Searched refs:ppCost (Results 1 – 1 of 1) sorted by relevance
400 GLfloat **ppCost, in fillCircleTable() argument408 *ppCost = (GLfloat *) calloc (sizeof (GLfloat), size + 1); in fillCircleTable()410 if (!(*ppSint) || !(*ppCost)) in fillCircleTable()413 free (*ppCost); in fillCircleTable()419 (*ppCost)[0] = 1.0; in fillCircleTable()424 (*ppCost)[i] = cos (angle * i); in fillCircleTable()428 (*ppCost)[size] = (*ppCost)[0]; in fillCircleTable()