Searched refs:previousFound (Results 1 – 9 of 9) sorted by relevance
67 void finished(bool previousFound, int noOfReplacements);74 void onJobFinished(bool previousFound, int noOfReplacements);
67 void ReplaceController::onFinished(bool previousFound, int noOfReplacements) in onFinished() argument78 if (!previousFound) { in onFinished()
166 void ReplaceTool::onJobFinished(bool previousFound, int noOfReplacements) in onJobFinished() argument171 emit finished(previousFound, noOfReplacements); in onJobFinished()
57 void onFinished(bool previousFound, int noOfReplacements);
53 void finished(bool previousFound, int noOfReplacements);
403 bool previousFound= true; in selectInterestingUnit() local411 previousFound= false; in selectInterestingUnit()422 if(previousFound){ in selectInterestingUnit()430 previousFound= true; in selectInterestingUnit()436 if(selection.isEmpty() && previousUnit!=NULL && previousFound==true){ in selectInterestingUnit()
579 bool previousFound = true; in selectInterestingUnit() local587 previousFound= false; in selectInterestingUnit()598 if(previousFound == true) { in selectInterestingUnit()606 previousFound = true; in selectInterestingUnit()612 if(selection.isEmpty() && previousUnit != NULL && previousFound == true) { in selectInterestingUnit()
1096 bool previousFound = false; local1115 previousFound = true;1118 if (!previousFound && !m_keyframes.isEmpty()) {
16616 …std::vector<std::pair<std::string, uint64>>::iterator previousFound = gamemods_workshopLoadedFileI… in gamemodsIsClientLoadOrderMatchingHost() local16625 for ( found = previousFound; found != gamemods_workshopLoadedFileIDMap.end(); ++found ) in gamemodsIsClientLoadOrderMatchingHost()16638 if ( std::distance(previousFound, found) < 0 ) in gamemodsIsClientLoadOrderMatchingHost()16642 previousFound = found; in gamemodsIsClientLoadOrderMatchingHost()