/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/ |
H A D | game1.c | 977 printext256(4,16,31,0,tbuf,0); in checksync() 979 printext256(4,32,31,0,tbuf,0); in checksync() 981 printext256(4,48,31,0,tbuf,0); in checksync() 983 printext256(4,64,31,0,tbuf,0); in checksync() 985 printext256(4,80,31,0,tbuf,0); in checksync() 987 printext256(4,96,31,0,tbuf,0); in checksync() 989 printext256(4,112,31,0,tbuf,0); in checksync() 991 printext256(4,128,31,0,tbuf,0); in checksync() 993 printext256(4,144,31,0,tbuf,0); in checksync() 995 printext256(4,160,31,0,tbuf,0); in checksync() [all …]
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H A D | game2.c | 1148 printext256(windowx1,windowy1,31,-21,b,1); in tics() 1165 printext256(274L,y,31,-1,tempbuf,1); in coords() 1167 printext256(274L,y+7L,31,-1,tempbuf,1); in coords() 1169 printext256(274L,y+14L,31,-1,tempbuf,1); in coords() 1171 printext256(274L,y+21L,31,-1,tempbuf,1); in coords() 1173 printext256(274L,y+28L,31,-1,tempbuf,1); in coords() 1175 printext256(274L,y+35L,31,-1,tempbuf,1); in coords() 1177 printext256(274L,y+43L,31,-1,tempbuf,1); in coords()
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | screens.cpp | 650 printext256(x, y, COLOR_WHITE, -1, tempbuf, 0); in G_PrintCoords() 656 printext256(x, y+9, COLOR_WHITE, -1, tempbuf, 0); in G_PrintCoords() 659 printext256(x, y+18, COLOR_WHITE, -1, tempbuf, 0); in G_PrintCoords() 661 printext256(x, y+27, COLOR_WHITE, -1, tempbuf, 0); in G_PrintCoords() 667 printext256(x, y+36, COLOR_WHITE, -1, tempbuf, 0); in G_PrintCoords() 674 printext256(x, y+54, COLOR_WHITE, -1, tempbuf, 0); in G_PrintCoords() 676 printext256(x, y+63, COLOR_WHITE, -1, tempbuf, 0); in G_PrintCoords() 679 printext256(x, y+72, COLOR_WHITE, -1, tempbuf, 0); in G_PrintCoords() 687 printext256(x, y+81, COLOR_WHITE, -1, tempbuf, 0); in G_PrintCoords() 689 printext256(x, y+90, COLOR_WHITE, -1, tempbuf, 0); in G_PrintCoords() [all …]
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H A D | astub.cpp | 1260 printext256(1*4,4*8,whitecol,-1,tempbuf,0); in ShowFileText() 1284 printext256(xx*4,(y*6)+2,whitecol,-1,tempbuf,1); in ShowFileText() 2419 printext256(0, 0, whitecol, 0, tilesel_errmsg, 0); \ 3436 printext256(1, ydim-10, whitecol, -1, szT, 0); in tilescreen_drawrest() 3443 printext256((xdim>>2)+(4<<3),ydim-10,whitecol,-1,szT,0); in tilescreen_drawrest() 3542 printext256(x, y, whitecol, -1, szT, 1); in DrawTiles() 3627 printext256(x+2, y+2+i*pos, 0, -1, buf, small); in tileinfo_doprint() 3628 printext256(x, y+i*pos, whitecol, -1, buf, small); in tileinfo_doprint() 3662 printext256(x+2,y+2,0,-1,title,small); in drawtileinfo() 3663 printext256(x,y,editorcolors[14],-1,title,small); in drawtileinfo() [all …]
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | screens.cpp | 644 printext256(x, y, COLOR_WHITE, -1, tempbuf, 0); in G_PrintCoords() 650 printext256(x, y+9, COLOR_WHITE, -1, tempbuf, 0); in G_PrintCoords() 653 printext256(x, y+18, COLOR_WHITE, -1, tempbuf, 0); in G_PrintCoords() 655 printext256(x, y+27, COLOR_WHITE, -1, tempbuf, 0); in G_PrintCoords() 661 printext256(x, y+36, COLOR_WHITE, -1, tempbuf, 0); in G_PrintCoords() 668 printext256(x, y+54, COLOR_WHITE, -1, tempbuf, 0); in G_PrintCoords() 670 printext256(x, y+63, COLOR_WHITE, -1, tempbuf, 0); in G_PrintCoords() 673 printext256(x, y+72, COLOR_WHITE, -1, tempbuf, 0); in G_PrintCoords() 681 printext256(x, y+81, COLOR_WHITE, -1, tempbuf, 0); in G_PrintCoords() 683 printext256(x, y+90, COLOR_WHITE, -1, tempbuf, 0); in G_PrintCoords() [all …]
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H A D | astub.cpp | 1262 printext256(1*4,4*8,whitecol,-1,tempbuf,0); in ShowFileText() 1286 printext256(xx*4,(y*6)+2,whitecol,-1,tempbuf,1); in ShowFileText() 2484 printext256(0, 0, whitecol, 0, tilesel_errmsg, 0); \ 3499 printext256(1, ydim-10, whitecol, -1, szT, 0); in tilescreen_drawrest() 3506 printext256((xdim>>2)+(4<<3),ydim-10,whitecol,-1,szT,0); in tilescreen_drawrest() 3603 printext256(x, y, whitecol, -1, szT, 1); in DrawTiles() 3688 printext256(x+2, y+2+i*pos, 0, -1, buf, small); in tileinfo_doprint() 3689 printext256(x, y+i*pos, whitecol, -1, buf, small); in tileinfo_doprint() 3723 printext256(x+2,y+2,0,-1,title,small); in drawtileinfo() 3724 printext256(x,y,editorcolors[14],-1,title,small); in drawtileinfo() [all …]
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/dports/games/jfsw/jfsw-c434002/src/ |
H A D | sync.c | 365 printext256(68L, 68L + (i * 8), 1, 31, ds, 0); in SyncStatMessage() 396 printext256(50L, 50L, 1, 31, ds, 0); in SyncStatMessage() 398 printext256(50L, 60L, 1, 31, ds, 0); in SyncStatMessage() 417 printext256(68L, 92L, 1, 31, "Missed Network packet!", 0); in SyncStatMessage()
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H A D | draw.c | 1406 printext256(x, y, 1, -1, buffer, 1); in PrintLocationInfo() 1409 printext256(x, y, 1, -1, buffer, 1); in PrintLocationInfo() 1412 printext256(x, y, 1, -1, buffer, 1); in PrintLocationInfo() 1415 printext256(x, y, 1, -1, buffer, 1); in PrintLocationInfo() 1469 printext256(x, y, 1, -1, buffer, 1); in PrintSpriteInfo() 1474 printext256(x, y, 1, -1, buffer, 1); in PrintSpriteInfo() 1479 printext256(x, y, 1, -1, buffer, 1); in PrintSpriteInfo() 1482 printext256(x, y, 1, -1, buffer, 1); in PrintSpriteInfo() 1485 printext256(x, y, 1, -1, buffer, 1); in PrintSpriteInfo() 1488 printext256(x, y, 1, -1, buffer, 1); in PrintSpriteInfo() [all …]
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H A D | jnstub.c | 1016 printext256(0, 0, 15, 0, "Put Graphic ONLY", 0); in Keys3D() 2081 printext256(46 * 8, (24 * 8) - 1, 0, -1, tempbuf, 1); in ExtCheckKeysNotice() 2082 printext256(46 * 8, 24 * 8, 15, -1, tempbuf, 1); in ExtCheckKeysNotice() 2124 printext256(0L, 0L, 1, -1, tempbuf, 1); in ExtCheckKeys() 3690 printext256(1 * 4, 1 * 8, 1, 0, messagebuf, 1); in ShowMessage()
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | sync.cpp | 361 printext256(68L, 68L + (i * 8), 1, 31, ds, 0); in SyncStatMessage() 392 printext256(50L, 0L, 1, 31, ds, 0); in SyncStatMessage() 394 printext256(50L, 10L, 1, 31, ds, 0); in SyncStatMessage() 413 printext256(68L, 92L, 1, 31, "Missed Network packet!", 0); in SyncStatMessage()
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H A D | draw.cpp | 1417 printext256(x, y, 1, -1, buffer, 1); in PrintLocationInfo() 1428 printext256(x, y, 1, -1, buffer, 1); in PrintLocationInfo() 1431 printext256(x, y, 1, -1, buffer, 1); in PrintLocationInfo() 1434 printext256(x, y, 1, -1, buffer, 1); in PrintLocationInfo() 1437 printext256(x, y, 1, -1, buffer, 1); in PrintLocationInfo() 1490 printext256(x, y, 1, -1, buffer, 1); in PrintSpriteInfo() 1496 printext256(x, y, 1, -1, buffer, 1); in PrintSpriteInfo() 1501 printext256(x, y, 1, -1, buffer, 1); in PrintSpriteInfo() 1504 printext256(x, y, 1, -1, buffer, 1); in PrintSpriteInfo() 1507 printext256(x, y, 1, -1, buffer, 1); in PrintSpriteInfo() [all …]
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H A D | jnstub.cpp | 1051 printext256(0, 0, 15, 0, "Put Graphic ONLY", 0); in Keys3D() 2136 printext256(46 * 8, (24 * 8) - 1, 0, -1, tempbuf, 1); in ExtCheckKeysNotice() 2137 printext256(46 * 8, 24 * 8, 15, -1, tempbuf, 1); in ExtCheckKeysNotice() 2179 printext256(0L, 0L, 1, -1, tempbuf, 1); in ExtCheckKeys() 3741 printext256(1 * 4, 1 * 8, 1, 0, messagebuf, 1); in ShowMessage()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | BSTUB.C | 274 printext256(0L,8L,31,-1,tempbuf,1); in ExtCheckKeys() 296 printext256(0L,0L,31,-1,tempbuf,1); in ExtCheckKeys()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | BSTUB.C | 274 printext256(0L,8L,31,-1,tempbuf,1); in ExtCheckKeys() 296 printext256(0L,0L,31,-1,tempbuf,1); in ExtCheckKeys()
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/dports/games/NBlood/NBlood-a1689a4/source/blood/src/ |
H A D | view.cpp | 3772 printext256(fX-12, fY, 31, -1, gTempStr, 1); in viewDrawScreen() 3775 printext256(fX-strlen(gTempStr)*4, fY, 31, -1, gTempStr, 1); in viewDrawScreen() 3978 printext256(windowxy2.x-(chars<<(3-x))+1, windowxy1.y+2+FPS_YOFFSET, 0, -1, tempbuf, x); in viewPrintFPS() 3979 printext256(windowxy2.x-(chars<<(3-x)), windowxy1.y+1+FPS_YOFFSET, in viewPrintFPS() 3987 printext256(windowxy2.x-(chars<<(3-x)), windowxy1.y+10+FPS_YOFFSET, in viewPrintFPS() 3993 printext256(windowxy2.x-(chars<<(3-x)), windowxy1.y+20+FPS_YOFFSET, in viewPrintFPS() 4004 printext256(windowxy2.x-(chars<<(3-x)), windowxy1.y+30+FPS_YOFFSET, in viewPrintFPS() 4010 printext256(windowxy2.x-(chars<<(3-x)), windowxy1.y+40+FPS_YOFFSET, in viewPrintFPS() 4016 printext256(windowxy2.x-(chars<<(3-x)), windowxy1.y+50+FPS_YOFFSET, in viewPrintFPS() 4022 printext256(windowxy2.x-(chars<<(3-x)), windowxy1.y+50+FPS_YOFFSET, in viewPrintFPS() [all …]
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H A D | mapedit.cpp | 3521 printext256(1*4,4*8,whitecol,-1,tempbuf,0); in ShowFileText() 3545 printext256(xx*4,(y*6)+2,whitecol,-1,tempbuf,1); in ShowFileText() 4506 printext256(0, 0, whitecol, 0, tilesel_errmsg, 0); \ 5520 printext256(1, ydim-10, whitecol, -1, szT, 0); in tilescreen_drawrest() 5527 printext256((xdim>>2)+(4<<3),ydim-10,whitecol,-1,szT,0); in tilescreen_drawrest() 5626 printext256(x, y, whitecol, -1, szT, 1); in DrawTiles() 5711 printext256(x+2, y+2+i*pos, 0, -1, buf, small); in tileinfo_doprint() 5712 printext256(x, y+i*pos, whitecol, -1, buf, small); in tileinfo_doprint() 5746 printext256(x+2,y+2,0,-1,title,small); in drawtileinfo() 5747 printext256(x,y,editorcolors[14],-1,title,small); in drawtileinfo() [all …]
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/dports/games/jfsw/jfsw-c434002/jfbuild/kenbuild/ |
H A D | bstub.c | 342 printext256(0L,8L,31,-1,tempbuf,1); in ExtCheckKeys() 360 printext256(0L,0L,31,-1,(char *)tempbuf,1); in ExtCheckKeys()
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/dports/games/NBlood/NBlood-a1689a4/source/witchaven/src/ |
H A D | network.cpp | 1399 printext256(xdim - (strlen(tmpbuf) * 4), 2315 printext256(0, 8, 31, -1, tmpbuf, 1); 2324 printext256(0, 16 + (i * 8), 31, -1, tmpbuf, 1); 2334 printext256(0, 16 + (playersingame * 8) + (i * 8), 31, -1, tmpbuf, 1); 2339 printext256(xdim - (strlen(tmpbuf) * 4), 2391 printext256((xdim >> 1) - (strlen(tmpbuf) << 2), (ydim >> 1), 31, -1, tmpbuf, 1); 2403 printext256(0, 0, 31, -1, tmpbuf, 0);
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | osd.c | 118 printext256(4+(x<<3),4+(y<<3), colour, -1, st, 0); in _internal_drawosdchar() 135 printext256(4+(x<<3),4+(y<<3), colour, -1, st, 0); in _internal_drawosdstr() 145 printext256(4+(x<<3),4+(y<<3)+2, lightgrey, -1, st, 0); in _internal_drawosdcursor()
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/dports/games/NBlood/NBlood-a1689a4/source/kenbuild/src/ |
H A D | bstub.cpp | 391 printext256(0L,8L,31,-1,tempbuf,1); in ExtCheckKeys() 409 printext256(0L,0L,31,-1,(char *)tempbuf,1); in ExtCheckKeys()
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/lunatic/ |
H A D | lunatic_game.cpp | 290 printext256(8, 8+8*i, 242, 0, el_errorMsgs[i], 0); in El_DisplayErrors() 292 printext256(8, 8+8*EL_MAXERRORS, 242, 0, "(more distinct errors ...)", 0); in El_DisplayErrors()
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/dports/games/NBlood/NBlood-a1689a4/source/tekwar/src/ |
H A D | tekgame.cpp | 513 …printext256(windowxy2.x - (chars << (3 - x)) + 1, windowxy1.y + 2 + FPS_YOFFSET, blackcol, -1, tem… in G_PrintFPS() 514 printext256(windowxy2.x - (chars << (3 - x)), windowxy1.y + 1 + FPS_YOFFSET, in G_PrintFPS() 1592 …printext256(0L,((i/charsperline)<<3)+(200-32-8)-(((getmessageleng-1)/charsperline)<<3),151,-1,temp… in drawscreen() 1606 printext256(68L,84L,31,0,"OUT OF SYNC!",0); in drawscreen() 1609 printext256(68L,92L,31,0,"Missed Network packet!",0); in drawscreen()
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/dports/games/jfsw/jfsw-c434002/jfbuild/include/ |
H A D | build.h | 423 void printext256(int xpos, int ypos, short col, short backcol, const char *name, char fontsize);
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/dports/games/NBlood/NBlood-a1689a4/package/sdk/samples/ |
H A D | a.m32 | 1729 printext256 TQUOTE 30 30 -15 0 0 1732 printext256 TQUOTE 30 40 -15 0 0 1740 printext256 TQUOTE 30 30 -15 0 0 1743 printext256 TQUOTE 30 40 -15 0 0
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | osd.cpp | 343 printext256(4+(x<<3),4+(y<<3), whiteColorIdx, -1, st, 0); in _internal_drawosdchar() 360 printext256(4+(x<<3),4+(y<<3), colidx, -1, st, 0); in _internal_drawosdstr() 374 printext256(4+(x<<3),4+(y<<3)+2, whiteColorIdx, -1, st, 0); in _internal_drawosdcursor()
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