Home
last modified time | relevance | path

Searched refs:precipdelay (Results 1 – 2 of 2) sorted by relevance

/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/
H A DGlobals.cpp42 float precipdelay = 0; variable
H A DGameTick.cpp85 extern float precipdelay;
3130 precipdelay -= multiplier; in Tick()
3131 while (precipdelay < 0) { in Tick()
3132 precipdelay += .04; in Tick()
3134 precipdelay += .04; in Tick()