/dports/games/crrcsim/crrcsim-0.9.13/src/mod_video/ |
H A D | crrc_sky.h | 72 virtual void preDraw() = 0; 122 void preDraw(); 152 void preDraw() {theSky->preDraw();} 185 void preDraw(); 218 void preDraw();
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/dports/graphics/wdune/wdune-1.926/src/ |
H A D | NodeVolumeData.cpp | 85 NodeVolumeData::preDraw() in preDraw() function in NodeVolumeData 89 ((NodeImageTexture3D *)node)->Texture3DNode::preDraw(); in preDraw() 92 ((NodePixelTexture3D *)node)->preDraw(); in preDraw()
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H A D | NodeCADLayer.cpp | 60 NodeCADLayer::preDraw() in preDraw() function in NodeCADLayer 64 children()->getValue(i)->preDraw(); in preDraw() 66 children()->getValue(i)->preDraw(); in preDraw()
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H A D | GroupNode.h | 43 virtual void preDraw() { if (children()) children()->preDraw(); } in preDraw() function
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H A D | NodeLayerSet.h | 52 virtual void preDraw() { layers()->preDraw(); } in preDraw() function
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H A D | NodeViewport.h | 54 virtual void preDraw() in preDraw() function 57 children()->preDraw(); in preDraw()
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H A D | NodeAnchor.h | 53 virtual void preDraw() { children()->preDraw(); } in preDraw() function
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H A D | NodeLayoutLayer.cpp | 63 NodeLayoutLayer::preDraw() in preDraw() function in NodeLayoutLayer 66 children()->preDraw(); in preDraw()
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H A D | NodeLayoutGroup.cpp | 66 NodeLayoutGroup::preDraw() in preDraw() function in NodeLayoutGroup 69 children()->preDraw(); in preDraw()
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H A D | NodeCADFace.cpp | 63 NodeCADFace::preDraw() in preDraw() function in NodeCADFace 66 shape()->getValue()->preDraw(); in preDraw()
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H A D | NodeCollision.h | 56 virtual void preDraw() { children()->preDraw(); } in preDraw() function
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H A D | NodePixelTexture3D.h | 63 virtual void preDraw() in preDraw() function 66 Texture3DNode::preDraw(); in preDraw()
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H A D | NodeVrmlScene.h | 60 virtual void preDraw() { children()->preDraw(); } in preDraw() function
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H A D | NodeInlineLoadControl.cpp | 112 NodeInlineLoadControl::preDraw() in preDraw() function in NodeInlineLoadControl 115 NodeInline::preDraw(); in preDraw()
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H A D | NodeCollidableOffset.cpp | 70 NodeCollidableOffset::preDraw() in preDraw() function in NodeCollidableOffset 77 ncollidable->preDraw(); in preDraw()
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H A D | NodeGeoLocation.cpp | 113 NodeGeoLocation::preDraw() in preDraw() function in NodeGeoLocation 122 childList->get(i)->preDraw(); in preDraw()
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H A D | NodeSwitch.cpp | 86 NodeSwitch::preDraw() in preDraw() function in NodeSwitch 94 choiceList->get(which)->preDraw(); in preDraw()
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H A D | NodeCollidableShape.cpp | 101 NodeCollidableShape::preDraw() in preDraw() function in NodeCollidableShape 108 nshape->preDraw(); in preDraw()
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H A D | NodeGeoTransform.cpp | 138 NodeGeoTransform::preDraw() in preDraw() function in NodeGeoTransform 147 childList->get(i)->preDraw(); in preDraw()
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H A D | NodeLOD.cpp | 111 NodeLOD::preDraw() in preDraw() function in NodeLOD 118 childList->get(m_nodeToDrawIndex)->preDraw(); in preDraw()
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H A D | NodeImageTexture3D.h | 88 virtual void preDraw() in preDraw() function 91 Texture3DNode::preDraw(); in preDraw()
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H A D | NodeBillboard.cpp | 137 NodeBillboard::preDraw() in preDraw() function in NodeBillboard 145 childList->get(i)->preDraw(); in preDraw()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libappfw/src/ |
H A D | basewindow.cpp | 160 preDraw(); in draw() 165 void BaseWindow::preDraw() in preDraw() function in de::BaseWindow
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles31/functional/ |
H A D | es31fSampleVariableTests.cpp | 344 void preDraw (void); 363 void MaxSamplesCase::preDraw (void) in preDraw() function in deqp::gles31::Functional::__anonf8a58ee10111::MaxSamplesCase 901 void preDraw (void); 1128 void preDraw (void); 1189 SampleMaskBaseCase::preDraw(); in preDraw() 1261 void preDraw (void); 1357 SampleMaskBaseCase::preDraw(); in preDraw() 1644 void preDraw (void); 1701 SampleMaskBaseCase::preDraw(); in preDraw() 1985 void preDraw (void); [all …]
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/dports/astro/kstars/kstars-3.5.6/kstars/skycomponents/ |
H A D | localmeridiancomponent.h | 28 void preDraw(SkyPainter *skyp) override;
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