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Searched refs:preserve_until_end_of_level (Results 1 – 5 of 5) sorted by relevance

/dports/games/avp/avp-20170505/src/avp/
H A Dstratdef.c153 if(!sb->SBflags.preserve_until_end_of_level) in DestroyActiveStrategyBlock()
243 sptr->SBflags.preserve_until_end_of_level = 0; in InitialiseSBValues()
706 FreeStBlockData[i].SBflags.preserve_until_end_of_level=0; in DestroyAllStrategyBlocks()
H A Dstratdef.h195 …unsigned int preserve_until_end_of_level:1; /*strategy block targeted by something else , so must … member
H A Dbh_queen.c2769 sbPtr->SBflags.preserve_until_end_of_level=1; in FindQueenObjects()
2785 sbPtr->SBflags.preserve_until_end_of_level=1; in FindQueenObjects()
H A Dbh_types.c3563 if(!sbptr->SBflags.preserve_until_end_of_level) in RemoveBehaviourStrategy()
/dports/games/avp/avp-20170505/src/avp/win95/
H A Dobjsetup.cpp524 sbPtr->SBflags.preserve_until_end_of_level=1; in create_strategies_from_list()