Searched refs:pref_attack_monster (Results 1 – 7 of 7) sorted by relevance
44 if( cash < 500 && military_rank_rating() >= 75-pref_attack_monster/4 ) // 50 to 75 in think_attack_monster()51 …if( military_rank_rating() < 50-pref_attack_monster/4 ) // don't attack if the military strength … in think_attack_monster()
358 nationPtr->pref_attack_monster = pref_attack_monster; in convert_to_version_2()
215 pref_attack_monster = misc.random(101); in init_personalty()
693 …font_san.put_field( x1, y+=16, "Attack Monster" , x2, nationPtr->pref_attack_monster … in disp_debug_info()
1676 visit<int8_t>(v, &v1n->pref_attack_monster); in visit_version_1_nation()1878 visit<int8_t>(v, &nat->pref_attack_monster); in visit_nation()
393 char pref_attack_monster; variable
278 char pref_attack_monster; variable