Home
last modified time | relevance | path

Searched refs:pr_reflect (Results 1 – 1 of 1) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_mobj.cpp94 static FRandom pr_reflect ("Reflect"); variable
3009 if (pr_reflect () < 128) in AdjustReflectionAngle()
3018 if(pr_reflect() < 128) in AdjustReflectionAngle()
3025 angle += ANGLE_1 * ((pr_reflect() % 16) - 8); in AdjustReflectionAngle()