Searched refs:pred_last_func (Results 1 – 2 of 2) sorted by relevance
67 VOID (*pred_last_func)(PLAYERp) = NULL; variable77 pred_last_func = pp->DoPlayerAction; in InitPrediction()103 if (ppp->DoPlayerAction != pred_last_func) in PredictDebug()
66 void (*pred_last_func)(PLAYERp) = NULL; variable76 pred_last_func = pp->DoPlayerAction; in InitPrediction()102 if (ppp->DoPlayerAction != pred_last_func) in PredictDebug()