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Searched refs:previousFound (Results 1 – 9 of 9) sorted by relevance

/dports/devel/okteta/okteta-0.26.6/kasten/controllers/view/replace/
H A Dreplacetool.hpp67 void finished(bool previousFound, int noOfReplacements);
74 void onJobFinished(bool previousFound, int noOfReplacements);
H A Dreplacecontroller.cpp67 void ReplaceController::onFinished(bool previousFound, int noOfReplacements) in onFinished() argument
78 if (!previousFound) { in onFinished()
H A Dreplacetool.cpp166 void ReplaceTool::onJobFinished(bool previousFound, int noOfReplacements) in onJobFinished() argument
171 emit finished(previousFound, noOfReplacements); in onJobFinished()
H A Dreplacecontroller.hpp57 void onFinished(bool previousFound, int noOfReplacements);
H A Dreplacejob.hpp53 void finished(bool previousFound, int noOfReplacements);
/dports/games/glest/glest_source_3.2.2/source/glest_game/gui/
H A Dgui.cpp403 bool previousFound= true; in selectInterestingUnit() local
411 previousFound= false; in selectInterestingUnit()
422 if(previousFound){ in selectInterestingUnit()
430 previousFound= true; in selectInterestingUnit()
436 if(selection.isEmpty() && previousUnit!=NULL && previousFound==true){ in selectInterestingUnit()
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/gui/
H A Dgui.cpp579 bool previousFound = true; in selectInterestingUnit() local
587 previousFound= false; in selectInterestingUnit()
598 if(previousFound == true) { in selectInterestingUnit()
606 previousFound = true; in selectInterestingUnit()
612 if(selection.isEmpty() && previousUnit != NULL && previousFound == true) { in selectInterestingUnit()
/dports/multimedia/kdenlive/kdenlive-21.12.3/src/dialogs/
H A Dtimeremap.cpp1096 bool previousFound = false; local
1115 previousFound = true;
1118 if (!previousFound && !m_keyframes.isEmpty()) {
/dports/games/barony/Barony-3.3.7/src/
H A Dmenu.cpp16616 …std::vector<std::pair<std::string, uint64>>::iterator previousFound = gamemods_workshopLoadedFileI… in gamemodsIsClientLoadOrderMatchingHost() local
16625 for ( found = previousFound; found != gamemods_workshopLoadedFileIDMap.end(); ++found ) in gamemodsIsClientLoadOrderMatchingHost()
16638 if ( std::distance(previousFound, found) < 0 ) in gamemodsIsClientLoadOrderMatchingHost()
16642 previousFound = found; in gamemodsIsClientLoadOrderMatchingHost()