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Searched refs:power_id (Results 1 – 17 of 17) sorted by relevance

/dports/games/flare-engine/flare-engine-1.12/src/
H A DEntityBehavior.cpp659 PowerID power_id; in updateState() local
685 power_state = powers->powers[power_id].new_state; in updateState()
686 e->stats.prevent_interrupt = powers->powers[power_id].prevent_interrupt; in updateState()
692 e->setAnimation(powers->powers[power_id].attack_anim); in updateState()
696 …if (powers->powers[power_id].pre_power > 0 && Math::percentChance(powers->powers[power_id].pre_pow… in updateState()
700 …d = (e->stats.effects.getAttackSpeed(powers->powers[power_id].attack_anim) * powers->powers[power_… in updateState()
702 e->playAttackSound(powers->powers[power_id].attack_anim); in updateState()
704 if (powers->powers[power_id].state_duration > 0) in updateState()
707 if (powers->powers[power_id].charge_speed != 0.0f) in updateState()
708 e->stats.charge_speed = powers->powers[power_id].charge_speed; in updateState()
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H A DMenuInventory.cpp557 PowerID power_id = items->items[inventory[CARRIED][slot].item].power; in activate() local
564 if (power_id == items->items[id].replace_power[j].first) { in activate()
565 power_id = items->items[id].replace_power[j].second; in activate()
573 if (powers->powers[power_id].required_items[i].id > 0 && in activate()
574 …powers->powers[power_id].required_items[i].quantity > inventory[CARRIED].count(powers->powers[powe… in activate()
587 …if (!pc->stats.canUsePower(power_id, !StatBlock::CAN_USE_PASSIVE) || !pc->power_cooldown_timers[po… in activate()
592 pc->power_cooldown_timers[power_id].setDuration(powers->powers[power_id].cooldown); in activate()
595 if (!powers->powers[power_id].requires_targeting) { in activate()
596 powers->activate(power_id, &pc->stats, nullpt); in activate()
1120 else if (bdata->power_id > 0) { in applyBonus()
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H A DStatBlock.cpp320 std::string power_id = Parse::popFirstString(infile->val); in loadCoreStat() local
321 while (!power_id.empty()) { in loadCoreStat()
322 power_filter.push_back(Parse::toPowerID(power_id)); in loadCoreStat()
323 power_id = Parse::popFirstString(infile->val); in loadCoreStat()
1113 bool StatBlock::summonLimitReached(PowerID power_id) const { in summonLimitReached()
1116 Power *spawn_power = &powers->powers[power_id]; in summonLimitReached()
1240 int StatBlock::getPowerCooldown(PowerID power_id) { in getPowerCooldown() argument
1242 return pc->power_cooldown_timers[power_id].getDuration(); in getPowerCooldown()
1246 if (power_id == powers_ai[i].id) in getPowerCooldown()
1256 pc->power_cooldown_timers[power_id].setDuration(power_cooldown); in setPowerCooldown()
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H A DEffectManager.cpp397 …ger::addEffect(EffectDef &effect, int duration, int magnitude, int source_type, PowerID power_id) { in addEffect() argument
398 addEffectInternal(effect, duration, magnitude, source_type, false, power_id); in addEffect()
406 …nal(EffectDef &effect, int duration, int magnitude, int source_type, bool item, PowerID power_id) { in addEffectInternal() argument
428 int trigger = power_id > 0 ? powers->powers[power_id].passive_trigger : -1; in addEffectInternal()
429 size_t passive_id = (power_id > 0 && powers->powers[power_id].passive) ? power_id : 0; in addEffectInternal()
H A DStatBlock.h109 bool summonLimitReached(PowerID power_id) const;
116 int getPowerCooldown(PowerID power_id);
117 void setPowerCooldown(PowerID power_id, int power_cooldown);
H A DEffectManager.h126 …rnal(EffectDef &effect, int duration, int magnitude, int source_type, bool item, PowerID power_id);
132 void addEffect(EffectDef &effect, int duration, int magnitude, int source_type, PowerID power_id);
H A DPowerManager.h59 int power_id;
346 bool activatePassiveByTrigger(PowerID power_id, StatBlock *src_stats, bool& triggered_others);
365 PowerID verifyID(PowerID power_id, FileParser* infile, bool allow_zero);
H A DAvatar.cpp746 PowerID power_id = powers->checkReplaceByEffect(action.power, &stats); in logic() local
747 const Power &power = powers->powers[power_id]; in logic()
752 if (power_id != 0 && (stats.cooldown.isEnd() || action.instant_item)) { in logic()
758 if (!stats.canUsePower(power_id, !StatBlock::CAN_USE_PASSIVE)) in logic()
764 if (!power_cooldown_timers[power_id].isEnd()) in logic()
766 if (!powers->hasValidTarget(power_id, &stats, target)) in logic()
780 current_power = power_id; in logic()
803 powers->activate(power_id, &stats, target); in logic()
804 power_cooldown_timers[power_id].setDuration(power.cooldown); in logic()
810 powers->activate(power_id, &stats, target); in logic()
H A DItemManager.h58 PowerID power_id; // for bonus_power_level variable
68 , power_id(0) { in BonusData()
H A DPowerManager.cpp878 prbe.power_id = Parse::popFirstInt(infile.val); in loadPowers()
1536 return powers[power_index].replace_by_effect[i].power_id; in checkReplaceByEffect()
1671 if (powers[power_id].passive) { in activatePassiveByTrigger()
1672 int trigger = powers[power_id].passive_trigger; in activatePassiveByTrigger()
1700 activate(power_id, src_stats, src_stats->pos); in activatePassiveByTrigger()
1703 PowerID post_power = powers[power_id].post_power; in activatePassiveByTrigger()
1766 PowerID PowerManager::verifyID(PowerID power_id, FileParser* infile, bool allow_zero) { in verifyID() argument
1767 if (!allow_zero && power_id == 0) { in verifyID()
1769 infile->error("PowerManager: %d is not a valid power id.", power_id); in verifyID()
1771 Utils::logError("PowerManager: %d is not a valid power id.", power_id); in verifyID()
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H A DMenuActionBar.h96 void set(std::vector<PowerID> power_id, bool skip_empty);
H A DItemManager.cpp268 bdata.power_id = Parse::toPowerID(Parse::popFirstString(infile.val)); in loadItems()
585 bonus.power_id = Parse::toPowerID(Parse::popFirstString(infile.val)); in loadSets()
677 else if (powers && bdata->power_id > 0) { in getBonusString()
678 ss << " " << powers->powers[bdata->power_id].name; in getBonusString()
680 std::string req_str = menu->pow->getItemBonusPowerReqString(bdata->power_id); in getBonusString()
H A DMenuActionBar.cpp741 void MenuActionBar::set(std::vector<PowerID> power_id, bool skip_empty) { in set() argument
743 if (powers->powers[power_id[i]].no_actionbar) in set()
747 hotkeys[i] = power_id[i]; in set()
/dports/math/pynac/pynac-pynac-0.7.27/ginac/
H A Dorder.cpp58 const tinfo_t & print_order::power_id() const in power_id() function in GiNaC::print_order
186 else if (typeid_rh == power_id()) in compare()
232 if (typeid_rh == power_id()) in compare()
247 if (typeid_rh == power_id()) in compare()
261 else if (typeid_lh == power_id()) { in compare()
285 else if (typeid_rh == power_id()) in compare()
H A Dorder.h42 const tinfo_t& power_id() const;
/dports/games/flare-engine/flare-engine-1.12/docs/gen/
H A Dattribute-reference.md26 `power_id`, specifies an integer power identifer (greater than 0)
/dports/audio/snd/snd-21.2/
H A Dsnd-motif.c17605 timeout_result_t power_id; member
17870 if (prf->power_id != 0) in remove_arrow_func()
17872 XtRemoveTimeOut(prf->power_id); in remove_arrow_func()
17873 prf->power_id = 0; in remove_arrow_func()
17886 prf->power_id = XtAppAddTimeOut(main_app(ss), in arrow_func_up()
17891 else prf->power_id = 0; in arrow_func_up()
17909 else prf->power_id = 0; in arrow_func_down()
17921 prf->power_id = XtAppAddTimeOut(main_app(ss), in call_arrow_down_press()
17925 else prf->power_id = 0; in call_arrow_down_press()
17937 prf->power_id = XtAppAddTimeOut(main_app(ss), in call_arrow_up_press()
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