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Searched refs:pressedHotkeyBuildingID (Results 1 – 1 of 1) sorted by relevance

/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/castle/
H A Dcastle_well.cpp156 const building_t pressedHotkeyBuildingID = getPressedBuildingHotkey(); in OpenWell() local
204 … & DWELLING_MONSTER1 ) && ( le.MouseClickLeft( rectMonster1 ) || pressedHotkeyBuildingID == DWELLI… in OpenWell()
206 … & DWELLING_MONSTER2 ) && ( le.MouseClickLeft( rectMonster2 ) || pressedHotkeyBuildingID == DWELLI… in OpenWell()
208 … & DWELLING_MONSTER3 ) && ( le.MouseClickLeft( rectMonster3 ) || pressedHotkeyBuildingID == DWELLI… in OpenWell()
210 … & DWELLING_MONSTER4 ) && ( le.MouseClickLeft( rectMonster4 ) || pressedHotkeyBuildingID == DWELLI… in OpenWell()
212 … & DWELLING_MONSTER5 ) && ( le.MouseClickLeft( rectMonster5 ) || pressedHotkeyBuildingID == DWELLI… in OpenWell()
214 … & DWELLING_MONSTER6 ) && ( le.MouseClickLeft( rectMonster6 ) || pressedHotkeyBuildingID == DWELLI… in OpenWell()