Searched refs:polygonVertexType (Results 1 – 2 of 2) sorted by relevance
803 int polygonVertexType = polygon->vertexType[polygonVertexIdx]; in findFarthestAvailablePathVertex() local804 if ((polygonVertexType == TOP_LEFT && intersection.y < path[pathVertexIdx].y) in findFarthestAvailablePathVertex()805 || (polygonVertexType == TOP_RIGHT && intersection.x > path[pathVertexIdx].x) in findFarthestAvailablePathVertex()806 || (polygonVertexType == BOTTOM_RIGHT && intersection.y > path[pathVertexIdx].y) in findFarthestAvailablePathVertex()807 || (polygonVertexType == BOTTOM_LEFT && intersection.x < path[pathVertexIdx].x) in findFarthestAvailablePathVertex()
804 int polygonVertexType = polygon->vertexType[polygonVertexIdx]; in findFarthestAvailablePathVertex() local805 if ((polygonVertexType == TOP_LEFT && intersection.y < path[pathVertexIdx].y) in findFarthestAvailablePathVertex()806 || (polygonVertexType == TOP_RIGHT && intersection.x > path[pathVertexIdx].x) in findFarthestAvailablePathVertex()807 || (polygonVertexType == BOTTOM_RIGHT && intersection.y > path[pathVertexIdx].y) in findFarthestAvailablePathVertex()808 || (polygonVertexType == BOTTOM_LEFT && intersection.x < path[pathVertexIdx].x) in findFarthestAvailablePathVertex()