Searched refs:powerup_frac (Results 1 – 1 of 1) sorted by relevance
/dports/games/excido/excido-0.1.5c/src/ |
H A D | Camera.cpp | 773 float powerup_frac; in Draw2D() local 783 powerup_frac=1.0f; in Draw2D() 788 glColor4f(0.5f-powerup_frac*0.5f,powerup_frac*0.5f,0.0f,0.5f); in Draw2D() 789 glVertex2f(left+width*powerup_frac,top-height*powerup_frac); in Draw2D() 790 glVertex2f(left+width*powerup_frac,top); in Draw2D() 793 powerup_frac=(targetplayer->poweruptimer/targetplayer->maxpoweruptimer); in Draw2D() 798 glColor4f(1.0f-powerup_frac,powerup_frac,0.0f,0.7f); in Draw2D() 799 glVertex2f(left+width*powerup_frac,top-height*powerup_frac); in Draw2D() 800 glVertex2f(left+width*powerup_frac,top); in Draw2D()
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