Searched refs:polyNearDist (Results 1 – 2 of 2) sorted by relevance
365 float polyNearDist = 0.0f; in findNextWaypoint() local392 if (polyIndex == -1 || nearDist < polyNearDist) { in findNextWaypoint()393 polyNearDist = nearDist; in findNextWaypoint()409 if (polyNearDist == 0.0f && polyFarDist == 0.0f) { in findNextWaypoint()
366 float polyNearDist = 0.0f; in findNextWaypoint() local393 if (polyIndex == -1 || nearDist < polyNearDist) { in findNextWaypoint()394 polyNearDist = nearDist; in findNextWaypoint()410 if (polyNearDist == 0.0f && polyFarDist == 0.0f) { in findNextWaypoint()