultPoint> pointA, Ref<ResultPoint> pointB, in crossProductZ() argument
98 return ((pointC->getX() - bX) * (pointA->getY() - bY)) - in crossProductZ()
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/dports/math/vtk9/VTK-9.1.0/Infovis/Layout/
H A DvtkSpanTreeLayoutStrategy.cxx103 double pointS[3], pointT[3], pointA[3]; in Layout() local
262 layout->GetPoint(link.anchor[0], pointA); in Layout()
263 edgePoints[0] = edgePoints[3] = pointA[0]; in Layout()
264 edgePoints[1] = edgePoints[4] = pointA[1]; in Layout()
273 layout->GetPoint(link.anchor[0], pointA); in Layout()
274 edgePoints[0] = pointA[0]; in Layout()
275 edgePoints[1] = pointA[1]; in Layout()
279 layout->GetPoint(link.anchor[1], pointA); in Layout()
295 layout->GetPoint(link.anchor[0], pointA); in Layout()
296 edgePoints[0] = pointA[0]; in Layout()
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/dports/math/vtk8/VTK-8.2.0/Infovis/Layout/
H A DvtkSpanTreeLayoutStrategy.cxx110 double pointS[3], pointT[3], pointA[3]; in Layout() local
270 layout->GetPoint(link.anchor[0], pointA); in Layout()
271 edgePoints[0] = edgePoints[3] = pointA[0]; in Layout()
272 edgePoints[1] = edgePoints[4] = pointA[1]; in Layout()
281 layout->GetPoint(link.anchor[0], pointA); in Layout()
282 edgePoints[0] = pointA[0]; in Layout()
283 edgePoints[1] = pointA[1]; in Layout()
287 layout->GetPoint(link.anchor[1], pointA); in Layout()
303 layout->GetPoint(link.anchor[0], pointA); in Layout()
304 edgePoints[0] = pointA[0]; in Layout()
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/dports/math/vtk6/VTK-6.2.0/Infovis/Layout/
H A DvtkSpanTreeLayoutStrategy.cxx110 double pointS[3], pointT[3], pointA[3]; in Layout() local
270 layout->GetPoint(link.anchor[0], pointA); in Layout()
271 edgePoints[0] = edgePoints[3] = pointA[0]; in Layout()
272 edgePoints[1] = edgePoints[4] = pointA[1]; in Layout()
281 layout->GetPoint(link.anchor[0], pointA); in Layout()
282 edgePoints[0] = pointA[0]; in Layout()
283 edgePoints[1] = pointA[1]; in Layout()
287 layout->GetPoint(link.anchor[1], pointA); in Layout()
303 layout->GetPoint(link.anchor[0], pointA); in Layout()
304 edgePoints[0] = pointA[0]; in Layout()
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/dports/devel/juce/JUCE-f37e9a1/modules/juce_box2d/box2d/Collision/
H A Db2TimeOfImpact.cpp64 b2Vec2 pointA = b2Mul(xfA, localPointA); in Initialize() local
66 m_axis = pointB - pointA; in Initialize()
85 b2Vec2 pointA = b2Mul(xfA, localPointA); in Initialize() local
87 float32 s = b2Dot(pointA - pointB, normal); in Initialize()
107 b2Vec2 pointA = b2Mul(xfA, m_localPoint); in Initialize() local
112 float32 s = b2Dot(pointB - pointA, normal); in Initialize()
141 b2Vec2 pointA = b2Mul(xfA, localPointA); in FindMinSeparation() local
151 b2Vec2 pointA = b2Mul(xfA, m_localPoint); in FindMinSeparation() local
176 b2Vec2 pointA = b2Mul(xfA, localPointA); in FindMinSeparation() local
203 b2Vec2 pointA = b2Mul(xfA, localPointA); in Evaluate() local
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/dports/misc/box2d/box2d-2.4.1/src/collision/
H A Db2_time_of_impact.cpp70 b2Vec2 pointA = b2Mul(xfA, localPointA); in Initialize() local
72 m_axis = pointB - pointA; in Initialize()
91 b2Vec2 pointA = b2Mul(xfA, localPointA); in Initialize() local
93 float s = b2Dot(pointA - pointB, normal); in Initialize()
113 b2Vec2 pointA = b2Mul(xfA, m_localPoint); in Initialize() local
118 float s = b2Dot(pointB - pointA, normal); in Initialize()
148 b2Vec2 pointA = b2Mul(xfA, localPointA); in FindMinSeparation() local
158 b2Vec2 pointA = b2Mul(xfA, m_localPoint); in FindMinSeparation() local
183 b2Vec2 pointA = b2Mul(xfA, localPointA); in FindMinSeparation() local
211 b2Vec2 pointA = b2Mul(xfA, localPointA); in Evaluate() local
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/dports/games/kolf/kolf-21.12.3/external/Box2D/Collision/
H A Db2TimeOfImpact.cpp63 b2Vec2 pointA = b2Mul(xfA, localPointA); in Initialize() local
65 m_axis = pointB - pointA; in Initialize()
84 b2Vec2 pointA = b2Mul(xfA, localPointA); in Initialize() local
86 qreal s = b2Dot(pointA - pointB, normal); in Initialize()
106 b2Vec2 pointA = b2Mul(xfA, m_localPoint); in Initialize() local
111 qreal s = b2Dot(pointB - pointA, normal); in Initialize()
140 b2Vec2 pointA = b2Mul(xfA, localPointA); in FindMinSeparation() local
150 b2Vec2 pointA = b2Mul(xfA, m_localPoint); in FindMinSeparation() local
175 b2Vec2 pointA = b2Mul(xfA, localPointA); in FindMinSeparation() local
205 b2Vec2 pointA = b2Mul(xfA, localPointA); in Evaluate() local
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/dports/science/py-pymol/pymol-open-source-2.4.0/data/shaders/
H A Dtrilines.vs42 vec4 pointA = g_ProjectionMatrix * g_ModelViewMatrix * vec4(b_Vertex, 1.0);
44 pointA.xyz = pointA.xyz / abs(pointA.w);
46 pointA.w = 1.;
50 vec2 perpAB = normalize((pointA.yx - pointB.yx) * inv_dimensions)
67 pointA.xy += width * perpAB * UV.y * inv_dimensions;
70 gl_Position = pointA;
/dports/devel/love08/love-0.8.0/src/libraries/Box2D/Collision/
H A Db2TimeOfImpact.cpp64 b2Vec2 pointA = b2Mul(xfA, localPointA); in Initialize() local
66 m_axis = pointB - pointA; in Initialize()
85 b2Vec2 pointA = b2Mul(xfA, localPointA); in Initialize() local
87 float32 s = b2Dot(pointA - pointB, normal); in Initialize()
107 b2Vec2 pointA = b2Mul(xfA, m_localPoint); in Initialize() local
112 float32 s = b2Dot(pointB - pointA, normal); in Initialize()
141 b2Vec2 pointA = b2Mul(xfA, localPointA); in FindMinSeparation() local
151 b2Vec2 pointA = b2Mul(xfA, m_localPoint); in FindMinSeparation() local
176 b2Vec2 pointA = b2Mul(xfA, localPointA); in FindMinSeparation() local
206 b2Vec2 pointA = b2Mul(xfA, localPointA); in Evaluate() local
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/dports/devel/love/love-11.3/src/libraries/Box2D/Collision/
H A Db2TimeOfImpact.cpp66 b2Vec2 pointA = b2Mul(xfA, localPointA); in Initialize() local
68 m_axis = pointB - pointA; in Initialize()
87 b2Vec2 pointA = b2Mul(xfA, localPointA); in Initialize() local
89 float32 s = b2Dot(pointA - pointB, normal); in Initialize()
109 b2Vec2 pointA = b2Mul(xfA, m_localPoint); in Initialize() local
114 float32 s = b2Dot(pointB - pointA, normal); in Initialize()
144 b2Vec2 pointA = b2Mul(xfA, localPointA); in FindMinSeparation() local
154 b2Vec2 pointA = b2Mul(xfA, m_localPoint); in FindMinSeparation() local
179 b2Vec2 pointA = b2Mul(xfA, localPointA); in FindMinSeparation() local
207 b2Vec2 pointA = b2Mul(xfA, localPointA); in Evaluate() local
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/dports/devel/love10/love-0.10.2/src/libraries/Box2D/Collision/
H A Db2TimeOfImpact.cpp66 b2Vec2 pointA = b2Mul(xfA, localPointA); in Initialize() local
68 m_axis = pointB - pointA; in Initialize()
87 b2Vec2 pointA = b2Mul(xfA, localPointA); in Initialize() local
89 float32 s = b2Dot(pointA - pointB, normal); in Initialize()
109 b2Vec2 pointA = b2Mul(xfA, m_localPoint); in Initialize() local
114 float32 s = b2Dot(pointB - pointA, normal); in Initialize()
144 b2Vec2 pointA = b2Mul(xfA, localPointA); in FindMinSeparation() local
154 b2Vec2 pointA = b2Mul(xfA, m_localPoint); in FindMinSeparation() local
179 b2Vec2 pointA = b2Mul(xfA, localPointA); in FindMinSeparation() local
207 b2Vec2 pointA = b2Mul(xfA, localPointA); in Evaluate() local
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/dports/devel/upp/upp/uppsrc/plugin/box2d/
H A Db2TimeOfImpact.cpp64 b2Vec2 pointA = b2Mul(xfA, localPointA); in Initialize() local
66 m_axis = pointB - pointA; in Initialize()
85 b2Vec2 pointA = b2Mul(xfA, localPointA); in Initialize() local
87 float32 s = b2Dot(pointA - pointB, normal); in Initialize()
107 b2Vec2 pointA = b2Mul(xfA, m_localPoint); in Initialize() local
112 float32 s = b2Dot(pointB - pointA, normal); in Initialize()
141 b2Vec2 pointA = b2Mul(xfA, localPointA); in FindMinSeparation() local
151 b2Vec2 pointA = b2Mul(xfA, m_localPoint); in FindMinSeparation() local
176 b2Vec2 pointA = b2Mul(xfA, localPointA); in FindMinSeparation() local
206 b2Vec2 pointA = b2Mul(xfA, localPointA); in Evaluate() local
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Box2D/Box2D/Collision/
H A Db2TimeOfImpact.cpp66 b2Vec2 pointA = b2Mul(xfA, localPointA); in Initialize() local
68 m_axis = pointB - pointA; in Initialize()
87 b2Vec2 pointA = b2Mul(xfA, localPointA); in Initialize() local
89 float32 s = b2Dot(pointA - pointB, normal); in Initialize()
109 b2Vec2 pointA = b2Mul(xfA, m_localPoint); in Initialize() local
114 float32 s = b2Dot(pointB - pointA, normal); in Initialize()
144 b2Vec2 pointA = b2Mul(xfA, localPointA); in FindMinSeparation() local
154 b2Vec2 pointA = b2Mul(xfA, m_localPoint); in FindMinSeparation() local
179 b2Vec2 pointA = b2Mul(xfA, localPointA); in FindMinSeparation() local
207 b2Vec2 pointA = b2Mul(xfA, localPointA); in Evaluate() local
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/dports/graphics/py-box2d-py/box2d-py-2.3.8/Box2D/Collision/
H A Db2TimeOfImpact.cpp67 b2Vec2 pointA = b2Mul(xfA, localPointA); in Initialize() local
69 m_axis = pointB - pointA; in Initialize()
88 b2Vec2 pointA = b2Mul(xfA, localPointA); in Initialize() local
90 float32 s = b2Dot(pointA - pointB, normal); in Initialize()
110 b2Vec2 pointA = b2Mul(xfA, m_localPoint); in Initialize() local
115 float32 s = b2Dot(pointB - pointA, normal); in Initialize()
145 b2Vec2 pointA = b2Mul(xfA, localPointA); in FindMinSeparation() local
155 b2Vec2 pointA = b2Mul(xfA, m_localPoint); in FindMinSeparation() local
180 b2Vec2 pointA = b2Mul(xfA, localPointA); in FindMinSeparation() local
208 b2Vec2 pointA = b2Mul(xfA, localPointA); in Evaluate() local
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/Box2D/Collision/
H A Db2TimeOfImpact.cpp66 b2Vec2 pointA = b2Mul(xfA, localPointA); in Initialize() local
68 m_axis = pointB - pointA; in Initialize()
87 b2Vec2 pointA = b2Mul(xfA, localPointA); in Initialize() local
89 float32 s = b2Dot(pointA - pointB, normal); in Initialize()
109 b2Vec2 pointA = b2Mul(xfA, m_localPoint); in Initialize() local
114 float32 s = b2Dot(pointB - pointA, normal); in Initialize()
144 b2Vec2 pointA = b2Mul(xfA, localPointA); in FindMinSeparation() local
154 b2Vec2 pointA = b2Mul(xfA, m_localPoint); in FindMinSeparation() local
179 b2Vec2 pointA = b2Mul(xfA, localPointA); in FindMinSeparation() local
207 b2Vec2 pointA = b2Mul(xfA, localPointA); in Evaluate() local
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/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/Box2D/Collision/
H A Db2TimeOfImpact.cpp66 b2Vec2 pointA = b2Mul(xfA, localPointA); in Initialize() local
68 m_axis = pointB - pointA; in Initialize()
87 b2Vec2 pointA = b2Mul(xfA, localPointA); in Initialize() local
89 float32 s = b2Dot(pointA - pointB, normal); in Initialize()
109 b2Vec2 pointA = b2Mul(xfA, m_localPoint); in Initialize() local
114 float32 s = b2Dot(pointB - pointA, normal); in Initialize()
144 b2Vec2 pointA = b2Mul(xfA, localPointA); in FindMinSeparation() local
154 b2Vec2 pointA = b2Mul(xfA, m_localPoint); in FindMinSeparation() local
179 b2Vec2 pointA = b2Mul(xfA, localPointA); in FindMinSeparation() local
207 b2Vec2 pointA = b2Mul(xfA, localPointA); in Evaluate() local
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/dports/x11-toolkits/qml-box2d/qml-box2d-21e57f/Box2D/Collision/
H A Db2TimeOfImpact.cpp66 b2Vec2 pointA = b2Mul(xfA, localPointA); in Initialize() local
68 m_axis = pointB - pointA; in Initialize()
87 b2Vec2 pointA = b2Mul(xfA, localPointA); in Initialize() local
89 float32 s = b2Dot(pointA - pointB, normal); in Initialize()
109 b2Vec2 pointA = b2Mul(xfA, m_localPoint); in Initialize() local
114 float32 s = b2Dot(pointB - pointA, normal); in Initialize()
144 b2Vec2 pointA = b2Mul(xfA, localPointA); in FindMinSeparation() local
154 b2Vec2 pointA = b2Mul(xfA, m_localPoint); in FindMinSeparation() local
179 b2Vec2 pointA = b2Mul(xfA, localPointA); in FindMinSeparation() local
207 b2Vec2 pointA = b2Mul(xfA, localPointA); in Evaluate() local
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/box2d/Box2D/Collision/
H A Db2TimeOfImpact.cpp64 b2Vec2 pointA = b2Mul(xfA, localPointA); in Initialize() local
66 m_axis = pointB - pointA; in Initialize()
85 b2Vec2 pointA = b2Mul(xfA, localPointA); in Initialize() local
87 float32 s = b2Dot(pointA - pointB, normal); in Initialize()
107 b2Vec2 pointA = b2Mul(xfA, m_localPoint); in Initialize() local
112 float32 s = b2Dot(pointB - pointA, normal); in Initialize()
141 b2Vec2 pointA = b2Mul(xfA, localPointA); in FindMinSeparation() local
151 b2Vec2 pointA = b2Mul(xfA, m_localPoint); in FindMinSeparation() local
176 b2Vec2 pointA = b2Mul(xfA, localPointA); in FindMinSeparation() local
206 b2Vec2 pointA = b2Mul(xfA, localPointA); in Evaluate() local
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/dports/science/opensim-core/opensim-core-4.1/OpenSim/Examples/CustomActuatorExample/
H A DControllableSpring.h103 SimTK::Vec3 pointA = get_pointA(); in computeForce() local
108 pointA_inGround = pointA; in computeForce()
110 pointA = ground.findStationLocationInAnotherFrame(s, pointA, frameA); in computeForce()
115 pointA_inGround = frameA.findStationLocationInGround(s, pointA); in computeForce()
135 applyForceToPoint(s, frameA, pointA, force, bodyForces); in computeForce()
H A DPistonActuator.cpp121 SimTK::Vec3 pointA = get_pointA(); in computeForce() local
126 pointA_inGround = pointA; in computeForce()
128 pointA = ground.findStationLocationInAnotherFrame(s, pointA, frameA); in computeForce()
133 pointA_inGround = frameA.findStationLocationInGround(s, pointA); in computeForce()
147 applyForceToPoint(s, frameA, pointA, force, bodyForces); in computeForce()
/dports/science/jmol/jmol-14.32.7/src/javajs/util/
H A DMeasure.java35 vectorBA.sub2(pointA, pointB); in computeAngle()
162 public static P4 getPlaneThroughPoints(T3 pointA, in getPlaneThroughPoints() argument
205 vAB.sub2(pointB, pointA); in calcNormalizedNormal()
206 vNormNorm.sub2(pointC, pointA); in calcNormalizedNormal()
217 P3 pt0 = P3.newP(pointA); in getDirectedNormalThroughPoints()
220 pt0.sub2(pointA, vNorm); in getDirectedNormalThroughPoints()
243 vTemp.setT(pointA); in getNormalThroughPoints()
280 vNormNorm.sub2(pointA, pointB); in getNormalToLine()
289 ptTemp.scaleAdd2(0.5f, vAB, pointA); in getBisectingPlane()
412 pointC.set((pointA.x + pointB.x) / 2, (pointA.y + pointB.y) / 2, in calcAveragePoint()
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