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Searched refs:posxe (Results 1 – 10 of 10) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A D2d.cpp821 xp1 = halfxdim16-mulscale14(posxe+editorgridextent, zoome); in editorDraw2dGrid()
826 xp1 = halfxdim16-mulscale14(posxe-i, zoome); in editorDraw2dGrid()
844 xp1 = mulscale14(posxe+editorgridextent, zoome); in editorDraw2dGrid()
845 xp2 = mulscale14(posxe-editorgridextent, zoome); in editorDraw2dGrid()
1014 ((wal->x+wall[wal->point2].x)>>1)-posxe, in editorDraw2dWall()
1253 editorDraw2dSpriteBloodMarker(j, posxe, posye, posze, zoome); in editorDraw2dSprite()
1429 int32_t posxe=pos->x, posye=pos->y, posze=pos->z; in editorDraw2dScreen() local
1471 editorDraw2dWall(i, posxe, posye, posze, zoome, 0); in editorDraw2dScreen()
1480 editorDraw2dWall(i, posxe, posye, posze, zoome, 2); in editorDraw2dScreen()
1519 editorDraw2dSprite(j, posxe, posye, posze, zoome); in editorDraw2dScreen()
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H A Dbuild.cpp246 static void printcoords16(int32_t posxe, int32_t posye, int16_t ange);
10504 void printcoords16(int32_t posxe, int32_t posye, int16_t ange) in printcoords16() argument
10511 Bsprintf(snotbuf,"x:%d y:%d ang:%d r%d",posxe,posye,ange,map_revision-1); in printcoords16()
10513 Bsprintf(snotbuf,"x:%d y:%d ang:%d",posxe,posye,ange); in printcoords16()
/dports/games/jfsw/jfsw-c434002/jfbuild/include/
H A Dbuild.h468 void draw2dgrid(int posxe, int posye, short ange, int zoome, short gride);
469 void draw2dscreen(int posxe, int posye, short ange, int zoome, short gride);
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/
H A DENGINE.C5790 draw2dgrid(long posxe, long posye, short ange, long zoome, short gride) in draw2dgrid() argument
5810 xp1 = 320-mulscale14(posxe+131072,zoome); in draw2dgrid()
5815 xp1 = 320-mulscale14(posxe-i,zoome); in draw2dgrid()
5839 xp1 = mulscale14(posxe+131072,zoome); in draw2dgrid()
5840 xp2 = mulscale14(posxe-131072,zoome); in draw2dgrid()
5857 draw2dscreen(long posxe, long posye, short ange, long zoome, short gride) in draw2dscreen() argument
5871 draw2dgrid(posxe,posye,ange,zoome,gride); in draw2dscreen()
5903 xp1 = mulscale14(wal->x-posxe,zoome); in draw2dscreen()
5905 xp2 = mulscale14(wall[wal->point2].x-posxe,zoome); in draw2dscreen()
5979 xp1 = mulscale14(sprite[j].x-posxe,zoome); in draw2dscreen()
H A DBUILD.C6037 printcoords16(long posxe, long posye, short ange) in printcoords16() argument
6042 sprintf(snotbuf,"x=%ld y=%ld ang=%ld",posxe,posye,ange); in printcoords16()
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/
H A DENGINE.C5830 draw2dgrid(long posxe, long posye, short ange, long zoome, short gride) in draw2dgrid() argument
5850 xp1 = 320-mulscale14(posxe+131072,zoome); in draw2dgrid()
5855 xp1 = 320-mulscale14(posxe-i,zoome); in draw2dgrid()
5879 xp1 = mulscale14(posxe+131072,zoome); in draw2dgrid()
5880 xp2 = mulscale14(posxe-131072,zoome); in draw2dgrid()
5897 draw2dscreen(long posxe, long posye, short ange, long zoome, short gride) in draw2dscreen() argument
5911 draw2dgrid(posxe,posye,ange,zoome,gride); in draw2dscreen()
5943 xp1 = mulscale14(wal->x-posxe,zoome); in draw2dscreen()
5945 xp2 = mulscale14(wall[wal->point2].x-posxe,zoome); in draw2dscreen()
6019 xp1 = mulscale14(sprite[j].x-posxe,zoome); in draw2dscreen()
H A DBUILD.C6037 printcoords16(long posxe, long posye, short ange) in printcoords16() argument
6042 sprintf(snotbuf,"x=%ld y=%ld ang=%ld",posxe,posye,ange); in printcoords16()
/dports/games/jfsw/jfsw-c434002/jfbuild/src/
H A Dengine.c10763 void draw2dgrid(int posxe, int posye, short ange, int zoome, short gride) in draw2dgrid() argument
10778 xp1 = halfxdim16-mulscale14(posxe+editorgridextent,zoome); in draw2dgrid()
10783 xp1 = halfxdim16-mulscale14(posxe-i,zoome); in draw2dgrid()
10802 xp1 = mulscale14(posxe+editorgridextent,zoome); in draw2dgrid()
10803 xp2 = mulscale14(posxe-editorgridextent,zoome); in draw2dgrid()
10826 void draw2dscreen(int posxe, int posye, short ange, int zoome, short gride) in draw2dscreen() argument
10843 draw2dgrid(posxe,posye,ange,zoome,gride); in draw2dscreen()
10875 xp1 = mulscale14(wal->x-posxe,zoome); in draw2dscreen()
10877 xp2 = mulscale14(wall[wal->point2].x-posxe,zoome); in draw2dscreen()
10953 xp1 = mulscale14(sprite[j].x-posxe,zoome); in draw2dscreen()
H A Dbuild.c139 void printcoords16(int posxe, int posye, short ange);
6620 void printcoords16(int posxe, int posye, short ange) in printcoords16() argument
6625 Bsprintf(snotbuf,"x=%d y=%d ang=%d",posxe,posye,ange); in printcoords16()
/dports/games/NBlood/NBlood-a1689a4/source/build/include/
H A Dbuild.h1466 void editorDraw2dGrid(int32_t posxe, int32_t posye, int32_t posze, int16_t cursectnum,