/dports/games/flare-engine/flare-engine-1.12/src/ |
H A D | EntityBehavior.cpp | 659 PowerID power_id; in updateState() local 685 power_state = powers->powers[power_id].new_state; in updateState() 686 e->stats.prevent_interrupt = powers->powers[power_id].prevent_interrupt; in updateState() 692 e->setAnimation(powers->powers[power_id].attack_anim); in updateState() 696 …if (powers->powers[power_id].pre_power > 0 && Math::percentChance(powers->powers[power_id].pre_pow… in updateState() 700 …d = (e->stats.effects.getAttackSpeed(powers->powers[power_id].attack_anim) * powers->powers[power_… in updateState() 702 e->playAttackSound(powers->powers[power_id].attack_anim); in updateState() 704 if (powers->powers[power_id].state_duration > 0) in updateState() 707 if (powers->powers[power_id].charge_speed != 0.0f) in updateState() 708 e->stats.charge_speed = powers->powers[power_id].charge_speed; in updateState() [all …]
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H A D | MenuInventory.cpp | 557 PowerID power_id = items->items[inventory[CARRIED][slot].item].power; in activate() local 564 if (power_id == items->items[id].replace_power[j].first) { in activate() 565 power_id = items->items[id].replace_power[j].second; in activate() 573 if (powers->powers[power_id].required_items[i].id > 0 && in activate() 574 …powers->powers[power_id].required_items[i].quantity > inventory[CARRIED].count(powers->powers[powe… in activate() 587 …if (!pc->stats.canUsePower(power_id, !StatBlock::CAN_USE_PASSIVE) || !pc->power_cooldown_timers[po… in activate() 592 pc->power_cooldown_timers[power_id].setDuration(powers->powers[power_id].cooldown); in activate() 595 if (!powers->powers[power_id].requires_targeting) { in activate() 596 powers->activate(power_id, &pc->stats, nullpt); in activate() 1120 else if (bdata->power_id > 0) { in applyBonus() [all …]
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H A D | StatBlock.cpp | 320 std::string power_id = Parse::popFirstString(infile->val); in loadCoreStat() local 321 while (!power_id.empty()) { in loadCoreStat() 322 power_filter.push_back(Parse::toPowerID(power_id)); in loadCoreStat() 323 power_id = Parse::popFirstString(infile->val); in loadCoreStat() 1113 bool StatBlock::summonLimitReached(PowerID power_id) const { in summonLimitReached() 1116 Power *spawn_power = &powers->powers[power_id]; in summonLimitReached() 1240 int StatBlock::getPowerCooldown(PowerID power_id) { in getPowerCooldown() argument 1242 return pc->power_cooldown_timers[power_id].getDuration(); in getPowerCooldown() 1246 if (power_id == powers_ai[i].id) in getPowerCooldown() 1256 pc->power_cooldown_timers[power_id].setDuration(power_cooldown); in setPowerCooldown() [all …]
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H A D | EffectManager.cpp | 397 …ger::addEffect(EffectDef &effect, int duration, int magnitude, int source_type, PowerID power_id) { in addEffect() argument 398 addEffectInternal(effect, duration, magnitude, source_type, false, power_id); in addEffect() 406 …nal(EffectDef &effect, int duration, int magnitude, int source_type, bool item, PowerID power_id) { in addEffectInternal() argument 428 int trigger = power_id > 0 ? powers->powers[power_id].passive_trigger : -1; in addEffectInternal() 429 size_t passive_id = (power_id > 0 && powers->powers[power_id].passive) ? power_id : 0; in addEffectInternal()
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H A D | StatBlock.h | 109 bool summonLimitReached(PowerID power_id) const; 116 int getPowerCooldown(PowerID power_id); 117 void setPowerCooldown(PowerID power_id, int power_cooldown);
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H A D | EffectManager.h | 126 …rnal(EffectDef &effect, int duration, int magnitude, int source_type, bool item, PowerID power_id); 132 void addEffect(EffectDef &effect, int duration, int magnitude, int source_type, PowerID power_id);
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H A D | PowerManager.h | 59 int power_id; 346 bool activatePassiveByTrigger(PowerID power_id, StatBlock *src_stats, bool& triggered_others); 365 PowerID verifyID(PowerID power_id, FileParser* infile, bool allow_zero);
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H A D | Avatar.cpp | 746 PowerID power_id = powers->checkReplaceByEffect(action.power, &stats); in logic() local 747 const Power &power = powers->powers[power_id]; in logic() 752 if (power_id != 0 && (stats.cooldown.isEnd() || action.instant_item)) { in logic() 758 if (!stats.canUsePower(power_id, !StatBlock::CAN_USE_PASSIVE)) in logic() 764 if (!power_cooldown_timers[power_id].isEnd()) in logic() 766 if (!powers->hasValidTarget(power_id, &stats, target)) in logic() 780 current_power = power_id; in logic() 803 powers->activate(power_id, &stats, target); in logic() 804 power_cooldown_timers[power_id].setDuration(power.cooldown); in logic() 810 powers->activate(power_id, &stats, target); in logic()
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H A D | ItemManager.h | 58 PowerID power_id; // for bonus_power_level variable 68 , power_id(0) { in BonusData()
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H A D | PowerManager.cpp | 878 prbe.power_id = Parse::popFirstInt(infile.val); in loadPowers() 1536 return powers[power_index].replace_by_effect[i].power_id; in checkReplaceByEffect() 1671 if (powers[power_id].passive) { in activatePassiveByTrigger() 1672 int trigger = powers[power_id].passive_trigger; in activatePassiveByTrigger() 1700 activate(power_id, src_stats, src_stats->pos); in activatePassiveByTrigger() 1703 PowerID post_power = powers[power_id].post_power; in activatePassiveByTrigger() 1766 PowerID PowerManager::verifyID(PowerID power_id, FileParser* infile, bool allow_zero) { in verifyID() argument 1767 if (!allow_zero && power_id == 0) { in verifyID() 1769 infile->error("PowerManager: %d is not a valid power id.", power_id); in verifyID() 1771 Utils::logError("PowerManager: %d is not a valid power id.", power_id); in verifyID() [all …]
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H A D | MenuActionBar.h | 96 void set(std::vector<PowerID> power_id, bool skip_empty);
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H A D | ItemManager.cpp | 268 bdata.power_id = Parse::toPowerID(Parse::popFirstString(infile.val)); in loadItems() 585 bonus.power_id = Parse::toPowerID(Parse::popFirstString(infile.val)); in loadSets() 677 else if (powers && bdata->power_id > 0) { in getBonusString() 678 ss << " " << powers->powers[bdata->power_id].name; in getBonusString() 680 std::string req_str = menu->pow->getItemBonusPowerReqString(bdata->power_id); in getBonusString()
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H A D | MenuActionBar.cpp | 741 void MenuActionBar::set(std::vector<PowerID> power_id, bool skip_empty) { in set() argument 743 if (powers->powers[power_id[i]].no_actionbar) in set() 747 hotkeys[i] = power_id[i]; in set()
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/dports/math/pynac/pynac-pynac-0.7.27/ginac/ |
H A D | order.cpp | 58 const tinfo_t & print_order::power_id() const in power_id() function in GiNaC::print_order 186 else if (typeid_rh == power_id()) in compare() 232 if (typeid_rh == power_id()) in compare() 247 if (typeid_rh == power_id()) in compare() 261 else if (typeid_lh == power_id()) { in compare() 285 else if (typeid_rh == power_id()) in compare()
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H A D | order.h | 42 const tinfo_t& power_id() const;
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/dports/games/flare-engine/flare-engine-1.12/docs/gen/ |
H A D | attribute-reference.md | 26 `power_id`, specifies an integer power identifer (greater than 0)
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/dports/audio/snd/snd-21.2/ |
H A D | snd-motif.c | 17605 timeout_result_t power_id; member 17870 if (prf->power_id != 0) in remove_arrow_func() 17872 XtRemoveTimeOut(prf->power_id); in remove_arrow_func() 17873 prf->power_id = 0; in remove_arrow_func() 17886 prf->power_id = XtAppAddTimeOut(main_app(ss), in arrow_func_up() 17891 else prf->power_id = 0; in arrow_func_up() 17909 else prf->power_id = 0; in arrow_func_down() 17921 prf->power_id = XtAppAddTimeOut(main_app(ss), in call_arrow_down_press() 17925 else prf->power_id = 0; in call_arrow_down_press() 17937 prf->power_id = XtAppAddTimeOut(main_app(ss), in call_arrow_up_press() [all …]
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