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Searched refs:point_angle (Results 1 – 25 of 31) sorted by relevance

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/dports/misc/vxl/vxl-3.3.2/contrib/brl/bbas/volm/tests/
H A Dtest_spherical_shell_container.cxx13 float point_angle = 10; // = 30; in test_spherical_shell_container() local
17 …sptr sph_shell = new volm_spherical_shell_container(radius, cap_angle, point_angle, top_angle, bot… in test_spherical_shell_container()
19 …std::cout << " for half spherical surface, point angle = " << point_angle << " degree, number of r… in test_spherical_shell_container()
20 …) << " , cap_angle = " << sph_shell->cap_angle() << ", point_angle = " << sph_shell->point_angle() in test_spherical_shell_container()
22 …<< " for half spherical surface, point angle = " << point_angle << " degree, number of rays: " << … in test_spherical_shell_container()
H A Dtest_query.cxx92 float point_angle = 5; in test_query() local
96 …sptr sph_shell = new volm_spherical_shell_container(radius, cap_angle, point_angle, top_angle, bot… in test_query()
/dports/misc/vxl/vxl-3.3.2/contrib/brl/bbas/vsph/tests/
H A Dtest_unit_sphere.cxx14 double point_angle = 30.0;//coarse for fast test in test_unit_sphere() local
18 new vsph_unit_sphere(point_angle, min_theta, max_theta); in test_unit_sphere()
29 double point_angle_in = usph_in->point_angle(); in test_unit_sphere()
33 good = good && point_angle_in == point_angle; in test_unit_sphere()
H A Dtest_sph_segment.cxx80 double point_angle = usph->point_angle();//for coast (2 really) in test_sph_segment()
81 double sigma = (0.1*point_angle)/dpr, c =300.0; in test_sph_segment()
/dports/misc/vxl/vxl-3.3.2/contrib/brl/bbas/volm/
H A Dvolm_spherical_shell_container.h48 …volm_spherical_shell_container(double radius, float cap_angle, float point_angle, float top_angle,…
50 volm_spherical_shell_container(double point_angle, double min_theta,
60 double point_angle() const { return usph_->point_angle(); } in point_angle() function
H A Dvolm_spherical_shell_container.cxx17 …erical_shell_container(double /*radius*/, float /*cap_angle*/, float point_angle, float top_angl… in volm_spherical_shell_container() argument
19 usph_ = new vsph_unit_sphere(point_angle, top_angle, 180.0-bottom_angle); in volm_spherical_shell_container()
24 volm_spherical_shell_container(double point_angle, double min_theta, in volm_spherical_shell_container() argument
26 usph_ = new vsph_unit_sphere(point_angle, min_theta, max_theta); in volm_spherical_shell_container()
H A Dvolm_spherical_region_index.cxx53 double sigma = (0.1*usph_->point_angle())/dpr, c =0.0; in volm_spherical_region_index()
170 double sigma = (0.1*usph_->point_angle())/dpr, c =0.0; in volm_spherical_region_index()
H A Dvolm_io.h109 …float fov_inc, tilt_inc, roll_inc, head_inc, vmin, solid_angle, dmax, cap_angle, point_angle, top_…
/dports/graphics/py-cairosvg/CairoSVG-2.5.2/cairosvg/
H A Dpath.py10 PATH_LETTERS, clip_marker_box, node_format, normalize, point, point_angle,
206 angle = point_angle(0, 0, xe, ye)
232 angle1 = point_angle(xc, yc, 0, 0)
233 angle2 = point_angle(xc, yc, xe, ye)
254 point_angle(x2, y2, x1, y1), point_angle(x2, y2, x3, y3)))
272 point_angle(x2, y2, x1, y1), point_angle(x2, y2, x3, y3)))
299 angle = point_angle(0, 0, x, y)
308 angle = point_angle(old_x, old_y, x, y)
359 point_angle(x2, y2, x1, y1), point_angle(x2, y2, x3, y3)))
379 point_angle(x2, y2, x1, y1), point_angle(x2, y2, x3, y3)))
H A Dshapes.py8 from .helpers import normalize, point, point_angle, size
47 angle = point_angle(x1, y1, x2, y2)
67 angle = point_angle(x_old, y_old, x, y)
H A Dtext.py10 from .helpers import distance, normalize, point_angle, size, zip_letters
45 angle = point_angle(
187 surface.context.rotate(point_angle(*(start_point + end_point)))
/dports/misc/vxl/vxl-3.3.2/contrib/brl/bbas/vsph/
H A Dvsph_view_sphere.hxx90 void vsph_view_sphere<T>::add_uniform_views(double cap_angle, double point_angle, unsigned ni, unsi… in add_uniform_views() argument
182 if (!min_angle(triangle, point_angle)) done=false; in add_uniform_views()
188 if (!min_angle(triangle, point_angle)) done=false; in add_uniform_views()
194 if (!min_angle(triangle, point_angle)) done=false; in add_uniform_views()
200 if (!min_angle(triangle, point_angle)) done=false; in add_uniform_views()
404 bool vsph_view_sphere<T>::min_angle(std::vector<vgl_point_3d<double> > list, double point_angle) in min_angle() argument
415 if (angle(vector1, vector2) > point_angle) in min_angle()
H A Dvsph_unit_sphere.h61 vsph_unit_sphere(double point_angle, double min_theta, double max_theta);
70 double point_angle() const {return point_angle_;} in point_angle() function
H A Dvsph_segment_sphere.cxx32 double point_angle_rad = usph_.point_angle()/vnl_math::deg_per_rad; in smooth_data()
216 double delta = usph_.point_angle()/2.0/vnl_math::deg_per_rad; in extract_region_bounding_boxes()
H A Dvsph_view_sphere.h64 void add_uniform_views(double cap_angle, double point_angle, unsigned ni, unsigned nj);
H A Dvsph_unit_sphere.cxx45 vsph_unit_sphere::vsph_unit_sphere(double point_angle, in vsph_unit_sphere() argument
47 : neighbors_valid_(false), point_angle_(point_angle), in vsph_unit_sphere()
878 if (point_angle_ != other.point_angle() || in operator ==()
/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Environment.ocd/JetStream.ocd/
H A DScript.c105 var point_angle = Angle(0, 0, x, y); in FxIntJetStreamTimer() local
107 x = -Sin(angle + point_angle, point_d); in FxIntJetStreamTimer()
108 y = Cos(angle + point_angle, point_d); in FxIntJetStreamTimer()
/dports/games/abuse_sdl/abuse-0.8/src/
H A Dcop.cpp28 enum { point_angle, fire_delay1 }; enumerator
178 o->lvars[point_angle]=lisp_atan2(fb[1]-iy,fb[0]-ix); in top_ai()
180 o->lvars[point_angle]=lisp_atan2(q->y-fb[1]-v->pointer_y,v->pointer_x-(q->x+fb[0])); in top_ai()
189 rand_on+=o->lvars[point_angle]; in top_ai()
266 if (player_fire_weapon(o,SHOTGUN,NULL,o->lvars[point_angle],small_fire_off)) in laser_ufun()
272 player_fire_weapon(o,SHOTGUN,NULL,o->lvars[point_angle],small_fire_off); in laser_ufun()
308 if (player_fire_weapon(o,ammo_type(o->otype),NULL,o->lvars[point_angle], in top_ufun()
335 if (player_fire_weapon(o,PLASMA,NULL,o->lvars[point_angle],small_fire_off)) in plaser_ufun()
359 if (player_fire_weapon(o,LSABER,NULL,o->lvars[point_angle]+(current_level->tick_counter()&7)-8, in lsaber_ufun()
409 if (player_fire_weapon(o,ROCKET,target,o->lvars[point_angle],large_fire_off)) in player_rocket_ufun()
/dports/misc/vxl/vxl-3.3.2/contrib/brl/bseg/boxm2/volm/tests/
H A Dtest_volm_matcher_p1.cxx102 float point_angle = 5; in test_volm_matcher_p1() local
106 …sptr sph_shell = new volm_spherical_shell_container(radius, cap_angle, point_angle, top_angle, bot… in test_volm_matcher_p1()
/dports/misc/vxl/vxl-3.3.2/contrib/brl/bseg/boxm2/volm/
H A Dboxm2_volm_wr3db_index.cxx26 << "point_angle " << point_angle << '\n' in write_params_file()
49 ifs >> tmp >> point_angle; in read_params_file()
/dports/misc/vxl/vxl-3.3.2/contrib/brl/bseg/boxm2/volm/exe/
H A Dboxm2_volumetric_matcher_p1_integration.cxx140 …std::cout << " sph_shell , point angle = " << sph_shell->point_angle() << " top_angle = " << sph_s… in main()
169 …erical shell for current query has parameters: point_angle = " << query->sph_shell()->point_angle() in main()
H A Dboxm2_volumetric_render_index_depth_img.cxx38 vul_arg<unsigned> point_angle("-point", "point_angle use to locate geo index", 0); in main() local
52 … geo_hypo_folder().compare("") == 0 || geo_index_folder().compare("") == 0 || point_angle() == 0 || in main()
375 vul_arg<unsigned> point_angle("-point", "point_angle use to locate geo index", 0);
394 point_angle() == 0 ||
479 …geo_index_ss << geo_index_folder_pre() << zone_id << "_inc_0.99_nh_200_pa_" << point_angle() << '/…
/dports/games/xoids/xoids-1.5/
H A Doids.h201 point_angle, member
H A Doids.c381 player->point_angle += player->delta_angle; in check_input()
386 player->point_angle += player->delta_angle; in check_input()
431 player->point_angle += player->delta_angle; in check_input()
436 player->point_angle += player->delta_angle; in check_input()
1173 player->point_angle = 0.0;
/dports/misc/vxl/vxl-3.3.2/contrib/brl/bbas/volm/exe/
H A Dvolm_query_creation.cxx90 std::cout << " For spherical surface, point angle = " << sph_shell->point_angle() << " degree, " in main()

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