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Searched refs:precache_model (Results 1 – 25 of 115) sorted by relevance

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/dports/games/qcc/send/v101qc/
H A Dworld.qc257 precache_model ("progs/player.mdl");
258 precache_model ("progs/eyes.mdl");
260 precache_model ("progs/gib1.mdl");
261 precache_model ("progs/gib2.mdl");
262 precache_model ("progs/gib3.mdl");
267 precache_model ("progs/v_axe.mdl");
268 precache_model ("progs/v_shot.mdl");
269 precache_model ("progs/v_nail.mdl");
270 precache_model ("progs/v_rock.mdl");
271 precache_model ("progs/v_shot2.mdl");
[all …]
H A Ditems.qc118 precache_model("maps/b_bh10.bsp");
129 precache_model("maps/b_bh100.bsp");
138 precache_model("maps/b_bh25.bsp");
294 precache_model ("progs/armor.mdl");
307 precache_model ("progs/armor.mdl");
320 precache_model ("progs/armor.mdl");
508 precache_model ("progs/g_shot.mdl");
522 precache_model ("progs/g_nail.mdl");
550 precache_model ("progs/g_rock.mdl");
1044 precache_model ("progs/end1.mdl");
[all …]
H A Dmisc.qc103 precache_model ("progs/s_light.spr");
122 precache_model ("progs/flame.mdl");
133 precache_model ("progs/flame2.mdl");
145 precache_model ("progs/flame2.mdl");
156 precache_model ("progs/flame2.mdl");
174 precache_model ("progs/lavaball.mdl");
240 precache_model ("maps/b_explob.bsp");
386 precache_model ("progs/s_bubble.spr");
495 precache_model ("progs/player.mdl");
/dports/games/quake-source/quake-source-1.01_1/send/v101qc/
H A Dworld.qc257 precache_model ("progs/player.mdl");
258 precache_model ("progs/eyes.mdl");
260 precache_model ("progs/gib1.mdl");
261 precache_model ("progs/gib2.mdl");
262 precache_model ("progs/gib3.mdl");
267 precache_model ("progs/v_axe.mdl");
268 precache_model ("progs/v_shot.mdl");
269 precache_model ("progs/v_nail.mdl");
270 precache_model ("progs/v_rock.mdl");
271 precache_model ("progs/v_shot2.mdl");
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H A Ditems.qc118 precache_model("maps/b_bh10.bsp");
129 precache_model("maps/b_bh100.bsp");
138 precache_model("maps/b_bh25.bsp");
294 precache_model ("progs/armor.mdl");
307 precache_model ("progs/armor.mdl");
320 precache_model ("progs/armor.mdl");
508 precache_model ("progs/g_shot.mdl");
522 precache_model ("progs/g_nail.mdl");
550 precache_model ("progs/g_rock.mdl");
1044 precache_model ("progs/end1.mdl");
[all …]
H A Dmisc.qc103 precache_model ("progs/s_light.spr");
122 precache_model ("progs/flame.mdl");
133 precache_model ("progs/flame2.mdl");
145 precache_model ("progs/flame2.mdl");
156 precache_model ("progs/flame2.mdl");
174 precache_model ("progs/lavaball.mdl");
240 precache_model ("maps/b_explob.bsp");
386 precache_model ("progs/s_bubble.spr");
495 precache_model ("progs/player.mdl");
/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/progs/
H A Dworld.qc267 precache_model ("progs/player.mdl");
268 precache_model ("progs/eyes.mdl");
270 precache_model ("progs/gib1.mdl");
271 precache_model ("progs/gib2.mdl");
272 precache_model ("progs/gib3.mdl");
277 precache_model ("progs/v_axe.mdl");
278 precache_model ("progs/v_shot.mdl");
279 precache_model ("progs/v_nail.mdl");
280 precache_model ("progs/v_rock.mdl");
281 precache_model ("progs/v_shot2.mdl");
[all …]
H A Ditems.qc245 precache_model("maps/b_bh10.bsp");
256 precache_model("maps/b_bh100.bsp");
265 precache_model("maps/b_bh25.bsp");
431 precache_model ("progs/armor.mdl");
444 precache_model ("progs/armor.mdl");
457 precache_model ("progs/armor.mdl");
684 precache_model ("progs/g_shot.mdl");
701 precache_model ("progs/g_nail.mdl");
735 precache_model ("progs/g_rock.mdl");
1253 precache_model ("progs/end1.mdl");
[all …]
H A Dmisc.qc103 precache_model ("progs/s_light.spr");
122 precache_model ("progs/flame.mdl");
133 precache_model ("progs/flame2.mdl");
145 precache_model ("progs/flame2.mdl");
156 precache_model ("progs/flame2.mdl");
174 precache_model ("progs/lavaball.mdl");
242 precache_model ("maps/b_explob.bsp");
553 precache_model ("progs/player.mdl");
/dports/games/quake-data/quake-data-1.0.6_2/qw/
H A Dworld.qc267 precache_model ("progs/player.mdl");
268 precache_model ("progs/eyes.mdl");
270 precache_model ("progs/gib1.mdl");
271 precache_model ("progs/gib2.mdl");
272 precache_model ("progs/gib3.mdl");
277 precache_model ("progs/v_axe.mdl");
278 precache_model ("progs/v_shot.mdl");
279 precache_model ("progs/v_nail.mdl");
280 precache_model ("progs/v_rock.mdl");
281 precache_model ("progs/v_shot2.mdl");
[all …]
H A Ditems.qc245 precache_model("maps/b_bh10.bsp");
256 precache_model("maps/b_bh100.bsp");
265 precache_model("maps/b_bh25.bsp");
431 precache_model ("progs/armor.mdl");
444 precache_model ("progs/armor.mdl");
457 precache_model ("progs/armor.mdl");
684 precache_model ("progs/g_shot.mdl");
701 precache_model ("progs/g_nail.mdl");
735 precache_model ("progs/g_rock.mdl");
1253 precache_model ("progs/end1.mdl");
[all …]
H A Dmisc.qc103 precache_model ("progs/s_light.spr");
122 precache_model ("progs/flame.mdl");
133 precache_model ("progs/flame2.mdl");
145 precache_model ("progs/flame2.mdl");
156 precache_model ("progs/flame2.mdl");
174 precache_model ("progs/lavaball.mdl");
242 precache_model ("maps/b_explob.bsp");
553 precache_model ("progs/player.mdl");
/dports/games/quake-source/quake-source-1.01_1/qw/
H A Dworld.qc267 precache_model ("progs/player.mdl");
268 precache_model ("progs/eyes.mdl");
270 precache_model ("progs/gib1.mdl");
271 precache_model ("progs/gib2.mdl");
272 precache_model ("progs/gib3.mdl");
277 precache_model ("progs/v_axe.mdl");
278 precache_model ("progs/v_shot.mdl");
279 precache_model ("progs/v_nail.mdl");
280 precache_model ("progs/v_rock.mdl");
281 precache_model ("progs/v_shot2.mdl");
[all …]
H A Ditems.qc245 precache_model("maps/b_bh10.bsp");
256 precache_model("maps/b_bh100.bsp");
265 precache_model("maps/b_bh25.bsp");
431 precache_model ("progs/armor.mdl");
444 precache_model ("progs/armor.mdl");
457 precache_model ("progs/armor.mdl");
684 precache_model ("progs/g_shot.mdl");
701 precache_model ("progs/g_nail.mdl");
735 precache_model ("progs/g_rock.mdl");
1253 precache_model ("progs/end1.mdl");
[all …]
H A Dmisc.qc103 precache_model ("progs/s_light.spr");
122 precache_model ("progs/flame.mdl");
133 precache_model ("progs/flame2.mdl");
145 precache_model ("progs/flame2.mdl");
156 precache_model ("progs/flame2.mdl");
174 precache_model ("progs/lavaball.mdl");
242 precache_model ("maps/b_explob.bsp");
553 precache_model ("progs/player.mdl");
/dports/games/quake-dpmod/quake-dpmod-20130301/dpmod/qc/
H A Dw_system.qc642 precache_model("progs/v_axe.mdl");
1275 precache_model("progs/grenade.mdl");
1648 precache_model("progs/bolt2.mdl");
1899 precache_model("progs/laser.mdl");
2168 precache_model("progs/star.mdl");
2169 precache_model("progs/bit.mdl");
2206 precache_model("models/spike.mdl");
2277 precache_model("progs/beam.mdl");
2278 precache_model("progs/bolt.mdl");
2316 precache_model("progs/spike.mdl");
[all …]
H A Dworld.qc491 precache_model("models/gibs/eye.md3");
492 precache_model("models/gibs/gib1.mdl");
493 precache_model("models/gibs/gib2.mdl");
525 precache_model ("progs/player.mdl");
526 precache_model ("progs/eyes.mdl");
527 precache_model ("progs/h_player.mdl");
528 precache_model ("progs/gib1.mdl");
529 precache_model ("progs/gib2.mdl");
530 precache_model ("progs/gib3.mdl");
532 precache_model ("progs/backpack.mdl");
[all …]
H A Ditems.qc200 precache_model("maps/b_bh10.bsp");
212 precache_model("maps/b_bh100.bsp");
224 precache_model("maps/b_bh25.bsp");
354 precache_model ("progs/armor.mdl");
385 precache_model ("progs/armor.mdl");
416 precache_model ("progs/armor.mdl");
514 precache_model (wmdl);
759 precache_model ("maps/b_nail1.bsp");
776 precache_model ("maps/b_nail0.bsp");
1109 precache_model ("progs/end1.mdl");
[all …]
/dports/games/quetoo/quetoo-0.6.1/src/
H A Dcl_main.c911 byte *precache_model; // used for skin checking in alias models variable
970 if(!precache_model){ in CL_RequestNextDownload()
973 if(!precache_model){ in CL_RequestNextDownload()
980 FS_FreeFile(precache_model); in CL_RequestNextDownload()
981 precache_model = 0; in CL_RequestNextDownload()
986 pheader =(dmdl_t *)precache_model; in CL_RequestNextDownload()
994 pheader = (dmdl_t *)precache_model; in CL_RequestNextDownload()
1004 if(precache_model){ in CL_RequestNextDownload()
1005 FS_FreeFile(precache_model); in CL_RequestNextDownload()
1006 precache_model = 0; in CL_RequestNextDownload()
[all …]
/dports/games/xonotic/Xonotic/source/qcsrc/common/models/
H A Dmodel.qh21 profile(sprintf("precache_model(\"%s\")", s));
22 precache_model(s);
/dports/games/quake2lnx/quake2-r0.16.2/src/client/
H A Dcl_main.c1178 if (!precache_model) { in CL_RequestNextDownload()
1181 if (!precache_model) { in CL_RequestNextDownload()
1188 FS_FreeFile(precache_model); in CL_RequestNextDownload()
1189 precache_model = 0; in CL_RequestNextDownload()
1194 pheader = (dmdl_t *)precache_model; in CL_RequestNextDownload()
1202 pheader = (dmdl_t *)precache_model; in CL_RequestNextDownload()
1205 if (!CL_CheckOrDownloadFile((char *)precache_model + in CL_RequestNextDownload()
1213 if (precache_model) { in CL_RequestNextDownload()
1214 FS_FreeFile(precache_model); in CL_RequestNextDownload()
1215 precache_model = 0; in CL_RequestNextDownload()
[all …]
/dports/games/quake2-source/quake2-r0.16.2/src/client/
H A Dcl_main.c1178 if (!precache_model) { in CL_RequestNextDownload()
1181 if (!precache_model) { in CL_RequestNextDownload()
1188 FS_FreeFile(precache_model); in CL_RequestNextDownload()
1189 precache_model = 0; in CL_RequestNextDownload()
1194 pheader = (dmdl_t *)precache_model; in CL_RequestNextDownload()
1202 pheader = (dmdl_t *)precache_model; in CL_RequestNextDownload()
1205 if (!CL_CheckOrDownloadFile((char *)precache_model + in CL_RequestNextDownload()
1213 if (precache_model) { in CL_RequestNextDownload()
1214 FS_FreeFile(precache_model); in CL_RequestNextDownload()
1215 precache_model = 0; in CL_RequestNextDownload()
[all …]
/dports/games/quake2max/Quake2maX_0.45-src_unix/client/
H A Dcl_main.c1206 if (!precache_model) in CL_RequestNextDownload()
1210 if (!precache_model) in CL_RequestNextDownload()
1219 FS_FreeFile(precache_model); in CL_RequestNextDownload()
1220 precache_model = 0; in CL_RequestNextDownload()
1225 pheader = (dmdl_t *)precache_model; in CL_RequestNextDownload()
1234 pheader = (dmdl_t *)precache_model; in CL_RequestNextDownload()
1238 if (!CL_CheckOrDownloadFile((char *)precache_model + in CL_RequestNextDownload()
1247 if (precache_model) in CL_RequestNextDownload()
1249 FS_FreeFile(precache_model); in CL_RequestNextDownload()
1250 precache_model = 0; in CL_RequestNextDownload()
[all …]
/dports/games/qudos/QuDos-0.40.1-src/src/client/
H A Dcl_main.c1156 if (!precache_model) { in CL_RequestNextDownload()
1159 if (!precache_model) { in CL_RequestNextDownload()
1166 FS_FreeFile(precache_model); in CL_RequestNextDownload()
1167 precache_model = 0; in CL_RequestNextDownload()
1172 pheader = (dmdl_t *) precache_model; in CL_RequestNextDownload()
1179 pheader = (dmdl_t *) precache_model; in CL_RequestNextDownload()
1182 if (!CL_CheckOrDownloadFile((char *)precache_model + in CL_RequestNextDownload()
1190 if (precache_model) { in CL_RequestNextDownload()
1191 FS_FreeFile(precache_model); in CL_RequestNextDownload()
1192 precache_model = 0; in CL_RequestNextDownload()
[all …]
/dports/games/q2p/Q2P-0.2-2006-12-31/client/
H A Dcl_main.c1327 if (!precache_model) { in CL_RequestNextDownload()
1330 if (!precache_model) { in CL_RequestNextDownload()
1337 FS_FreeFile(precache_model); in CL_RequestNextDownload()
1338 precache_model = 0; in CL_RequestNextDownload()
1343 pheader = (dmdl_t *)precache_model; in CL_RequestNextDownload()
1351 pheader = (dmdl_t *)precache_model; in CL_RequestNextDownload()
1354 if (!CL_CheckOrDownloadFile((char *)precache_model + in CL_RequestNextDownload()
1362 if (precache_model) { in CL_RequestNextDownload()
1363 FS_FreeFile(precache_model); in CL_RequestNextDownload()
1364 precache_model = 0; in CL_RequestNextDownload()
[all …]

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