/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_dead_control_flow.cpp | 52 backend_instruction *const prev_inst = prev_block->end(); in dead_control_flow_eliminate() local 58 prev_inst->opcode == BRW_OPCODE_ELSE) { in dead_control_flow_eliminate() 60 backend_instruction *const else_inst = prev_inst; in dead_control_flow_eliminate() 65 prev_inst->opcode == BRW_OPCODE_IF) { in dead_control_flow_eliminate() 69 backend_instruction *const if_inst = prev_inst; in dead_control_flow_eliminate() 102 prev_inst->opcode == BRW_OPCODE_IF) { in dead_control_flow_eliminate() 104 backend_instruction *const if_inst = prev_inst; in dead_control_flow_eliminate()
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H A D | brw_vec4_reg_allocate.cpp | 275 for (vec4_instruction *prev_inst = (vec4_instruction *) inst->prev; in can_use_scratch_for_source() local 276 !prev_inst->is_head_sentinel(); in can_use_scratch_for_source() 277 prev_inst = (vec4_instruction *) prev_inst->prev) { in can_use_scratch_for_source() 283 if (prev_inst->dst.file == VGRF && prev_inst->dst.nr == scratch_reg) { in can_use_scratch_for_source() 284 return (!prev_inst->predicate || prev_inst->opcode == BRW_OPCODE_SEL) && in can_use_scratch_for_source() 286 ~prev_inst->dst.writemask) == 0; in can_use_scratch_for_source() 293 if (prev_inst->opcode == SHADER_OPCODE_GFX4_SCRATCH_WRITE || in can_use_scratch_for_source() 294 prev_inst->opcode == SHADER_OPCODE_GFX4_SCRATCH_READ) in can_use_scratch_for_source() 302 if (prev_inst->src[n].file == VGRF && in can_use_scratch_for_source() 303 prev_inst->src[n].nr == scratch_reg) { in can_use_scratch_for_source()
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/dports/lang/clover/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_dead_control_flow.cpp | 52 backend_instruction *const prev_inst = prev_block->end(); in dead_control_flow_eliminate() local 58 prev_inst->opcode == BRW_OPCODE_ELSE) { in dead_control_flow_eliminate() 60 backend_instruction *const else_inst = prev_inst; in dead_control_flow_eliminate() 65 prev_inst->opcode == BRW_OPCODE_IF) { in dead_control_flow_eliminate() 69 backend_instruction *const if_inst = prev_inst; in dead_control_flow_eliminate() 102 prev_inst->opcode == BRW_OPCODE_IF) { in dead_control_flow_eliminate() 104 backend_instruction *const if_inst = prev_inst; in dead_control_flow_eliminate()
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H A D | brw_vec4_reg_allocate.cpp | 275 for (vec4_instruction *prev_inst = (vec4_instruction *) inst->prev; in can_use_scratch_for_source() local 276 !prev_inst->is_head_sentinel(); in can_use_scratch_for_source() 277 prev_inst = (vec4_instruction *) prev_inst->prev) { in can_use_scratch_for_source() 283 if (prev_inst->dst.file == VGRF && prev_inst->dst.nr == scratch_reg) { in can_use_scratch_for_source() 284 return (!prev_inst->predicate || prev_inst->opcode == BRW_OPCODE_SEL) && in can_use_scratch_for_source() 286 ~prev_inst->dst.writemask) == 0; in can_use_scratch_for_source() 293 if (prev_inst->opcode == SHADER_OPCODE_GFX4_SCRATCH_WRITE || in can_use_scratch_for_source() 294 prev_inst->opcode == SHADER_OPCODE_GFX4_SCRATCH_READ) in can_use_scratch_for_source() 302 if (prev_inst->src[n].file == VGRF && in can_use_scratch_for_source() 303 prev_inst->src[n].nr == scratch_reg) { in can_use_scratch_for_source()
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/dports/graphics/libosmesa/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_dead_control_flow.cpp | 52 backend_instruction *const prev_inst = prev_block->end(); in dead_control_flow_eliminate() local 58 prev_inst->opcode == BRW_OPCODE_ELSE) { in dead_control_flow_eliminate() 60 backend_instruction *const else_inst = prev_inst; in dead_control_flow_eliminate() 65 prev_inst->opcode == BRW_OPCODE_IF) { in dead_control_flow_eliminate() 69 backend_instruction *const if_inst = prev_inst; in dead_control_flow_eliminate() 102 prev_inst->opcode == BRW_OPCODE_IF) { in dead_control_flow_eliminate() 104 backend_instruction *const if_inst = prev_inst; in dead_control_flow_eliminate()
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H A D | brw_vec4_reg_allocate.cpp | 275 for (vec4_instruction *prev_inst = (vec4_instruction *) inst->prev; in can_use_scratch_for_source() local 276 !prev_inst->is_head_sentinel(); in can_use_scratch_for_source() 277 prev_inst = (vec4_instruction *) prev_inst->prev) { in can_use_scratch_for_source() 283 if (prev_inst->dst.file == VGRF && prev_inst->dst.nr == scratch_reg) { in can_use_scratch_for_source() 284 return (!prev_inst->predicate || prev_inst->opcode == BRW_OPCODE_SEL) && in can_use_scratch_for_source() 286 ~prev_inst->dst.writemask) == 0; in can_use_scratch_for_source() 293 if (prev_inst->opcode == SHADER_OPCODE_GFX4_SCRATCH_WRITE || in can_use_scratch_for_source() 294 prev_inst->opcode == SHADER_OPCODE_GFX4_SCRATCH_READ) in can_use_scratch_for_source() 302 if (prev_inst->src[n].file == VGRF && in can_use_scratch_for_source() 303 prev_inst->src[n].nr == scratch_reg) { in can_use_scratch_for_source()
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/dports/graphics/mesa-libs/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_dead_control_flow.cpp | 52 backend_instruction *const prev_inst = prev_block->end(); in dead_control_flow_eliminate() local 58 prev_inst->opcode == BRW_OPCODE_ELSE) { in dead_control_flow_eliminate() 60 backend_instruction *const else_inst = prev_inst; in dead_control_flow_eliminate() 65 prev_inst->opcode == BRW_OPCODE_IF) { in dead_control_flow_eliminate() 69 backend_instruction *const if_inst = prev_inst; in dead_control_flow_eliminate() 102 prev_inst->opcode == BRW_OPCODE_IF) { in dead_control_flow_eliminate() 104 backend_instruction *const if_inst = prev_inst; in dead_control_flow_eliminate()
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H A D | brw_vec4_reg_allocate.cpp | 275 for (vec4_instruction *prev_inst = (vec4_instruction *) inst->prev; in can_use_scratch_for_source() local 276 !prev_inst->is_head_sentinel(); in can_use_scratch_for_source() 277 prev_inst = (vec4_instruction *) prev_inst->prev) { in can_use_scratch_for_source() 283 if (prev_inst->dst.file == VGRF && prev_inst->dst.nr == scratch_reg) { in can_use_scratch_for_source() 284 return (!prev_inst->predicate || prev_inst->opcode == BRW_OPCODE_SEL) && in can_use_scratch_for_source() 286 ~prev_inst->dst.writemask) == 0; in can_use_scratch_for_source() 293 if (prev_inst->opcode == SHADER_OPCODE_GFX4_SCRATCH_WRITE || in can_use_scratch_for_source() 294 prev_inst->opcode == SHADER_OPCODE_GFX4_SCRATCH_READ) in can_use_scratch_for_source() 302 if (prev_inst->src[n].file == VGRF && in can_use_scratch_for_source() 303 prev_inst->src[n].nr == scratch_reg) { in can_use_scratch_for_source()
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_dead_control_flow.cpp | 52 backend_instruction *const prev_inst = prev_block->end(); in dead_control_flow_eliminate() local 58 prev_inst->opcode == BRW_OPCODE_ELSE) { in dead_control_flow_eliminate() 60 backend_instruction *const else_inst = prev_inst; in dead_control_flow_eliminate() 65 prev_inst->opcode == BRW_OPCODE_IF) { in dead_control_flow_eliminate() 69 backend_instruction *const if_inst = prev_inst; in dead_control_flow_eliminate() 102 prev_inst->opcode == BRW_OPCODE_IF) { in dead_control_flow_eliminate() 104 backend_instruction *const if_inst = prev_inst; in dead_control_flow_eliminate()
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H A D | brw_vec4_reg_allocate.cpp | 275 for (vec4_instruction *prev_inst = (vec4_instruction *) inst->prev; in can_use_scratch_for_source() local 276 !prev_inst->is_head_sentinel(); in can_use_scratch_for_source() 277 prev_inst = (vec4_instruction *) prev_inst->prev) { in can_use_scratch_for_source() 283 if (prev_inst->dst.file == VGRF && prev_inst->dst.nr == scratch_reg) { in can_use_scratch_for_source() 284 return (!prev_inst->predicate || prev_inst->opcode == BRW_OPCODE_SEL) && in can_use_scratch_for_source() 286 ~prev_inst->dst.writemask) == 0; in can_use_scratch_for_source() 293 if (prev_inst->opcode == SHADER_OPCODE_GFX4_SCRATCH_WRITE || in can_use_scratch_for_source() 294 prev_inst->opcode == SHADER_OPCODE_GFX4_SCRATCH_READ) in can_use_scratch_for_source() 302 if (prev_inst->src[n].file == VGRF && in can_use_scratch_for_source() 303 prev_inst->src[n].nr == scratch_reg) { in can_use_scratch_for_source()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_dead_control_flow.cpp | 52 backend_instruction *const prev_inst = prev_block->end(); in dead_control_flow_eliminate() local 58 prev_inst->opcode == BRW_OPCODE_ELSE) { in dead_control_flow_eliminate() 60 backend_instruction *const else_inst = prev_inst; in dead_control_flow_eliminate() 65 prev_inst->opcode == BRW_OPCODE_IF) { in dead_control_flow_eliminate() 69 backend_instruction *const if_inst = prev_inst; in dead_control_flow_eliminate() 102 prev_inst->opcode == BRW_OPCODE_IF) { in dead_control_flow_eliminate() 104 backend_instruction *const if_inst = prev_inst; in dead_control_flow_eliminate()
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H A D | brw_vec4_reg_allocate.cpp | 275 for (vec4_instruction *prev_inst = (vec4_instruction *) inst->prev; in can_use_scratch_for_source() local 276 !prev_inst->is_head_sentinel(); in can_use_scratch_for_source() 277 prev_inst = (vec4_instruction *) prev_inst->prev) { in can_use_scratch_for_source() 283 if (prev_inst->dst.file == VGRF && prev_inst->dst.nr == scratch_reg) { in can_use_scratch_for_source() 284 return (!prev_inst->predicate || prev_inst->opcode == BRW_OPCODE_SEL) && in can_use_scratch_for_source() 286 ~prev_inst->dst.writemask) == 0; in can_use_scratch_for_source() 293 if (prev_inst->opcode == SHADER_OPCODE_GFX4_SCRATCH_WRITE || in can_use_scratch_for_source() 294 prev_inst->opcode == SHADER_OPCODE_GFX4_SCRATCH_READ) in can_use_scratch_for_source() 302 if (prev_inst->src[n].file == VGRF && in can_use_scratch_for_source() 303 prev_inst->src[n].nr == scratch_reg) { in can_use_scratch_for_source()
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_dead_control_flow.cpp | 52 backend_instruction *const prev_inst = prev_block->end(); in dead_control_flow_eliminate() local 58 prev_inst->opcode == BRW_OPCODE_ELSE) { in dead_control_flow_eliminate() 60 backend_instruction *const else_inst = prev_inst; in dead_control_flow_eliminate() 65 prev_inst->opcode == BRW_OPCODE_IF) { in dead_control_flow_eliminate() 69 backend_instruction *const if_inst = prev_inst; in dead_control_flow_eliminate() 102 prev_inst->opcode == BRW_OPCODE_IF) { in dead_control_flow_eliminate() 104 backend_instruction *const if_inst = prev_inst; in dead_control_flow_eliminate()
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H A D | brw_vec4_reg_allocate.cpp | 275 for (vec4_instruction *prev_inst = (vec4_instruction *) inst->prev; in can_use_scratch_for_source() local 276 !prev_inst->is_head_sentinel(); in can_use_scratch_for_source() 277 prev_inst = (vec4_instruction *) prev_inst->prev) { in can_use_scratch_for_source() 283 if (prev_inst->dst.file == VGRF && prev_inst->dst.nr == scratch_reg) { in can_use_scratch_for_source() 284 return (!prev_inst->predicate || prev_inst->opcode == BRW_OPCODE_SEL) && in can_use_scratch_for_source() 286 ~prev_inst->dst.writemask) == 0; in can_use_scratch_for_source() 293 if (prev_inst->opcode == SHADER_OPCODE_GFX4_SCRATCH_WRITE || in can_use_scratch_for_source() 294 prev_inst->opcode == SHADER_OPCODE_GFX4_SCRATCH_READ) in can_use_scratch_for_source() 302 if (prev_inst->src[n].file == VGRF && in can_use_scratch_for_source() 303 prev_inst->src[n].nr == scratch_reg) { in can_use_scratch_for_source()
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/intel/compiler/ |
H A D | brw_dead_control_flow.cpp | 52 backend_instruction *const prev_inst = prev_block->end(); in dead_control_flow_eliminate() local 58 prev_inst->opcode == BRW_OPCODE_ELSE) { in dead_control_flow_eliminate() 60 backend_instruction *const else_inst = prev_inst; in dead_control_flow_eliminate() 65 prev_inst->opcode == BRW_OPCODE_IF) { in dead_control_flow_eliminate() 69 backend_instruction *const if_inst = prev_inst; in dead_control_flow_eliminate() 102 prev_inst->opcode == BRW_OPCODE_IF) { in dead_control_flow_eliminate() 104 backend_instruction *const if_inst = prev_inst; in dead_control_flow_eliminate()
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H A D | brw_vec4_reg_allocate.cpp | 275 for (vec4_instruction *prev_inst = (vec4_instruction *) inst->prev; in can_use_scratch_for_source() local 276 !prev_inst->is_head_sentinel(); in can_use_scratch_for_source() 277 prev_inst = (vec4_instruction *) prev_inst->prev) { in can_use_scratch_for_source() 283 if (prev_inst->dst.file == VGRF && prev_inst->dst.nr == scratch_reg) { in can_use_scratch_for_source() 284 return (!prev_inst->predicate || prev_inst->opcode == BRW_OPCODE_SEL) && in can_use_scratch_for_source() 286 ~prev_inst->dst.writemask) == 0; in can_use_scratch_for_source() 293 if (prev_inst->opcode == SHADER_OPCODE_GFX4_SCRATCH_WRITE || in can_use_scratch_for_source() 294 prev_inst->opcode == SHADER_OPCODE_GFX4_SCRATCH_READ) in can_use_scratch_for_source() 302 if (prev_inst->src[n].file == VGRF && in can_use_scratch_for_source() 303 prev_inst->src[n].nr == scratch_reg) { in can_use_scratch_for_source()
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/intel/compiler/ |
H A D | brw_dead_control_flow.cpp | 52 backend_instruction *const prev_inst = prev_block->end(); in dead_control_flow_eliminate() local 58 prev_inst->opcode == BRW_OPCODE_ELSE) { in dead_control_flow_eliminate() 60 backend_instruction *const else_inst = prev_inst; in dead_control_flow_eliminate() 65 prev_inst->opcode == BRW_OPCODE_IF) { in dead_control_flow_eliminate() 69 backend_instruction *const if_inst = prev_inst; in dead_control_flow_eliminate() 102 prev_inst->opcode == BRW_OPCODE_IF) { in dead_control_flow_eliminate() 104 backend_instruction *const if_inst = prev_inst; in dead_control_flow_eliminate()
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H A D | brw_vec4_reg_allocate.cpp | 315 for (vec4_instruction *prev_inst = (vec4_instruction *) inst->prev; in can_use_scratch_for_source() local 316 !prev_inst->is_head_sentinel(); in can_use_scratch_for_source() 317 prev_inst = (vec4_instruction *) prev_inst->prev) { in can_use_scratch_for_source() 323 if (prev_inst->dst.file == VGRF && prev_inst->dst.nr == scratch_reg) { in can_use_scratch_for_source() 324 return (!prev_inst->predicate || prev_inst->opcode == BRW_OPCODE_SEL) && in can_use_scratch_for_source() 326 ~prev_inst->dst.writemask) == 0; in can_use_scratch_for_source() 333 if (prev_inst->opcode == SHADER_OPCODE_GEN4_SCRATCH_WRITE || in can_use_scratch_for_source() 334 prev_inst->opcode == SHADER_OPCODE_GEN4_SCRATCH_READ) in can_use_scratch_for_source() 342 if (prev_inst->src[n].file == VGRF && in can_use_scratch_for_source() 343 prev_inst->src[n].nr == scratch_reg) { in can_use_scratch_for_source()
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_dead_control_flow.cpp | 52 backend_instruction *const prev_inst = prev_block->end(); in dead_control_flow_eliminate() local 58 prev_inst->opcode == BRW_OPCODE_ELSE) { in dead_control_flow_eliminate() 60 backend_instruction *const else_inst = prev_inst; in dead_control_flow_eliminate() 65 prev_inst->opcode == BRW_OPCODE_IF) { in dead_control_flow_eliminate() 69 backend_instruction *const if_inst = prev_inst; in dead_control_flow_eliminate() 102 prev_inst->opcode == BRW_OPCODE_IF) { in dead_control_flow_eliminate() 104 backend_instruction *const if_inst = prev_inst; in dead_control_flow_eliminate()
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H A D | brw_vec4_reg_allocate.cpp | 275 for (vec4_instruction *prev_inst = (vec4_instruction *) inst->prev; in can_use_scratch_for_source() local 276 !prev_inst->is_head_sentinel(); in can_use_scratch_for_source() 277 prev_inst = (vec4_instruction *) prev_inst->prev) { in can_use_scratch_for_source() 283 if (prev_inst->dst.file == VGRF && prev_inst->dst.nr == scratch_reg) { in can_use_scratch_for_source() 284 return (!prev_inst->predicate || prev_inst->opcode == BRW_OPCODE_SEL) && in can_use_scratch_for_source() 286 ~prev_inst->dst.writemask) == 0; in can_use_scratch_for_source() 293 if (prev_inst->opcode == SHADER_OPCODE_GFX4_SCRATCH_WRITE || in can_use_scratch_for_source() 294 prev_inst->opcode == SHADER_OPCODE_GFX4_SCRATCH_READ) in can_use_scratch_for_source() 302 if (prev_inst->src[n].file == VGRF && in can_use_scratch_for_source() 303 prev_inst->src[n].nr == scratch_reg) { in can_use_scratch_for_source()
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/dports/graphics/mesa-dri/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_dead_control_flow.cpp | 52 backend_instruction *const prev_inst = prev_block->end(); in dead_control_flow_eliminate() local 58 prev_inst->opcode == BRW_OPCODE_ELSE) { in dead_control_flow_eliminate() 60 backend_instruction *const else_inst = prev_inst; in dead_control_flow_eliminate() 65 prev_inst->opcode == BRW_OPCODE_IF) { in dead_control_flow_eliminate() 69 backend_instruction *const if_inst = prev_inst; in dead_control_flow_eliminate() 102 prev_inst->opcode == BRW_OPCODE_IF) { in dead_control_flow_eliminate() 104 backend_instruction *const if_inst = prev_inst; in dead_control_flow_eliminate()
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H A D | brw_vec4_reg_allocate.cpp | 275 for (vec4_instruction *prev_inst = (vec4_instruction *) inst->prev; in can_use_scratch_for_source() local 276 !prev_inst->is_head_sentinel(); in can_use_scratch_for_source() 277 prev_inst = (vec4_instruction *) prev_inst->prev) { in can_use_scratch_for_source() 283 if (prev_inst->dst.file == VGRF && prev_inst->dst.nr == scratch_reg) { in can_use_scratch_for_source() 284 return (!prev_inst->predicate || prev_inst->opcode == BRW_OPCODE_SEL) && in can_use_scratch_for_source() 286 ~prev_inst->dst.writemask) == 0; in can_use_scratch_for_source() 293 if (prev_inst->opcode == SHADER_OPCODE_GFX4_SCRATCH_WRITE || in can_use_scratch_for_source() 294 prev_inst->opcode == SHADER_OPCODE_GFX4_SCRATCH_READ) in can_use_scratch_for_source() 302 if (prev_inst->src[n].file == VGRF && in can_use_scratch_for_source() 303 prev_inst->src[n].nr == scratch_reg) { in can_use_scratch_for_source()
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/dports/sysutils/vector/lucet-d4fc14a03bdb99ac83173d27fddf1aca48412a86/wasmtime/cranelift/src/ |
H A D | bugpoint.rs | 121 func.layout.remove_inst(prev_inst); in mutate() 127 format!("Remove inst {}", prev_inst) in mutate() 162 |(_prev_block, prev_inst)| { in mutate() 165 let opcode = func.dfg[prev_inst].opcode(); in mutate() 193 pos.func.dfg.clear_results(prev_inst); in mutate() 204 assert_eq!(pos.remove_inst(), prev_inst); in mutate() 244 |(_prev_block, prev_inst)| { in mutate() 253 format!("Replace inst {} with trap", prev_inst), in mutate() 295 format!("did nothing for {}", prev_inst), in mutate() 301 func.layout.remove_inst(prev_inst); in mutate() [all …]
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/dports/sysutils/vector/lucet-d4fc14a03bdb99ac83173d27fddf1aca48412a86/wasmtime/cranelift/codegen/src/ir/ |
H A D | layout.rs | 198 Some(prev_inst) => self.insts[prev_inst].seq, in assign_inst_seq() 719 match prev_inst.expand() { in split_block() 868 assert_eq!(cur.prev_inst(), None); in verify() 922 assert_eq!(cur.prev_inst(), None); in append_block() 932 assert_eq!(cur.prev_inst(), None); in append_block() 1038 assert_eq!(cur.prev_inst(), None); in append_inst() 1044 assert_eq!(cur.prev_inst(), Some(i2)); in append_inst() 1052 assert_eq!(cur.prev_inst(), Some(i0)); in append_inst() 1053 assert_eq!(cur.prev_inst(), Some(i2)); in append_inst() 1054 assert_eq!(cur.prev_inst(), Some(i1)); in append_inst() [all …]
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/dports/lang/spidermonkey78/firefox-78.9.0/third_party/rust/cranelift-codegen/src/ir/ |
H A D | layout.rs | 198 Some(prev_inst) => self.insts[prev_inst].seq, in assign_inst_seq() 719 match prev_inst.expand() { in split_block() 868 assert_eq!(cur.prev_inst(), None); in verify() 922 assert_eq!(cur.prev_inst(), None); in append_block() 932 assert_eq!(cur.prev_inst(), None); in append_block() 1038 assert_eq!(cur.prev_inst(), None); in append_inst() 1044 assert_eq!(cur.prev_inst(), Some(i2)); in append_inst() 1052 assert_eq!(cur.prev_inst(), Some(i0)); in append_inst() 1053 assert_eq!(cur.prev_inst(), Some(i2)); in append_inst() 1054 assert_eq!(cur.prev_inst(), Some(i1)); in append_inst() [all …]
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