Home
last modified time | relevance | path

Searched refs:prepareAddComponent (Results 1 – 11 of 11) sorted by relevance

/dports/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/
H A DComponents.h80 uint32 prepareAddComponent(bool isSleeping);
/dports/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/
H A DComponents.cpp61 uint32 Components::prepareAddComponent(bool isSleeping) { in prepareAddComponent() function in Components
H A DTransformComponents.cpp81 uint32 index = prepareAddComponent(isSleeping); in addComponent()
H A DCollisionBodyComponents.cpp90 uint32 index = prepareAddComponent(isSleeping); in addComponent()
H A DJointComponents.cpp99 uint32 index = prepareAddComponent(isSleeping); in addComponent()
H A DBallAndSocketJointComponents.cpp110 uint32 index = prepareAddComponent(isSleeping); in addComponent()
H A DColliderComponents.cpp116 uint32 index = prepareAddComponent(isSleeping); in addComponent()
H A DFixedJointComponents.cpp123 uint32 index = prepareAddComponent(isSleeping); in addComponent()
H A DRigidBodyComponents.cpp164 uint32 index = prepareAddComponent(isSleeping); in addComponent()
H A DHingeJointComponents.cpp188 uint32 index = prepareAddComponent(isSleeping); in addComponent()
H A DSliderJointComponents.cpp205 uint32 index = prepareAddComponent(isSleeping); in addComponent()