Searched refs:points_deform (Results 1 – 7 of 7) sorted by relevance
123 void *points_deform = spline->points_deform; in mask_blend_write() local129 spline->points_deform = points_deform; in mask_blend_write()325 return spline->points_deform ? spline->points_deform : spline->points; in BKE_mask_spline_point_array()337 return spline->points_deform; in BKE_mask_spline_point_array_from_point()1072 if (spline->points_deform) { in BKE_mask_spline_free()1080 if (spline->points_deform) { in BKE_mask_spline_free()1121 nspline->points_deform = NULL; in BKE_mask_spline_copy()1124 if (spline->points_deform) { in BKE_mask_spline_copy()1125 nspline->points_deform = mask_spline_points_copy(spline->points_deform, spline->tot_point); in BKE_mask_spline_copy()1563 if (spline->points_deform) { in BKE_mask_spline_ensure_deform()[all …]
913 MaskSplinePoint *point_deform = &spline->points_deform[i]; in BKE_mask_layer_evaluate_deform()927 MaskSplinePoint *point_deform = &spline->points_deform[i]; in BKE_mask_layer_evaluate_deform()
121 MaskSplinePoint *points_deform; member
623 void *back = spline->points_deform; in draw_mask_layers()625 spline->points_deform = NULL; in draw_mask_layers()628 spline->points_deform = back; in draw_mask_layers()
99 for (i = 0, cur_point_eval = use_deform ? spline_eval->points_deform : spline_eval->points; in ED_mask_find_nearest_diff_point()142 &spline_orig->points[(cur_point_eval - spline_eval->points_deform)] : in ED_mask_find_nearest_diff_point()
1263 free(face_slice->points_deform); in _ephysics_body_face_slice_del()2381 face_slice->points_deform = (int *)malloc(face_slice->slices_cnt * in ephysics_body_cloth_add()2383 if (!face_slice->points_deform) in ephysics_body_cloth_add()2390 face_slice->points_deform[i] = i; in ephysics_body_cloth_add()2720 face_slice->points_deform = (int *)malloc(face_slice->slices_cnt * in _ephysics_body_soft_sphere_face_slices_add()2722 if (!face_slice->points_deform) in _ephysics_body_soft_sphere_face_slices_add()2727 face_slice->points_deform[i] = *((int *)data); in _ephysics_body_soft_sphere_face_slices_add()2880 if (!face_slice->points_deform) in ephysics_body_soft_cylinder_add()2887 face_slice->points_deform[i] = points[i]; in ephysics_body_soft_cylinder_add()3024 if (!face_slice->points_deform) in ephysics_body_soft_box_add()[all …]
125 int *points_deform; member