Searched refs:predictplayer (Results 1 – 7 of 7) sorted by relevance
/dports/games/tesseract-data/tesseract/src/game/ |
H A D | game.cpp | 165 void predictplayer(gameent *d, bool move) in predictplayer() function 211 if(smoothmove && d->smoothmillis>0) predictplayer(d, true); in otherplayers()
|
/dports/games/tesseract/tesseract/src/game/ |
H A D | game.cpp | 165 void predictplayer(gameent *d, bool move) in predictplayer() function 211 if(smoothmove && d->smoothmillis>0) predictplayer(d, true); in otherplayers()
|
/dports/games/sauerbraten/sauerbraten/src/fpsgame/ |
H A D | fps.cpp | 172 void predictplayer(fpsent *d, bool move) in predictplayer() function 218 if(smoothmove && d->smoothmillis>0) predictplayer(d, true); in otherplayers()
|
/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/ |
H A D | clientgame.cpp | 493 void predictplayer(playerent *d, bool move) in predictplayer() function 530 if(smoothmove && d->smoothmillis>0) predictplayer(d, true); in moveotherplayers()
|
/dports/games/bloodfrontier/bloodfrontier/src/game/ |
H A D | physics.cpp | 1116 void predictplayer(gameent *d, bool domove, int res = 0, bool local = false) in predictplayer() function 1155 if(smoothmove && d->smoothmillis>0) predictplayer(d, true, res, local); in smoothplayer()
|
/dports/games/redeclipse/base-2.0.0/src/game/ |
H A D | physics.cpp | 1404 void predictplayer(gameent *d, bool domove, int res = 0, bool local = false) in predictplayer() function 1434 if(smoothmove && d->smoothmillis > 0) predictplayer(d, true, res, local); in smoothplayer()
|
/dports/games/redeclipse16/base-1.6.0/src/game/ |
H A D | physics.cpp | 1450 void predictplayer(gameent *d, bool domove, int res = 0, bool local = false) in predictplayer() function 1481 if(smoothmove && d->smoothmillis>0) predictplayer(d, true, res, local); in smoothplayer()
|