Searched refs:poke_interactive_p (Results 1 – 6 of 6) sorted by relevance
46 int poke_interactive_p; variable373 poke_interactive_p = 0; in parse_args_1()428 poke_interactive_p = 0; in parse_args_2()555 pk_make_int (poke_interactive_p, 32)) == PK_ERROR) in initialize()571 poke_hserver_p = (poke_interactive_p in initialize()677 poke_interactive_p = isatty (fileno (stdin)); in main()700 else if (poke_interactive_p) in main()
60 if (poke_interactive_p && !poke_quiet_p) in pk_cmd_ios()137 if (poke_interactive_p && !poke_quiet_p) in pk_cmd_close()327 if (poke_interactive_p && !poke_quiet_p) in pk_cmd_mem()362 if (poke_interactive_p && !poke_quiet_p) in pk_cmd_nbd()
31 extern int poke_interactive_p;
43 if (!poke_interactive_p) in pk_cmd_editor()
111 if (poke_interactive_p && !poke_quiet_p && !poke_prompt_maps_p) in pk_open_ios()
66 if (poke_interactive_p) in pk_cmd_doc()