Home
last modified time | relevance | path

Searched refs:polygonVertexType (Results 1 – 2 of 2) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dobstacles.cpp803 int polygonVertexType = polygon->vertexType[polygonVertexIdx]; in findFarthestAvailablePathVertex() local
804 if ((polygonVertexType == TOP_LEFT && intersection.y < path[pathVertexIdx].y) in findFarthestAvailablePathVertex()
805 || (polygonVertexType == TOP_RIGHT && intersection.x > path[pathVertexIdx].x) in findFarthestAvailablePathVertex()
806 || (polygonVertexType == BOTTOM_RIGHT && intersection.y > path[pathVertexIdx].y) in findFarthestAvailablePathVertex()
807 || (polygonVertexType == BOTTOM_LEFT && intersection.x < path[pathVertexIdx].x) in findFarthestAvailablePathVertex()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dobstacles.cpp804 int polygonVertexType = polygon->vertexType[polygonVertexIdx]; in findFarthestAvailablePathVertex() local
805 if ((polygonVertexType == TOP_LEFT && intersection.y < path[pathVertexIdx].y) in findFarthestAvailablePathVertex()
806 || (polygonVertexType == TOP_RIGHT && intersection.x > path[pathVertexIdx].x) in findFarthestAvailablePathVertex()
807 || (polygonVertexType == BOTTOM_RIGHT && intersection.y > path[pathVertexIdx].y) in findFarthestAvailablePathVertex()
808 || (polygonVertexType == BOTTOM_LEFT && intersection.x < path[pathVertexIdx].x) in findFarthestAvailablePathVertex()