Searched refs:postCase2 (Results 1 – 4 of 4) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/insane/ |
H A D | insane_scenes.cpp | 867 postCase2(renderBitmap, codecparam, setupsan12, setupsan13, curFrame, maxFrame); in procPostRendering() 1109 void Insane::postCase2(byte *renderBitmap, int32 codecparam, int32 setupsan12, in postCase2() function in Scumm::Insane
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H A D | insane.h | 302 void postCase2(byte *renderBitmap, int32 codecparam, int32 setupsan12,
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/dports/games/scummvm/scummvm-2.5.1/engines/scumm/insane/ |
H A D | insane_scenes.cpp | 871 postCase2(renderBitmap, codecparam, setupsan12, setupsan13, curFrame, maxFrame); in procPostRendering() 1114 void Insane::postCase2(byte *renderBitmap, int32 codecparam, int32 setupsan12, in postCase2() function in Scumm::Insane
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H A D | insane.h | 302 void postCase2(byte *renderBitmap, int32 codecparam, int32 setupsan12,
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