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/dports/games/powder-toy/The-Powder-Toy-95.0/src/simulation/
H A DSimulation.cpp4480 float nxf, nyf, prev_pGravX, prev_pGravY, ptGrav = elements[t].Gravity; in UpdateParticles() local
4529 nxf += r*(pGravY*2.0f-prev_pGravY); in UpdateParticles()
4538 prev_pGravY = pGravY; in UpdateParticles()