Searched refs:processingText (Results 1 – 1 of 1) sorted by relevance
101 auto processingText = new ChurningState(lexer, notFinished); in createMachine() local123 notFinished->setInitialState(processingText); in createMachine()133 processingText); in createMachine()135 addTransition<MaybeTemplateSyntaxHandler>(processingText, lexer, in createMachine()147 processingBeginTemplateSyntax, lexer, processingText); in createMachine()152 lexer, processingText); in createMachine()157 : processingText); in createMachine()162 : processingText); in createMachine()173 : processingText); in createMachine()210 lexer, processingText); in createMachine()[all …]