Searched refs:posChannels (Results 1 – 2 of 2) sorted by relevance
151 std::vector< osg::ref_ptr<osgAnimation::Vec3LinearChannel> > posChannels; in buildMotion() local171 posChannels.push_back( posChannel ); in buildMotion()180 osgAnimation::Vec3LinearChannel* posChannel = posChannels[n].get(); in buildMotion()194 if ( posChannels[n]->getOrCreateSampler()->getOrCreateKeyframeContainer()->size()>0 ) in buildMotion()195 anim->addChannel( posChannels[n].get() ); in buildMotion()