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Searched refs:primProc (Results 1 – 25 of 236) sorted by relevance

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/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/skia/skia/src/gpu/gl/
H A DGrGLProgram.cpp68 this->setRenderTargetState(primProc, pipeline); in setData()
73 fGeometryProcessor->setData(fProgramDataManager, primProc, in setData()
77 this->setFragmentData(primProc, pipeline, &nextSamplerIdx); in setData()
79 if (primProc.getPixelLocalStorageState() != in setData()
87 void GrGLProgram::generateMipmaps(const GrPrimitiveProcessor& primProc, in generateMipmaps() argument
89 this->generateMipmaps(primProc, pipeline.getAllowSRGBInputs()); in generateMipmaps()
96 if (primProc.getPixelLocalStorageState() != in generateMipmaps()
103 void GrGLProgram::setFragmentData(const GrPrimitiveProcessor& primProc, in setFragmentData() argument
121 void GrGLProgram::setRenderTargetState(const GrPrimitiveProcessor& primProc, in setRenderTargetState() argument
134 if (!primProc.isPathRendering()) { in setRenderTargetState()
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/dports/lang/spidermonkey60/firefox-60.9.0/gfx/skia/skia/src/gpu/
H A DGrGpuCommandBuffer.cpp35 const GrPrimitiveProcessor& primProc, in draw() argument
41 SkASSERT(!primProc.hasInstanceAttribs() || this->gpu()->caps()->instanceAttribSupport()); in draw()
42 SkASSERT(!primProc.willUsePrimitiveRestart() || this->gpu()->caps()->usePrimitiveRestart()); in draw()
46 SkASSERT(primProc.hasVertexAttribs() == meshes[i].hasVertexData()); in draw()
47 SkASSERT(primProc.hasInstanceAttribs() == meshes[i].isInstanced()); in draw()
52 if (pipeline.isBad() || !primProc.instantiate(resourceProvider)) { in draw()
56 if (primProc.numAttribs() > this->gpu()->caps()->maxVertexAttributes()) { in draw()
60 this->onDraw(pipeline, primProc, meshes, dynamicStates, meshCount, bounds); in draw()
H A DGrProgramDesc.cpp131 static bool gen_frag_proc_and_meta_keys(const GrPrimitiveProcessor& primProc, in gen_frag_proc_and_meta_keys() argument
136 if (!gen_frag_proc_and_meta_keys(primProc, fp.childProcessor(i), shaderCaps, b)) { in gen_frag_proc_and_meta_keys()
143 return gen_meta_key(fp, shaderCaps, primProc.getTransformKey(fp.coordTransforms(), in gen_frag_proc_and_meta_keys()
148 const GrPrimitiveProcessor& primProc, in Build() argument
164 primProc.getGLSLProcessorKey(shaderCaps, &b); in Build()
165 if (!gen_meta_key(primProc, shaderCaps, 0, &b)) { in Build()
172 if (!gen_frag_proc_and_meta_keys(primProc, fp, shaderCaps, &b)) { in Build()
/dports/www/firefox-esr/firefox-91.8.0/gfx/skia/skia/src/gpu/gl/
H A DGrGLProgram.cpp79 this->setRenderTargetState(renderTarget, programInfo.origin(), programInfo.primProc()); in updateUniformsAndTextureBindings()
87 fPrimitiveProcessor->setData(fProgramDataManager, programInfo.primProc(), in updateUniformsAndTextureBindings()
90 this->updatePrimitiveProcessorTextureBindings(programInfo.primProc(), in updateUniformsAndTextureBindings()
93 int nextTexSamplerIdx = programInfo.primProc().numTextureSamplers(); in updateUniformsAndTextureBindings()
110 void GrGLProgram::updatePrimitiveProcessorTextureBindings(const GrPrimitiveProcessor& primProc, in updatePrimitiveProcessorTextureBindings() argument
112 for (int i = 0; i < primProc.numTextureSamplers(); ++i) { in updatePrimitiveProcessorTextureBindings()
114 fGpu->bindTexture(i, primProc.textureSampler(i).samplerState(), in updatePrimitiveProcessorTextureBindings()
115 primProc.textureSampler(i).swizzle(), tex); in updatePrimitiveProcessorTextureBindings()
138 const GrPrimitiveProcessor& primProc) { in setRenderTargetState() argument
152 if (!primProc.isPathRendering()) { in setRenderTargetState()
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/dports/lang/spidermonkey78/firefox-78.9.0/gfx/skia/skia/src/gpu/gl/
H A DGrGLProgram.cpp79 this->setRenderTargetState(renderTarget, programInfo.origin(), programInfo.primProc()); in updateUniformsAndTextureBindings()
87 fPrimitiveProcessor->setData(fProgramDataManager, programInfo.primProc(), in updateUniformsAndTextureBindings()
90 this->updatePrimitiveProcessorTextureBindings(programInfo.primProc(), in updateUniformsAndTextureBindings()
93 int nextTexSamplerIdx = programInfo.primProc().numTextureSamplers(); in updateUniformsAndTextureBindings()
110 void GrGLProgram::updatePrimitiveProcessorTextureBindings(const GrPrimitiveProcessor& primProc, in updatePrimitiveProcessorTextureBindings() argument
112 for (int i = 0; i < primProc.numTextureSamplers(); ++i) { in updatePrimitiveProcessorTextureBindings()
114 fGpu->bindTexture(i, primProc.textureSampler(i).samplerState(), in updatePrimitiveProcessorTextureBindings()
115 primProc.textureSampler(i).swizzle(), tex); in updatePrimitiveProcessorTextureBindings()
138 const GrPrimitiveProcessor& primProc) { in setRenderTargetState() argument
152 if (!primProc.isPathRendering()) { in setRenderTargetState()
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/dports/www/firefox/firefox-99.0/gfx/skia/skia/src/gpu/gl/
H A DGrGLProgram.cpp79 this->setRenderTargetState(renderTarget, programInfo.origin(), programInfo.primProc()); in updateUniformsAndTextureBindings()
87 fPrimitiveProcessor->setData(fProgramDataManager, programInfo.primProc(), in updateUniformsAndTextureBindings()
90 this->updatePrimitiveProcessorTextureBindings(programInfo.primProc(), in updateUniformsAndTextureBindings()
93 int nextTexSamplerIdx = programInfo.primProc().numTextureSamplers(); in updateUniformsAndTextureBindings()
110 void GrGLProgram::updatePrimitiveProcessorTextureBindings(const GrPrimitiveProcessor& primProc, in updatePrimitiveProcessorTextureBindings() argument
112 for (int i = 0; i < primProc.numTextureSamplers(); ++i) { in updatePrimitiveProcessorTextureBindings()
114 fGpu->bindTexture(i, primProc.textureSampler(i).samplerState(), in updatePrimitiveProcessorTextureBindings()
115 primProc.textureSampler(i).swizzle(), tex); in updatePrimitiveProcessorTextureBindings()
138 const GrPrimitiveProcessor& primProc) { in setRenderTargetState() argument
152 if (!primProc.isPathRendering()) { in setRenderTargetState()
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/dports/mail/thunderbird/thunderbird-91.8.0/gfx/skia/skia/src/gpu/gl/
H A DGrGLProgram.cpp79 this->setRenderTargetState(renderTarget, programInfo.origin(), programInfo.primProc()); in updateUniformsAndTextureBindings()
87 fPrimitiveProcessor->setData(fProgramDataManager, programInfo.primProc(), in updateUniformsAndTextureBindings()
90 this->updatePrimitiveProcessorTextureBindings(programInfo.primProc(), in updateUniformsAndTextureBindings()
93 int nextTexSamplerIdx = programInfo.primProc().numTextureSamplers(); in updateUniformsAndTextureBindings()
110 void GrGLProgram::updatePrimitiveProcessorTextureBindings(const GrPrimitiveProcessor& primProc, in updatePrimitiveProcessorTextureBindings() argument
112 for (int i = 0; i < primProc.numTextureSamplers(); ++i) { in updatePrimitiveProcessorTextureBindings()
114 fGpu->bindTexture(i, primProc.textureSampler(i).samplerState(), in updatePrimitiveProcessorTextureBindings()
115 primProc.textureSampler(i).swizzle(), tex); in updatePrimitiveProcessorTextureBindings()
138 const GrPrimitiveProcessor& primProc) { in setRenderTargetState() argument
152 if (!primProc.isPathRendering()) { in setRenderTargetState()
[all …]
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/skia/src/gpu/gl/
H A DGrGLProgram.cpp78 this->setRenderTargetState(renderTarget, programInfo.origin(), programInfo.primProc()); in updateUniforms()
87 fPrimitiveProcessor->setData(fProgramDataManager, programInfo.primProc(), range); in updateUniforms()
103 void GrGLProgram::bindTextures(const GrPrimitiveProcessor& primProc, in bindTextures() argument
106 for (int i = 0; i < primProc.numTextureSamplers(); ++i) { in bindTextures()
109 fGpu->bindTexture(i, primProc.textureSampler(i).samplerState(), in bindTextures()
110 primProc.textureSampler(i).swizzle(), overrideTexture); in bindTextures()
112 int nextTexSamplerIdx = primProc.numTextureSamplers(); in bindTextures()
133 const GrPrimitiveProcessor& primProc) { in setRenderTargetState() argument
146 if (!primProc.isPathRendering()) { in setRenderTargetState()
158 const GrPathProcessor& pathProc = primProc.cast<GrPathProcessor>(); in setRenderTargetState()
/dports/lang/spidermonkey60/firefox-60.9.0/gfx/skia/skia/src/gpu/gl/
H A DGrGLProgram.cpp70 void GrGLProgram::setData(const GrPrimitiveProcessor& primProc, const GrPipeline& pipeline) { in setData() argument
71 this->setRenderTargetState(primProc, pipeline.proxy()); in setData()
81 fGeometryProcessor->setData(fProgramDataManager, primProc, in setData()
83 this->bindTextures(primProc, pipeline.getAllowSRGBInputs(), &nextTexSamplerIdx, in setData()
86 this->setFragmentData(primProc, pipeline, &nextTexSamplerIdx, &nextTexelBufferIdx); in setData()
102 void GrGLProgram::generateMipmaps(const GrPrimitiveProcessor& primProc, in generateMipmaps() argument
104 this->generateMipmaps(primProc, pipeline.getAllowSRGBInputs()); in generateMipmaps()
112 void GrGLProgram::setFragmentData(const GrPrimitiveProcessor& primProc, in setFragmentData() argument
132 void GrGLProgram::setRenderTargetState(const GrPrimitiveProcessor& primProc, in setRenderTargetState() argument
144 if (!primProc.isPathRendering()) { in setRenderTargetState()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/skia/src/gpu/d3d/
H A DGrD3DPipelineState.cpp72 static void setup_vertex_input_layout(const GrPrimitiveProcessor& primProc, in setup_vertex_input_layout() argument
77 if (primProc.hasVertexAttributes()) { in setup_vertex_input_layout()
80 if (primProc.hasInstanceAttributes()) { in setup_vertex_input_layout()
87 for (const auto& attrib : primProc.vertexAttributes()) { in setup_vertex_input_layout()
96 SkASSERT(vertexAttributeOffset == primProc.vertexStride()); in setup_vertex_input_layout()
99 for (const auto& attrib : primProc.vertexAttributes()) { in setup_vertex_input_layout()
108 SkASSERT(instanceAttributeOffset == primProc.vertexStride()); in setup_vertex_input_layout()
213 unsigned int totalAttributeCnt = programInfo.primProc().numVertexAttributes() + in Make()
214 programInfo.primProc().numInstanceAttributes(); in Make()
216 setup_vertex_input_layout(programInfo.primProc(), inputElements.get()); in Make()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/src/gpu/gl/
H A DGrGLProgram.cpp107 this->setRenderTargetState(renderTarget, programInfo.origin(), programInfo.primProc()); in updateUniforms()
115 fPrimitiveProcessor->setData(fProgramDataManager, programInfo.primProc()); in updateUniforms()
132 void GrGLProgram::bindTextures(const GrPrimitiveProcessor& primProc, in bindTextures() argument
135 for (int i = 0; i < primProc.numTextureSamplers(); ++i) { in bindTextures()
138 fGpu->bindTexture(i, primProc.textureSampler(i).samplerState(), in bindTextures()
139 primProc.textureSampler(i).swizzle(), overrideTexture); in bindTextures()
141 int nextTexSamplerIdx = primProc.numTextureSamplers(); in bindTextures()
160 const GrPrimitiveProcessor& primProc) { in setRenderTargetState() argument
173 if (!primProc.isPathRendering()) { in setRenderTargetState()
185 const GrPathProcessor& pathProc = primProc.cast<GrPathProcessor>(); in setRenderTargetState()
/dports/www/firefox-esr/firefox-91.8.0/gfx/skia/skia/src/gpu/
H A DGrProgramInfo.cpp33 for (int s = 0; s < this->primProc().numTextureSamplers(); ++s) { in validate()
55 for (int s = 0; s < this->primProc().numTextureSamplers(); ++s) { in checkAllInstantiated()
63 for (int s = 0; s < this->primProc().numTextureSamplers(); ++s) { in checkAllInstantiated()
89 for (int s = 0; s < this->primProc().numTextureSamplers(); ++s) { in checkMSAAAndMIPSAreResolved()
91 assertResolved(tex, this->primProc().textureSampler(s).samplerState()); in checkMSAAAndMIPSAreResolved()
97 for (int s = 0; s < this->primProc().numTextureSamplers(); ++s) { in checkMSAAAndMIPSAreResolved()
99 assertResolved(tex, this->primProc().textureSampler(s).samplerState()); in checkMSAAAndMIPSAreResolved()
/dports/lang/spidermonkey78/firefox-78.9.0/gfx/skia/skia/src/gpu/
H A DGrProgramInfo.cpp33 for (int s = 0; s < this->primProc().numTextureSamplers(); ++s) { in validate()
55 for (int s = 0; s < this->primProc().numTextureSamplers(); ++s) { in checkAllInstantiated()
63 for (int s = 0; s < this->primProc().numTextureSamplers(); ++s) { in checkAllInstantiated()
89 for (int s = 0; s < this->primProc().numTextureSamplers(); ++s) { in checkMSAAAndMIPSAreResolved()
91 assertResolved(tex, this->primProc().textureSampler(s).samplerState()); in checkMSAAAndMIPSAreResolved()
97 for (int s = 0; s < this->primProc().numTextureSamplers(); ++s) { in checkMSAAAndMIPSAreResolved()
99 assertResolved(tex, this->primProc().textureSampler(s).samplerState()); in checkMSAAAndMIPSAreResolved()
/dports/www/firefox/firefox-99.0/gfx/skia/skia/src/gpu/
H A DGrProgramInfo.cpp33 for (int s = 0; s < this->primProc().numTextureSamplers(); ++s) { in validate()
55 for (int s = 0; s < this->primProc().numTextureSamplers(); ++s) { in checkAllInstantiated()
63 for (int s = 0; s < this->primProc().numTextureSamplers(); ++s) { in checkAllInstantiated()
89 for (int s = 0; s < this->primProc().numTextureSamplers(); ++s) { in checkMSAAAndMIPSAreResolved()
91 assertResolved(tex, this->primProc().textureSampler(s).samplerState()); in checkMSAAAndMIPSAreResolved()
97 for (int s = 0; s < this->primProc().numTextureSamplers(); ++s) { in checkMSAAAndMIPSAreResolved()
99 assertResolved(tex, this->primProc().textureSampler(s).samplerState()); in checkMSAAAndMIPSAreResolved()
/dports/mail/thunderbird/thunderbird-91.8.0/gfx/skia/skia/src/gpu/
H A DGrProgramInfo.cpp33 for (int s = 0; s < this->primProc().numTextureSamplers(); ++s) { in validate()
55 for (int s = 0; s < this->primProc().numTextureSamplers(); ++s) { in checkAllInstantiated()
63 for (int s = 0; s < this->primProc().numTextureSamplers(); ++s) { in checkAllInstantiated()
89 for (int s = 0; s < this->primProc().numTextureSamplers(); ++s) { in checkMSAAAndMIPSAreResolved()
91 assertResolved(tex, this->primProc().textureSampler(s).samplerState()); in checkMSAAAndMIPSAreResolved()
97 for (int s = 0; s < this->primProc().numTextureSamplers(); ++s) { in checkMSAAAndMIPSAreResolved()
99 assertResolved(tex, this->primProc().textureSampler(s).samplerState()); in checkMSAAAndMIPSAreResolved()
/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/skia/skia/src/gpu/
H A DGrProgramDesc.cpp91 static bool gen_frag_proc_and_meta_keys(const GrPrimitiveProcessor& primProc, in gen_frag_proc_and_meta_keys() argument
96 if (!gen_frag_proc_and_meta_keys(primProc, fp.childProcessor(i), glslCaps, b)) { in gen_frag_proc_and_meta_keys()
103 return gen_meta_key(fp, glslCaps, primProc.getTransformKey(fp.coordTransforms(), in gen_frag_proc_and_meta_keys()
108 const GrPrimitiveProcessor& primProc, in Build() argument
124 primProc.getGLSLProcessorKey(glslCaps, &b); in Build()
125 if (!gen_meta_key(primProc, glslCaps, 0, &b)) { in Build()
129 GrProcessor::RequiredFeatures requiredFeatures = primProc.requiredFeatures(); in Build()
133 if (!gen_frag_proc_and_meta_keys(primProc, fp, glslCaps, &b)) { in Build()
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/skia/src/gpu/
H A DGrOpsRenderPass.cpp67 if (programInfo.primProc().hasInstanceAttributes()) { in bindPipeline()
89 if (programInfo.primProc().numVertexAttributes() > this->gpu()->caps()->maxVertexAttributes()) { in bindPipeline()
108 bool hasTextures = (programInfo.primProc().numTextureSamplers() > 0); in bindPipeline()
117 fInstanceBufferStatus = (programInfo.primProc().hasInstanceAttributes()) ? in bindPipeline()
119 fVertexBufferStatus = (programInfo.primProc().hasVertexAttributes()) ? in bindPipeline()
138 void GrOpsRenderPass::bindTextures(const GrPrimitiveProcessor& primProc, in bindTextures() argument
142 SkASSERT((primProc.numTextureSamplers() > 0) == SkToBool(primProcTextures)); in bindTextures()
143 for (int i = 0; i < primProc.numTextureSamplers(); ++i) { in bindTextures()
144 const auto& sampler = primProc.textureSampler(i); in bindTextures()
170 if (!this->onBindTextures(primProc, primProcTextures, pipeline)) { in bindTextures()
H A DGrProgramDesc.cpp159 static bool gen_frag_proc_and_meta_keys(const GrPrimitiveProcessor& primProc, in gen_frag_proc_and_meta_keys() argument
164 if (!gen_frag_proc_and_meta_keys(primProc, fp.childProcessor(i), caps, b)) { in gen_frag_proc_and_meta_keys()
171 return gen_fp_meta_key(fp, caps, primProc.computeCoordTransformsKey(fp), b); in gen_frag_proc_and_meta_keys()
195 programInfo.primProc().getGLSLProcessorKey(*caps.shaderCaps(), &b); in Build()
196 programInfo.primProc().getAttributeKey(&b); in Build()
197 if (!gen_pp_meta_key(programInfo.primProc(), caps, 0, &b)) { in Build()
204 if (!gen_frag_proc_and_meta_keys(programInfo.primProc(), fp, caps, &b)) { in Build()
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/skia/src/gpu/gl/builders/
H A DGrGLProgramBuilder.cpp117 fVertexAttributeCnt = primProc.numVertexAttributes(); in computeCountsAndStrides()
118 fInstanceAttributeCnt = primProc.numInstanceAttributes(); in computeCountsAndStrides()
133 for (const auto& attr : primProc.vertexAttributes()) { in computeCountsAndStrides()
136 SkASSERT(fVertexStride == primProc.vertexStride()); in computeCountsAndStrides()
138 for (const auto& attr : primProc.instanceAttributes()) { in computeCountsAndStrides()
141 SkASSERT(fInstanceStride == primProc.instanceStride()); in computeCountsAndStrides()
227 const GrPrimitiveProcessor& primProc = this->primitiveProcessor(); in finalize() local
253 this->computeCountsAndStrides(programID, primProc, false); in finalize()
361 if (!primProc.isPathRendering()) { in finalize()
368 if (fProgramInfo.primProc().willUseTessellationShaders()) { in finalize()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/src/gpu/gl/builders/
H A DGrGLProgramBuilder.cpp118 fVertexAttributeCnt = primProc.numVertexAttributes(); in computeCountsAndStrides()
119 fInstanceAttributeCnt = primProc.numInstanceAttributes(); in computeCountsAndStrides()
134 for (const auto& attr : primProc.vertexAttributes()) { in computeCountsAndStrides()
137 SkASSERT(fVertexStride == primProc.vertexStride()); in computeCountsAndStrides()
139 for (const auto& attr : primProc.instanceAttributes()) { in computeCountsAndStrides()
142 SkASSERT(fInstanceStride == primProc.instanceStride()); in computeCountsAndStrides()
231 const GrPrimitiveProcessor& primProc = this->primitiveProcessor(); in finalize() local
256 this->computeCountsAndStrides(programID, primProc, false); in finalize()
376 if (!primProc.isPathRendering()) { in finalize()
383 if (fProgramInfo.primProc().willUseTessellationShaders()) { in finalize()
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/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/skia/skia/src/gpu/gl/builders/
H A DGrGLProgramBuilder.cpp32 const GrPrimitiveProcessor& primProc,
39 GrGLProgramBuilder builder(gpu, pipeline, primProc, desc);
58 const GrPrimitiveProcessor& primProc,
60 : INHERITED(pipeline, primProc, desc)
117 const GrPrimitiveProcessor& primProc = this->primitiveProcessor();
119 int vaCount = primProc.numAttribs();
121 GL_CALL(BindAttribLocation(programID, i, primProc.getAttrib(i).fName));
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/src/gpu/
H A DGrOpsRenderPass.cpp66 if (programInfo.primProc().hasInstanceAttributes()) { in bindPipeline()
97 if (programInfo.primProc().numVertexAttributes() > this->gpu()->caps()->maxVertexAttributes()) { in bindPipeline()
116 bool hasTextures = (programInfo.primProc().numTextureSamplers() > 0); in bindPipeline()
125 fInstanceBufferStatus = (programInfo.primProc().hasInstanceAttributes()) ? in bindPipeline()
127 fVertexBufferStatus = (programInfo.primProc().hasVertexAttributes()) ? in bindPipeline()
145 void GrOpsRenderPass::bindTextures(const GrPrimitiveProcessor& primProc, in bindTextures() argument
149 SkASSERT((primProc.numTextureSamplers() > 0) == SkToBool(primProcTextures)); in bindTextures()
150 for (int i = 0; i < primProc.numTextureSamplers(); ++i) { in bindTextures()
151 const auto& sampler = primProc.textureSampler(i); in bindTextures()
176 if (!this->onBindTextures(primProc, primProcTextures, pipeline)) { in bindTextures()
/dports/lang/spidermonkey60/firefox-60.9.0/gfx/skia/skia/src/gpu/vk/
H A DGrVkPipeline.cpp56 static void setup_vertex_input_state(const GrPrimitiveProcessor& primProc, in setup_vertex_input_state() argument
62 if (primProc.hasVertexAttribs()) { in setup_vertex_input_state()
66 (uint32_t) primProc.getVertexStride(), in setup_vertex_input_state()
71 if (primProc.hasInstanceAttribs()) { in setup_vertex_input_state()
75 (uint32_t) primProc.getInstanceStride(), in setup_vertex_input_state()
81 int vaCount = primProc.numAttribs(); in setup_vertex_input_state()
243 const GrPrimitiveProcessor& primProc, in setup_multisample_state() argument
253 float sampleShading = primProc.getSampleShading(); in setup_multisample_state()
427 const GrPrimitiveProcessor& primProc, in Create() argument
437 SkASSERT(primProc.numAttribs() <= gpu->vkCaps().maxVertexAttributes()); in Create()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/src/gpu/ccpr/
H A DGrStencilAtlasOp.cpp157 StencilResolveProcessor primProc; in onExecute() local
163 this->drawResolve(flushState, resolvePipeline, stencil, primProc, drawBoundsRect); in onExecute()
171 this->drawResolve(flushState, resolvePipeline, &kResolveWindingCoverageAndReset, primProc, in onExecute()
173 this->drawResolve(flushState, resolvePipeline, &kResolveEvenOddCoverageAndReset, primProc, in onExecute()
179 const GrPrimitiveProcessor& primProc, in drawResolve() argument
185 &primProc, GrPrimitiveType::kTriangleStrip, 0, in drawResolve()
/dports/lang/spidermonkey60/firefox-60.9.0/gfx/skia/skia/src/gpu/gl/builders/
H A DGrGLProgramBuilder.cpp33 const GrPrimitiveProcessor& primProc, in CreateProgram() argument
39 SkASSERT(!pipeline.isBad() && primProc.instantiate(resourceProvider)); in CreateProgram()
47 GrGLProgramBuilder builder(gpu, pipeline, primProc, desc); in CreateProgram()
67 const GrPrimitiveProcessor& primProc, in GrGLProgramBuilder() argument
69 : INHERITED(pipeline, primProc, desc) in GrGLProgramBuilder()
151 const GrPrimitiveProcessor& primProc = this->primitiveProcessor(); in finalize() local
213 bool useNvpr = primProc.isPathRendering(); in finalize()
215 int vaCount = primProc.numAttribs(); in finalize()
217 GL_CALL(BindAttribLocation(programID, i, primProc.getAttrib(i).fName)); in finalize()
221 if (primProc.willUseGeoShader()) { in finalize()
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