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Searched refs:prevMetalExcess (Results 1 – 3 of 3) sorted by relevance

/dports/games/spring/spring_98.0/rts/Sim/Misc/
H A DTeam.cpp57 CR_MEMBER(prevMetalExcess),
97 prevMetalExcess(0.0f), in CTeam()
361 prevMetalExcess = (metal - metalStorage); in SlowUpdate()
362 currentStats->metalExcess += prevMetalExcess; in SlowUpdate()
365 prevMetalExcess = 0; in SlowUpdate()
H A DTeam.h102 float prevMetalExcess; variable
/dports/games/spring/spring_98.0/rts/Lua/
H A DLuaSyncedRead.cpp1188 lua_pushnumber(L, team->prevMetalExcess); in GetTeamResources()