Searched refs:pos_th (Results 1 – 2 of 2) sorted by relevance
41 GLfloat pos_th; /* position on ring of gear system */ member204 mg->pos_th = (M_PI * 2 / gears_per_turn) * i; in reset_mgears()398 glRotatef (mg->pos_th * 180 / M_PI, 0, 0, 1); /* rotation on ring */ in draw_mgears()
129 double pos_th; /* position on horizontal circle */ member780 b->pos_th = frand(M_PI*2); in reset_ball()832 b0->pos_th = 0; in generate_static_blobs()939 b->x = cos (b->pos_th) * real_r; in move_ball()940 b->y = sin (b->pos_th) * real_r; in move_ball()