/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | 2d.cpp | 813 yp1 = midydim16-mulscale14(posye+editorgridextent, zoome); in editorDraw2dGrid() 816 yp2 = midydim16-mulscale14(posye-editorgridextent, zoome); in editorDraw2dGrid() 850 yp1 = ((posye-i)*zoome)>>14; in editorDraw2dGrid() 1015 ((wal->y+wall[wal->point2].y)>>1)-posye, zoome); in editorDraw2dWall() 1253 editorDraw2dSpriteBloodMarker(j, posxe, posye, posze, zoome); in editorDraw2dSprite() 1429 int32_t posxe=pos->x, posye=pos->y, posze=pos->z; in editorDraw2dScreen() local 1471 editorDraw2dWall(i, posxe, posye, posze, zoome, 0); in editorDraw2dScreen() 1476 editorDraw2dWall(i, posxe, posye, posze, zoome, 1+2); in editorDraw2dScreen() 1480 editorDraw2dWall(i, posxe, posye, posze, zoome, 2); in editorDraw2dScreen() 1519 editorDraw2dSprite(j, posxe, posye, posze, zoome); in editorDraw2dScreen() [all …]
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H A D | build.cpp | 246 static void printcoords16(int32_t posxe, int32_t posye, int16_t ange); 10504 void printcoords16(int32_t posxe, int32_t posye, int16_t ange) in printcoords16() argument 10511 Bsprintf(snotbuf,"x:%d y:%d ang:%d r%d",posxe,posye,ange,map_revision-1); in printcoords16() 10513 Bsprintf(snotbuf,"x:%d y:%d ang:%d",posxe,posye,ange); in printcoords16()
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/dports/games/jfsw/jfsw-c434002/jfbuild/include/ |
H A D | build.h | 468 void draw2dgrid(int posxe, int posye, short ange, int zoome, short gride); 469 void draw2dscreen(int posxe, int posye, short ange, int zoome, short gride);
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | ENGINE.C | 5790 draw2dgrid(long posxe, long posye, short ange, long zoome, short gride) in draw2dgrid() argument 5797 yp1 = 200-mulscale14(posye+131072,zoome); in draw2dgrid() 5799 yp2 = 200-mulscale14(posye-131072,zoome); in draw2dgrid() 5844 yp1 = (((posye-i)*zoome)>>14); in draw2dgrid() 5857 draw2dscreen(long posxe, long posye, short ange, long zoome, short gride) in draw2dscreen() argument 5871 draw2dgrid(posxe,posye,ange,zoome,gride); in draw2dscreen() 5904 yp1 = mulscale14(wal->y-posye,zoome); in draw2dscreen() 5906 yp2 = mulscale14(wall[wal->point2].y-posye,zoome); in draw2dscreen() 5980 yp1 = mulscale14(sprite[j].y-posye,zoome); in draw2dscreen()
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H A D | BUILD.C | 6037 printcoords16(long posxe, long posye, short ange) in printcoords16() argument 6042 sprintf(snotbuf,"x=%ld y=%ld ang=%ld",posxe,posye,ange); in printcoords16()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | ENGINE.C | 5830 draw2dgrid(long posxe, long posye, short ange, long zoome, short gride) in draw2dgrid() argument 5837 yp1 = 200-mulscale14(posye+131072,zoome); in draw2dgrid() 5839 yp2 = 200-mulscale14(posye-131072,zoome); in draw2dgrid() 5884 yp1 = (((posye-i)*zoome)>>14); in draw2dgrid() 5897 draw2dscreen(long posxe, long posye, short ange, long zoome, short gride) in draw2dscreen() argument 5911 draw2dgrid(posxe,posye,ange,zoome,gride); in draw2dscreen() 5944 yp1 = mulscale14(wal->y-posye,zoome); in draw2dscreen() 5946 yp2 = mulscale14(wall[wal->point2].y-posye,zoome); in draw2dscreen() 6020 yp1 = mulscale14(sprite[j].y-posye,zoome); in draw2dscreen()
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H A D | BUILD.C | 6037 printcoords16(long posxe, long posye, short ange) in printcoords16() argument 6042 sprintf(snotbuf,"x=%ld y=%ld ang=%ld",posxe,posye,ange); in printcoords16()
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | engine.c | 10763 void draw2dgrid(int posxe, int posye, short ange, int zoome, short gride) in draw2dgrid() argument 10771 yp1 = midydim16-mulscale14(posye+editorgridextent,zoome); in draw2dgrid() 10773 yp2 = midydim16-mulscale14(posye-editorgridextent,zoome); in draw2dgrid() 10807 yp1 = (((posye-i)*zoome)>>14); in draw2dgrid() 10826 void draw2dscreen(int posxe, int posye, short ange, int zoome, short gride) in draw2dscreen() argument 10843 draw2dgrid(posxe,posye,ange,zoome,gride); in draw2dscreen() 10876 yp1 = mulscale14(wal->y-posye,zoome); in draw2dscreen() 10878 yp2 = mulscale14(wall[wal->point2].y-posye,zoome); in draw2dscreen() 10954 yp1 = mulscale14(sprite[j].y-posye,zoome); in draw2dscreen()
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H A D | build.c | 139 void printcoords16(int posxe, int posye, short ange); 6620 void printcoords16(int posxe, int posye, short ange) in printcoords16() argument 6625 Bsprintf(snotbuf,"x=%d y=%d ang=%d",posxe,posye,ange); in printcoords16()
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/dports/games/NBlood/NBlood-a1689a4/source/build/include/ |
H A D | build.h | 1466 void editorDraw2dGrid(int32_t posxe, int32_t posye, int32_t posze, int16_t cursectnum,
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