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Searched refs:postCase1 (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/insane/
H A Dinsane_scenes.cpp864 postCase1(renderBitmap, codecparam, setupsan12, setupsan13, curFrame, maxFrame); in procPostRendering()
1093 void Insane::postCase1(byte *renderBitmap, int32 codecparam, int32 setupsan12, in postCase1() function in Scumm::Insane
H A Dinsane.h300 void postCase1(byte *renderBitmap, int32 codecparam, int32 setupsan12,
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/insane/
H A Dinsane_scenes.cpp868 postCase1(renderBitmap, codecparam, setupsan12, setupsan13, curFrame, maxFrame); in procPostRendering()
1098 void Insane::postCase1(byte *renderBitmap, int32 codecparam, int32 setupsan12, in postCase1() function in Scumm::Insane
H A Dinsane.h300 void postCase1(byte *renderBitmap, int32 codecparam, int32 setupsan12,