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Searched refs:potionSoundCount (Results 1 – 2 of 2) sorted by relevance

/dports/games/scourge/scourge/src/
H A Dbattle.h68 static int potionSoundStart, potionSoundCount; variable
118 return handheldSwishSoundCount + bowSwishSoundCount + potionSoundCount; in getSoundCount()
H A Dbattle.cpp52 int Battle::potionSoundCount = 1; member in Battle
1497 session->playSound( getRandomSound( potionSoundStart, potionSoundCount ), panning ); in executeEatDrinkAction()