Searched refs:primary_attach (Results 1 – 10 of 10) sorted by relevance
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/graphics/ |
H A D | GraphicsTypes.h | 364 short primary_attach; member 458 fastaccess.primary_attach = 0; in EERIE_3DOBJ()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/vulkan-validation-layers/src/layers/ |
H A D | core_validation.cpp | 502 … report_data->FormatHandle(rp2_state->renderPass).c_str(), primary_attach, secondary_attach, msg); in LogInvalidAttachmentMessage() 507 … uint32_t primary_attach, uint32_t secondary_attach, const char *caller, in ValidateAttachmentCompatibility() argument 512 if (primaryPassCI.attachmentCount <= primary_attach) { in ValidateAttachmentCompatibility() 513 primary_attach = VK_ATTACHMENT_UNUSED; in ValidateAttachmentCompatibility() 518 if (primary_attach == VK_ATTACHMENT_UNUSED && secondary_attach == VK_ATTACHMENT_UNUSED) { in ValidateAttachmentCompatibility() 521 if (primary_attach == VK_ATTACHMENT_UNUSED) { in ValidateAttachmentCompatibility() 522 …dAttachmentMessage(type1_string, rp1_state, type2_string, rp2_state, primary_attach, secondary_att… in ValidateAttachmentCompatibility() 527 …dAttachmentMessage(type1_string, rp1_state, type2_string, rp2_state, primary_attach, secondary_att… in ValidateAttachmentCompatibility() 531 …if (primaryPassCI.pAttachments[primary_attach].format != secondaryPassCI.pAttachments[secondary_at… in ValidateAttachmentCompatibility() 535 …if (primaryPassCI.pAttachments[primary_attach].samples != secondaryPassCI.pAttachments[secondary_a… in ValidateAttachmentCompatibility() [all …]
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H A D | core_validation.h | 129 … const RENDER_PASS_STATE* rp2_state, uint32_t primary_attach, uint32_t secondary_attach, 141 … const RENDER_PASS_STATE* rp2_state, uint32_t primary_attach, uint32_t secondary_attach,
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/scene/ |
H A D | Object.cpp | 156 eerie->fastaccess.primary_attach = checked_range_cast<short>(lPrimAttach); in EERIE_Object_Precompute_Fast_Access() 1211 fastaccess.primary_attach = 0; in clear()
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/dports/graphics/vulkan-validation-layers/Vulkan-ValidationLayers-1.2.203/layers/ |
H A D | core_validation.cpp | 430 …report_data->FormatHandle(rp2_state->renderPass()).c_str(), primary_attach, secondary_attach, msg); in LogInvalidAttachmentMessage() 435 … uint32_t primary_attach, uint32_t secondary_attach, const char *caller, in ValidateAttachmentCompatibility() argument 440 if (primary_pass_ci.attachmentCount <= primary_attach) { in ValidateAttachmentCompatibility() 441 primary_attach = VK_ATTACHMENT_UNUSED; in ValidateAttachmentCompatibility() 446 if (primary_attach == VK_ATTACHMENT_UNUSED && secondary_attach == VK_ATTACHMENT_UNUSED) { in ValidateAttachmentCompatibility() 449 if (primary_attach == VK_ATTACHMENT_UNUSED) { in ValidateAttachmentCompatibility() 450 …dAttachmentMessage(type1_string, rp1_state, type2_string, rp2_state, primary_attach, secondary_att… in ValidateAttachmentCompatibility() 455 …dAttachmentMessage(type1_string, rp1_state, type2_string, rp2_state, primary_attach, secondary_att… in ValidateAttachmentCompatibility() 459 …if (primary_pass_ci.pAttachments[primary_attach].format != secondary_pass_ci.pAttachments[secondar… in ValidateAttachmentCompatibility() 463 …if (primary_pass_ci.pAttachments[primary_attach].samples != secondary_pass_ci.pAttachments[seconda… in ValidateAttachmentCompatibility() [all …]
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H A D | core_validation.h | 180 … const RENDER_PASS_STATE* rp2_state, uint32_t primary_attach, uint32_t secondary_attach, 189 … const RENDER_PASS_STATE* rp2_state, uint32_t primary_attach, uint32_t secondary_attach,
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/graphics/spells/ |
H A D | Spells05.cpp | 846 spells[spellinstance].hand_group = caster->obj->fastaccess.primary_attach; in Create()
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/game/ |
H A D | Player.cpp | 2001 id = io->obj->fastaccess.primary_attach; in ARX_PLAYER_Manage_Visual()
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H A D | Spells.cpp | 3143 spells[i].hand_group = entities[spells[i].caster]->obj->fastaccess.primary_attach; in ARX_SPELLS_Launch()
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/core/ |
H A D | Core.cpp | 2254 long id = io->obj->fastaccess.primary_attach; in ManageCombatModeAnimations()
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