Searched refs:preserve_until_end_of_level (Results 1 – 5 of 5) sorted by relevance
153 if(!sb->SBflags.preserve_until_end_of_level) in DestroyActiveStrategyBlock()243 sptr->SBflags.preserve_until_end_of_level = 0; in InitialiseSBValues()706 FreeStBlockData[i].SBflags.preserve_until_end_of_level=0; in DestroyAllStrategyBlocks()
195 …unsigned int preserve_until_end_of_level:1; /*strategy block targeted by something else , so must … member
2769 sbPtr->SBflags.preserve_until_end_of_level=1; in FindQueenObjects()2785 sbPtr->SBflags.preserve_until_end_of_level=1; in FindQueenObjects()
3563 if(!sbptr->SBflags.preserve_until_end_of_level) in RemoveBehaviourStrategy()
524 sbPtr->SBflags.preserve_until_end_of_level=1; in create_strategies_from_list()