Searched refs:powers_list_items (Results 1 – 5 of 5) sorted by relevance
965 for (unsigned i=0; i<pc->stats.powers_list_items.size(); ++i) { in applyEquipment()966 PowerID id = pc->stats.powers_list_items[i]; in applyEquipment()971 pc->stats.powers_list_items.clear(); in applyEquipment()1008 for (size_t i=0; i<pc->stats.powers_list_items.size(); ++i) { in applyEquipment()1009 PowerID id = pc->stats.powers_list_items[i]; in applyEquipment()1061 pc->stats.powers_list_items.push_back(item.power); in applyItemStats()
252 std::vector<PowerID> powers_list_items; variable
353 for (unsigned i=0; i<pc->stats.powers_list_items.size(); i++) { in handleSpawn()354 PowerID pwr = pc->stats.powers_list_items[i]; in handleSpawn()
1650 for (unsigned i=0; i<src_stats->powers_list_items.size(); i++) { in activatePassives()1651 …activated_passive |= activatePassiveByTrigger(src_stats->powers_list_items[i], src_stats, triggere… in activatePassives()
139 , powers_list_items() // hero only in StatBlock()