Searched refs:potionSoundCount (Results 1 – 2 of 2) sorted by relevance
68 static int potionSoundStart, potionSoundCount; variable118 return handheldSwishSoundCount + bowSwishSoundCount + potionSoundCount; in getSoundCount()
52 int Battle::potionSoundCount = 1; member in Battle1497 session->playSound( getRandomSound( potionSoundStart, potionSoundCount ), panning ); in executeEatDrinkAction()