/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/skia/skia/src/gpu/gl/ |
H A D | GrGLProgram.cpp | 68 this->setRenderTargetState(primProc, pipeline); in setData() 73 fGeometryProcessor->setData(fProgramDataManager, primProc, in setData() 77 this->setFragmentData(primProc, pipeline, &nextSamplerIdx); in setData() 79 if (primProc.getPixelLocalStorageState() != in setData() 87 void GrGLProgram::generateMipmaps(const GrPrimitiveProcessor& primProc, in generateMipmaps() argument 89 this->generateMipmaps(primProc, pipeline.getAllowSRGBInputs()); in generateMipmaps() 96 if (primProc.getPixelLocalStorageState() != in generateMipmaps() 103 void GrGLProgram::setFragmentData(const GrPrimitiveProcessor& primProc, in setFragmentData() argument 121 void GrGLProgram::setRenderTargetState(const GrPrimitiveProcessor& primProc, in setRenderTargetState() argument 134 if (!primProc.isPathRendering()) { in setRenderTargetState() [all …]
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/dports/lang/spidermonkey60/firefox-60.9.0/gfx/skia/skia/src/gpu/ |
H A D | GrGpuCommandBuffer.cpp | 35 const GrPrimitiveProcessor& primProc, in draw() argument 41 SkASSERT(!primProc.hasInstanceAttribs() || this->gpu()->caps()->instanceAttribSupport()); in draw() 42 SkASSERT(!primProc.willUsePrimitiveRestart() || this->gpu()->caps()->usePrimitiveRestart()); in draw() 46 SkASSERT(primProc.hasVertexAttribs() == meshes[i].hasVertexData()); in draw() 47 SkASSERT(primProc.hasInstanceAttribs() == meshes[i].isInstanced()); in draw() 52 if (pipeline.isBad() || !primProc.instantiate(resourceProvider)) { in draw() 56 if (primProc.numAttribs() > this->gpu()->caps()->maxVertexAttributes()) { in draw() 60 this->onDraw(pipeline, primProc, meshes, dynamicStates, meshCount, bounds); in draw()
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H A D | GrProgramDesc.cpp | 131 static bool gen_frag_proc_and_meta_keys(const GrPrimitiveProcessor& primProc, in gen_frag_proc_and_meta_keys() argument 136 if (!gen_frag_proc_and_meta_keys(primProc, fp.childProcessor(i), shaderCaps, b)) { in gen_frag_proc_and_meta_keys() 143 return gen_meta_key(fp, shaderCaps, primProc.getTransformKey(fp.coordTransforms(), in gen_frag_proc_and_meta_keys() 148 const GrPrimitiveProcessor& primProc, in Build() argument 164 primProc.getGLSLProcessorKey(shaderCaps, &b); in Build() 165 if (!gen_meta_key(primProc, shaderCaps, 0, &b)) { in Build() 172 if (!gen_frag_proc_and_meta_keys(primProc, fp, shaderCaps, &b)) { in Build()
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/dports/www/firefox-esr/firefox-91.8.0/gfx/skia/skia/src/gpu/gl/ |
H A D | GrGLProgram.cpp | 79 this->setRenderTargetState(renderTarget, programInfo.origin(), programInfo.primProc()); in updateUniformsAndTextureBindings() 87 fPrimitiveProcessor->setData(fProgramDataManager, programInfo.primProc(), in updateUniformsAndTextureBindings() 90 this->updatePrimitiveProcessorTextureBindings(programInfo.primProc(), in updateUniformsAndTextureBindings() 93 int nextTexSamplerIdx = programInfo.primProc().numTextureSamplers(); in updateUniformsAndTextureBindings() 110 void GrGLProgram::updatePrimitiveProcessorTextureBindings(const GrPrimitiveProcessor& primProc, in updatePrimitiveProcessorTextureBindings() argument 112 for (int i = 0; i < primProc.numTextureSamplers(); ++i) { in updatePrimitiveProcessorTextureBindings() 114 fGpu->bindTexture(i, primProc.textureSampler(i).samplerState(), in updatePrimitiveProcessorTextureBindings() 115 primProc.textureSampler(i).swizzle(), tex); in updatePrimitiveProcessorTextureBindings() 138 const GrPrimitiveProcessor& primProc) { in setRenderTargetState() argument 152 if (!primProc.isPathRendering()) { in setRenderTargetState() [all …]
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/dports/lang/spidermonkey78/firefox-78.9.0/gfx/skia/skia/src/gpu/gl/ |
H A D | GrGLProgram.cpp | 79 this->setRenderTargetState(renderTarget, programInfo.origin(), programInfo.primProc()); in updateUniformsAndTextureBindings() 87 fPrimitiveProcessor->setData(fProgramDataManager, programInfo.primProc(), in updateUniformsAndTextureBindings() 90 this->updatePrimitiveProcessorTextureBindings(programInfo.primProc(), in updateUniformsAndTextureBindings() 93 int nextTexSamplerIdx = programInfo.primProc().numTextureSamplers(); in updateUniformsAndTextureBindings() 110 void GrGLProgram::updatePrimitiveProcessorTextureBindings(const GrPrimitiveProcessor& primProc, in updatePrimitiveProcessorTextureBindings() argument 112 for (int i = 0; i < primProc.numTextureSamplers(); ++i) { in updatePrimitiveProcessorTextureBindings() 114 fGpu->bindTexture(i, primProc.textureSampler(i).samplerState(), in updatePrimitiveProcessorTextureBindings() 115 primProc.textureSampler(i).swizzle(), tex); in updatePrimitiveProcessorTextureBindings() 138 const GrPrimitiveProcessor& primProc) { in setRenderTargetState() argument 152 if (!primProc.isPathRendering()) { in setRenderTargetState() [all …]
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/dports/www/firefox/firefox-99.0/gfx/skia/skia/src/gpu/gl/ |
H A D | GrGLProgram.cpp | 79 this->setRenderTargetState(renderTarget, programInfo.origin(), programInfo.primProc()); in updateUniformsAndTextureBindings() 87 fPrimitiveProcessor->setData(fProgramDataManager, programInfo.primProc(), in updateUniformsAndTextureBindings() 90 this->updatePrimitiveProcessorTextureBindings(programInfo.primProc(), in updateUniformsAndTextureBindings() 93 int nextTexSamplerIdx = programInfo.primProc().numTextureSamplers(); in updateUniformsAndTextureBindings() 110 void GrGLProgram::updatePrimitiveProcessorTextureBindings(const GrPrimitiveProcessor& primProc, in updatePrimitiveProcessorTextureBindings() argument 112 for (int i = 0; i < primProc.numTextureSamplers(); ++i) { in updatePrimitiveProcessorTextureBindings() 114 fGpu->bindTexture(i, primProc.textureSampler(i).samplerState(), in updatePrimitiveProcessorTextureBindings() 115 primProc.textureSampler(i).swizzle(), tex); in updatePrimitiveProcessorTextureBindings() 138 const GrPrimitiveProcessor& primProc) { in setRenderTargetState() argument 152 if (!primProc.isPathRendering()) { in setRenderTargetState() [all …]
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/dports/mail/thunderbird/thunderbird-91.8.0/gfx/skia/skia/src/gpu/gl/ |
H A D | GrGLProgram.cpp | 79 this->setRenderTargetState(renderTarget, programInfo.origin(), programInfo.primProc()); in updateUniformsAndTextureBindings() 87 fPrimitiveProcessor->setData(fProgramDataManager, programInfo.primProc(), in updateUniformsAndTextureBindings() 90 this->updatePrimitiveProcessorTextureBindings(programInfo.primProc(), in updateUniformsAndTextureBindings() 93 int nextTexSamplerIdx = programInfo.primProc().numTextureSamplers(); in updateUniformsAndTextureBindings() 110 void GrGLProgram::updatePrimitiveProcessorTextureBindings(const GrPrimitiveProcessor& primProc, in updatePrimitiveProcessorTextureBindings() argument 112 for (int i = 0; i < primProc.numTextureSamplers(); ++i) { in updatePrimitiveProcessorTextureBindings() 114 fGpu->bindTexture(i, primProc.textureSampler(i).samplerState(), in updatePrimitiveProcessorTextureBindings() 115 primProc.textureSampler(i).swizzle(), tex); in updatePrimitiveProcessorTextureBindings() 138 const GrPrimitiveProcessor& primProc) { in setRenderTargetState() argument 152 if (!primProc.isPathRendering()) { in setRenderTargetState() [all …]
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/skia/src/gpu/gl/ |
H A D | GrGLProgram.cpp | 78 this->setRenderTargetState(renderTarget, programInfo.origin(), programInfo.primProc()); in updateUniforms() 87 fPrimitiveProcessor->setData(fProgramDataManager, programInfo.primProc(), range); in updateUniforms() 103 void GrGLProgram::bindTextures(const GrPrimitiveProcessor& primProc, in bindTextures() argument 106 for (int i = 0; i < primProc.numTextureSamplers(); ++i) { in bindTextures() 109 fGpu->bindTexture(i, primProc.textureSampler(i).samplerState(), in bindTextures() 110 primProc.textureSampler(i).swizzle(), overrideTexture); in bindTextures() 112 int nextTexSamplerIdx = primProc.numTextureSamplers(); in bindTextures() 133 const GrPrimitiveProcessor& primProc) { in setRenderTargetState() argument 146 if (!primProc.isPathRendering()) { in setRenderTargetState() 158 const GrPathProcessor& pathProc = primProc.cast<GrPathProcessor>(); in setRenderTargetState()
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/dports/lang/spidermonkey60/firefox-60.9.0/gfx/skia/skia/src/gpu/gl/ |
H A D | GrGLProgram.cpp | 70 void GrGLProgram::setData(const GrPrimitiveProcessor& primProc, const GrPipeline& pipeline) { in setData() argument 71 this->setRenderTargetState(primProc, pipeline.proxy()); in setData() 81 fGeometryProcessor->setData(fProgramDataManager, primProc, in setData() 83 this->bindTextures(primProc, pipeline.getAllowSRGBInputs(), &nextTexSamplerIdx, in setData() 86 this->setFragmentData(primProc, pipeline, &nextTexSamplerIdx, &nextTexelBufferIdx); in setData() 102 void GrGLProgram::generateMipmaps(const GrPrimitiveProcessor& primProc, in generateMipmaps() argument 104 this->generateMipmaps(primProc, pipeline.getAllowSRGBInputs()); in generateMipmaps() 112 void GrGLProgram::setFragmentData(const GrPrimitiveProcessor& primProc, in setFragmentData() argument 132 void GrGLProgram::setRenderTargetState(const GrPrimitiveProcessor& primProc, in setRenderTargetState() argument 144 if (!primProc.isPathRendering()) { in setRenderTargetState() [all …]
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/skia/src/gpu/d3d/ |
H A D | GrD3DPipelineState.cpp | 72 static void setup_vertex_input_layout(const GrPrimitiveProcessor& primProc, in setup_vertex_input_layout() argument 77 if (primProc.hasVertexAttributes()) { in setup_vertex_input_layout() 80 if (primProc.hasInstanceAttributes()) { in setup_vertex_input_layout() 87 for (const auto& attrib : primProc.vertexAttributes()) { in setup_vertex_input_layout() 96 SkASSERT(vertexAttributeOffset == primProc.vertexStride()); in setup_vertex_input_layout() 99 for (const auto& attrib : primProc.vertexAttributes()) { in setup_vertex_input_layout() 108 SkASSERT(instanceAttributeOffset == primProc.vertexStride()); in setup_vertex_input_layout() 213 unsigned int totalAttributeCnt = programInfo.primProc().numVertexAttributes() + in Make() 214 programInfo.primProc().numInstanceAttributes(); in Make() 216 setup_vertex_input_layout(programInfo.primProc(), inputElements.get()); in Make()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/src/gpu/gl/ |
H A D | GrGLProgram.cpp | 107 this->setRenderTargetState(renderTarget, programInfo.origin(), programInfo.primProc()); in updateUniforms() 115 fPrimitiveProcessor->setData(fProgramDataManager, programInfo.primProc()); in updateUniforms() 132 void GrGLProgram::bindTextures(const GrPrimitiveProcessor& primProc, in bindTextures() argument 135 for (int i = 0; i < primProc.numTextureSamplers(); ++i) { in bindTextures() 138 fGpu->bindTexture(i, primProc.textureSampler(i).samplerState(), in bindTextures() 139 primProc.textureSampler(i).swizzle(), overrideTexture); in bindTextures() 141 int nextTexSamplerIdx = primProc.numTextureSamplers(); in bindTextures() 160 const GrPrimitiveProcessor& primProc) { in setRenderTargetState() argument 173 if (!primProc.isPathRendering()) { in setRenderTargetState() 185 const GrPathProcessor& pathProc = primProc.cast<GrPathProcessor>(); in setRenderTargetState()
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/dports/www/firefox-esr/firefox-91.8.0/gfx/skia/skia/src/gpu/ |
H A D | GrProgramInfo.cpp | 33 for (int s = 0; s < this->primProc().numTextureSamplers(); ++s) { in validate() 55 for (int s = 0; s < this->primProc().numTextureSamplers(); ++s) { in checkAllInstantiated() 63 for (int s = 0; s < this->primProc().numTextureSamplers(); ++s) { in checkAllInstantiated() 89 for (int s = 0; s < this->primProc().numTextureSamplers(); ++s) { in checkMSAAAndMIPSAreResolved() 91 assertResolved(tex, this->primProc().textureSampler(s).samplerState()); in checkMSAAAndMIPSAreResolved() 97 for (int s = 0; s < this->primProc().numTextureSamplers(); ++s) { in checkMSAAAndMIPSAreResolved() 99 assertResolved(tex, this->primProc().textureSampler(s).samplerState()); in checkMSAAAndMIPSAreResolved()
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/dports/lang/spidermonkey78/firefox-78.9.0/gfx/skia/skia/src/gpu/ |
H A D | GrProgramInfo.cpp | 33 for (int s = 0; s < this->primProc().numTextureSamplers(); ++s) { in validate() 55 for (int s = 0; s < this->primProc().numTextureSamplers(); ++s) { in checkAllInstantiated() 63 for (int s = 0; s < this->primProc().numTextureSamplers(); ++s) { in checkAllInstantiated() 89 for (int s = 0; s < this->primProc().numTextureSamplers(); ++s) { in checkMSAAAndMIPSAreResolved() 91 assertResolved(tex, this->primProc().textureSampler(s).samplerState()); in checkMSAAAndMIPSAreResolved() 97 for (int s = 0; s < this->primProc().numTextureSamplers(); ++s) { in checkMSAAAndMIPSAreResolved() 99 assertResolved(tex, this->primProc().textureSampler(s).samplerState()); in checkMSAAAndMIPSAreResolved()
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/dports/www/firefox/firefox-99.0/gfx/skia/skia/src/gpu/ |
H A D | GrProgramInfo.cpp | 33 for (int s = 0; s < this->primProc().numTextureSamplers(); ++s) { in validate() 55 for (int s = 0; s < this->primProc().numTextureSamplers(); ++s) { in checkAllInstantiated() 63 for (int s = 0; s < this->primProc().numTextureSamplers(); ++s) { in checkAllInstantiated() 89 for (int s = 0; s < this->primProc().numTextureSamplers(); ++s) { in checkMSAAAndMIPSAreResolved() 91 assertResolved(tex, this->primProc().textureSampler(s).samplerState()); in checkMSAAAndMIPSAreResolved() 97 for (int s = 0; s < this->primProc().numTextureSamplers(); ++s) { in checkMSAAAndMIPSAreResolved() 99 assertResolved(tex, this->primProc().textureSampler(s).samplerState()); in checkMSAAAndMIPSAreResolved()
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/dports/mail/thunderbird/thunderbird-91.8.0/gfx/skia/skia/src/gpu/ |
H A D | GrProgramInfo.cpp | 33 for (int s = 0; s < this->primProc().numTextureSamplers(); ++s) { in validate() 55 for (int s = 0; s < this->primProc().numTextureSamplers(); ++s) { in checkAllInstantiated() 63 for (int s = 0; s < this->primProc().numTextureSamplers(); ++s) { in checkAllInstantiated() 89 for (int s = 0; s < this->primProc().numTextureSamplers(); ++s) { in checkMSAAAndMIPSAreResolved() 91 assertResolved(tex, this->primProc().textureSampler(s).samplerState()); in checkMSAAAndMIPSAreResolved() 97 for (int s = 0; s < this->primProc().numTextureSamplers(); ++s) { in checkMSAAAndMIPSAreResolved() 99 assertResolved(tex, this->primProc().textureSampler(s).samplerState()); in checkMSAAAndMIPSAreResolved()
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/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/skia/skia/src/gpu/ |
H A D | GrProgramDesc.cpp | 91 static bool gen_frag_proc_and_meta_keys(const GrPrimitiveProcessor& primProc, in gen_frag_proc_and_meta_keys() argument 96 if (!gen_frag_proc_and_meta_keys(primProc, fp.childProcessor(i), glslCaps, b)) { in gen_frag_proc_and_meta_keys() 103 return gen_meta_key(fp, glslCaps, primProc.getTransformKey(fp.coordTransforms(), in gen_frag_proc_and_meta_keys() 108 const GrPrimitiveProcessor& primProc, in Build() argument 124 primProc.getGLSLProcessorKey(glslCaps, &b); in Build() 125 if (!gen_meta_key(primProc, glslCaps, 0, &b)) { in Build() 129 GrProcessor::RequiredFeatures requiredFeatures = primProc.requiredFeatures(); in Build() 133 if (!gen_frag_proc_and_meta_keys(primProc, fp, glslCaps, &b)) { in Build()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/skia/src/gpu/ |
H A D | GrOpsRenderPass.cpp | 67 if (programInfo.primProc().hasInstanceAttributes()) { in bindPipeline() 89 if (programInfo.primProc().numVertexAttributes() > this->gpu()->caps()->maxVertexAttributes()) { in bindPipeline() 108 bool hasTextures = (programInfo.primProc().numTextureSamplers() > 0); in bindPipeline() 117 fInstanceBufferStatus = (programInfo.primProc().hasInstanceAttributes()) ? in bindPipeline() 119 fVertexBufferStatus = (programInfo.primProc().hasVertexAttributes()) ? in bindPipeline() 138 void GrOpsRenderPass::bindTextures(const GrPrimitiveProcessor& primProc, in bindTextures() argument 142 SkASSERT((primProc.numTextureSamplers() > 0) == SkToBool(primProcTextures)); in bindTextures() 143 for (int i = 0; i < primProc.numTextureSamplers(); ++i) { in bindTextures() 144 const auto& sampler = primProc.textureSampler(i); in bindTextures() 170 if (!this->onBindTextures(primProc, primProcTextures, pipeline)) { in bindTextures()
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H A D | GrProgramDesc.cpp | 159 static bool gen_frag_proc_and_meta_keys(const GrPrimitiveProcessor& primProc, in gen_frag_proc_and_meta_keys() argument 164 if (!gen_frag_proc_and_meta_keys(primProc, fp.childProcessor(i), caps, b)) { in gen_frag_proc_and_meta_keys() 171 return gen_fp_meta_key(fp, caps, primProc.computeCoordTransformsKey(fp), b); in gen_frag_proc_and_meta_keys() 195 programInfo.primProc().getGLSLProcessorKey(*caps.shaderCaps(), &b); in Build() 196 programInfo.primProc().getAttributeKey(&b); in Build() 197 if (!gen_pp_meta_key(programInfo.primProc(), caps, 0, &b)) { in Build() 204 if (!gen_frag_proc_and_meta_keys(programInfo.primProc(), fp, caps, &b)) { in Build()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/skia/src/gpu/gl/builders/ |
H A D | GrGLProgramBuilder.cpp | 117 fVertexAttributeCnt = primProc.numVertexAttributes(); in computeCountsAndStrides() 118 fInstanceAttributeCnt = primProc.numInstanceAttributes(); in computeCountsAndStrides() 133 for (const auto& attr : primProc.vertexAttributes()) { in computeCountsAndStrides() 136 SkASSERT(fVertexStride == primProc.vertexStride()); in computeCountsAndStrides() 138 for (const auto& attr : primProc.instanceAttributes()) { in computeCountsAndStrides() 141 SkASSERT(fInstanceStride == primProc.instanceStride()); in computeCountsAndStrides() 227 const GrPrimitiveProcessor& primProc = this->primitiveProcessor(); in finalize() local 253 this->computeCountsAndStrides(programID, primProc, false); in finalize() 361 if (!primProc.isPathRendering()) { in finalize() 368 if (fProgramInfo.primProc().willUseTessellationShaders()) { in finalize() [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/src/gpu/gl/builders/ |
H A D | GrGLProgramBuilder.cpp | 118 fVertexAttributeCnt = primProc.numVertexAttributes(); in computeCountsAndStrides() 119 fInstanceAttributeCnt = primProc.numInstanceAttributes(); in computeCountsAndStrides() 134 for (const auto& attr : primProc.vertexAttributes()) { in computeCountsAndStrides() 137 SkASSERT(fVertexStride == primProc.vertexStride()); in computeCountsAndStrides() 139 for (const auto& attr : primProc.instanceAttributes()) { in computeCountsAndStrides() 142 SkASSERT(fInstanceStride == primProc.instanceStride()); in computeCountsAndStrides() 231 const GrPrimitiveProcessor& primProc = this->primitiveProcessor(); in finalize() local 256 this->computeCountsAndStrides(programID, primProc, false); in finalize() 376 if (!primProc.isPathRendering()) { in finalize() 383 if (fProgramInfo.primProc().willUseTessellationShaders()) { in finalize() [all …]
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/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/skia/skia/src/gpu/gl/builders/ |
H A D | GrGLProgramBuilder.cpp | 32 const GrPrimitiveProcessor& primProc, 39 GrGLProgramBuilder builder(gpu, pipeline, primProc, desc); 58 const GrPrimitiveProcessor& primProc, 60 : INHERITED(pipeline, primProc, desc) 117 const GrPrimitiveProcessor& primProc = this->primitiveProcessor(); 119 int vaCount = primProc.numAttribs(); 121 GL_CALL(BindAttribLocation(programID, i, primProc.getAttrib(i).fName));
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/src/gpu/ |
H A D | GrOpsRenderPass.cpp | 66 if (programInfo.primProc().hasInstanceAttributes()) { in bindPipeline() 97 if (programInfo.primProc().numVertexAttributes() > this->gpu()->caps()->maxVertexAttributes()) { in bindPipeline() 116 bool hasTextures = (programInfo.primProc().numTextureSamplers() > 0); in bindPipeline() 125 fInstanceBufferStatus = (programInfo.primProc().hasInstanceAttributes()) ? in bindPipeline() 127 fVertexBufferStatus = (programInfo.primProc().hasVertexAttributes()) ? in bindPipeline() 145 void GrOpsRenderPass::bindTextures(const GrPrimitiveProcessor& primProc, in bindTextures() argument 149 SkASSERT((primProc.numTextureSamplers() > 0) == SkToBool(primProcTextures)); in bindTextures() 150 for (int i = 0; i < primProc.numTextureSamplers(); ++i) { in bindTextures() 151 const auto& sampler = primProc.textureSampler(i); in bindTextures() 176 if (!this->onBindTextures(primProc, primProcTextures, pipeline)) { in bindTextures()
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/dports/lang/spidermonkey60/firefox-60.9.0/gfx/skia/skia/src/gpu/vk/ |
H A D | GrVkPipeline.cpp | 56 static void setup_vertex_input_state(const GrPrimitiveProcessor& primProc, in setup_vertex_input_state() argument 62 if (primProc.hasVertexAttribs()) { in setup_vertex_input_state() 66 (uint32_t) primProc.getVertexStride(), in setup_vertex_input_state() 71 if (primProc.hasInstanceAttribs()) { in setup_vertex_input_state() 75 (uint32_t) primProc.getInstanceStride(), in setup_vertex_input_state() 81 int vaCount = primProc.numAttribs(); in setup_vertex_input_state() 243 const GrPrimitiveProcessor& primProc, in setup_multisample_state() argument 253 float sampleShading = primProc.getSampleShading(); in setup_multisample_state() 427 const GrPrimitiveProcessor& primProc, in Create() argument 437 SkASSERT(primProc.numAttribs() <= gpu->vkCaps().maxVertexAttributes()); in Create() [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/src/gpu/ccpr/ |
H A D | GrStencilAtlasOp.cpp | 157 StencilResolveProcessor primProc; in onExecute() local 163 this->drawResolve(flushState, resolvePipeline, stencil, primProc, drawBoundsRect); in onExecute() 171 this->drawResolve(flushState, resolvePipeline, &kResolveWindingCoverageAndReset, primProc, in onExecute() 173 this->drawResolve(flushState, resolvePipeline, &kResolveEvenOddCoverageAndReset, primProc, in onExecute() 179 const GrPrimitiveProcessor& primProc, in drawResolve() argument 185 &primProc, GrPrimitiveType::kTriangleStrip, 0, in drawResolve()
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/dports/lang/spidermonkey60/firefox-60.9.0/gfx/skia/skia/src/gpu/gl/builders/ |
H A D | GrGLProgramBuilder.cpp | 33 const GrPrimitiveProcessor& primProc, in CreateProgram() argument 39 SkASSERT(!pipeline.isBad() && primProc.instantiate(resourceProvider)); in CreateProgram() 47 GrGLProgramBuilder builder(gpu, pipeline, primProc, desc); in CreateProgram() 67 const GrPrimitiveProcessor& primProc, in GrGLProgramBuilder() argument 69 : INHERITED(pipeline, primProc, desc) in GrGLProgramBuilder() 151 const GrPrimitiveProcessor& primProc = this->primitiveProcessor(); in finalize() local 213 bool useNvpr = primProc.isPathRendering(); in finalize() 215 int vaCount = primProc.numAttribs(); in finalize() 217 GL_CALL(BindAttribLocation(programID, i, primProc.getAttrib(i).fName)); in finalize() 221 if (primProc.willUseGeoShader()) { in finalize() [all …]
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