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Searched refs:pointlight (Results 1 – 25 of 27) sorted by relevance

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/dports/graphics/py-pycollada/pycollada-0.6/collada/tests/
H A Dtest_light.py43 self.assertEqual(pointlight.id, "mypointlight")
45 self.assertEqual(pointlight.quad_att, None)
47 self.assertEqual(pointlight.linear_att, None)
48 self.assertEqual(pointlight.zfar, None)
49 self.assertIsNotNone(str(pointlight))
51 pointlight.color = (0.1, 0.2, 0.3)
52 pointlight.constant_att = 0.7
53 pointlight.linear_att = 0.8
54 pointlight.quad_att = 0.9
55 pointlight.id = "yourpointlight"
[all …]
H A Dtest_collada.py165 pointlight = collada.light.PointLight("mypointlight", (1,1,1))
167 mesh.lights.append(pointlight)
/dports/graphics/Coin/coin-Coin-4.0.0/src/shapenodes/
H A Dsoshape_bumprender.h85 GLuint pointlight; member
91 GLuint pointlight; // Pointlight diffuse rendering not implemented as a program yet. member
H A Dsoshape_bumprender.cpp252 cc_glglue_glDeletePrograms(pidx->glue, 1, &pidx->pointlight); in soshape_bumprender_specularprogramdeletion()
331 newstruct->pointlight = 0; // Pointlight vertex program not implemented yet. in initDiffusePrograms()
349 this->pointlightvertexprogramid = old->pointlight; in initPrograms()
401 newstruct->pointlight = this->pointlightvertexprogramid; in initPrograms()
/dports/graphics/embree/embree-3.13.2/tutorials/models/
H A Dcornell_box.ecs2 -pointlight 213 300 227 100000 100000 100000
/dports/graphics/pixie/Pixie/shaders/
H A Dpointlight.sl7 light pointlight (float intensity = 1;
/dports/lang/ghc/ghc-8.10.7/libraries/hpc/tests/raytrace/
H A DIllumination.hs11 , light, pointlight, spotlight
164 pointlight (x,y,z) color = function
H A DData.hs252 , ("pointlight", Op_pointlight, Point_Color_Light pointlight)
/dports/graphics/Coin/coin-Coin-4.0.0/src/shadows/
H A DSoShadowGroup.cpp1450 SbBool pointlight = FALSE; in setVertexShader() local
1483 pointlight = TRUE; in setVertexShader()
1494 if (pointlight) gen.addNamedFunction(SbName("lights/PointLight"), FALSE); in setVertexShader()
1762 SbBool pointlight = FALSE; in setFragmentShader() local
1775 pointlight = TRUE; in setFragmentShader()
1788 if (pointlight) gen.addNamedFunction(SbName("lights/PointLight"), FALSE); in setFragmentShader()
/dports/textproc/highlight/highlight-4.1/langDefs/
H A Dmaya.lang100 "pointconstraint", "pointcurveconstraint", "pointlight", "pointoncurve",
/dports/textproc/p5-SVG/SVG-2.86/lib/SVG/
H A DElement.pm627 pointlight => 'fePointLight',
/dports/graphics/pixie/Pixie/xcode/pixie/pixie.xcodeproj/
H A Dproject.pbxproj136 …9B0B856BE600681F0C /* pointlight.sdr in Install Shaders */ = {isa = PBXBuildFile; fileRef = 183398…
137 …29C0B856BE600681F0C /* pointlight.sl in Install Shaders */ = {isa = PBXBuildFile; fileRef = 183398…
808 18FD229B0B856BE600681F0C /* pointlight.sdr in Install Shaders */,
809 18FD229C0B856BE600681F0C /* pointlight.sl in Install Shaders */,
892 …85B0B2D2CA60055E484 /* pointlight.sdr */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFi…
893 …85C0B2D2CA60055E484 /* pointlight.sl */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFil…
1430 1833985B0B2D2CA60055E484 /* pointlight.sdr */,
1431 1833985C0B2D2CA60055E484 /* pointlight.sl */,
/dports/lang/ghc/ghc-8.10.7/libraries/hpc/tests/raytrace/tixs/.hpc/
H A DIllumination.mix1 …,ExpBox False),(165:3-165:32,ExpBox False),(164:1-165:32,TopLevelBox ["pointlight"]),(163:30-163:3…
/dports/graphics/ogre3d/ogre-1.11.6/Docs/src/tutorials/basictutorials/
H A Dbasictutorial2.md158 @snippet Samples/Tutorials/BasicTutorial2.cpp pointlight
/dports/lang/slib/slib-3b6/
H A Dsolid.txi238 @var{intensity} and @var{beam} properties. Note that the pointlight itself is not visible.
H A Dslib.info8283 the pointlight itself is not visible. To make it so, place an |
/dports/graphics/wings/wings-8d019ebe48/plugins_src/import_export/
H A Dwpc_yafaray.erl196 -define(DEF_POINT_TYPE, pointlight).
1733 {?__(3,"Pointlight"),pointlight},
4763 pointlight ->
/dports/graphics/wdune/wdune-1.926/docs/export_example_java/jogl_example/
H A Dx3d.java119 public static X3dPointLight pointlight = null; field in x3d
/dports/lang/ghc/ghc-8.10.7/libraries/hpc/tests/raytrace/tixs/
H A Dhpc_raytrace.stdout580 …an class="istickedoff">, (&quot;pointlight&quot;, Op_pointlight, <span class="nottickedoff">Point_…
762 <span class="lineno"> 11 </span> , light, pointlight, spotlight
915 <span class="lineno"> 164 </span><span class="decl"><span class="nottickedoff">pointlight (x,y,z) …
H A Dhpc_show_multi_001.stdout2711 232 0 Illumination 164:1-165:32 TopLevelBox ["pointlight"]
/dports/graphics/xfpovray/xfpovray-1.3.1/help/
H A DChapter_43056 Pointlights are exactly what the name indicates. A pointlight has no size, is
3061 pointlight source in it.
3117 Now we add a pointlight:
/dports/graphics/Coin/coin-Coin-4.0.0/docs/
H A DChangeLog.19995474 models/oiv_compliance/pointlight.iv,
6272 models/oiv_compliance/pointlight.iv,
H A DChangeLog.20037908 * models/vrml1.0/groups, models/vrml1.0/misc/pointlight.wrl,
/dports/games/gtkradiant/GPL/GtkRadiant/
H A DCHANGES5271 …- Vertex light fixups ONLY stitch faces with lightmaps. For pointlight surfaces you're on your own.
/dports/games/netradiant/netradiant-20150621-src/
H A DChangeLog.idsoftware5650 …- Vertex light fixups ONLY stitch faces with lightmaps. For pointlight surfaces you're on your own.

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