Searched refs:preset_dirs (Results 1 – 3 of 3) sorted by relevance
410 gchar **preset_dirs = g_strsplit (envvar, G_SEARCHPATH_SEPARATOR_S, -1); in preset_get_keyfile() local412 for (i = 0; preset_dirs[i]; i++) { in preset_get_keyfile()414 preset_dirs[i], G_OBJECT_TYPE_NAME (preset)); in preset_get_keyfile()429 g_strfreev (preset_dirs); in preset_get_keyfile()
480 const char *preset_dirs[] = { in load_encoder_presets() local486 for (int di = 0; preset_dirs[di]; di++) { in load_encoder_presets()487 const char *path = preset_dirs[di]; in load_encoder_presets()
6210 const char *preset_dirs[3] = {0}; in menu_shader_manager_save_preset() local6222 preset_dirs[0] = dir_video_shader; in menu_shader_manager_save_preset()6223 preset_dirs[1] = dir_menu_config; in menu_shader_manager_save_preset()6224 preset_dirs[2] = config_directory; in menu_shader_manager_save_preset()6232 preset_dirs, in menu_shader_manager_save_preset()6233 ARRAY_SIZE(preset_dirs)); in menu_shader_manager_save_preset()