/dports/graphics/graphviz/graphviz-2.44.1/cmd/lefty/ |
H A D | lefty.c | 82 static int processinput (int); 158 processinput (FALSE); in main() 161 if (!processinput (FALSE)) in main() 165 if (!processinput (FALSE)) in main() 169 processinput (FALSE); in main() 172 processinput (TRUE); in main() 276 if (!processinput (FALSE)) in WinMain() 279 if (!processinput (FALSE)) in WinMain() 282 processinput (TRUE); in WinMain() 315 static int processinput (int waitflag) { in processinput() function
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/dports/games/NBlood/NBlood-a1689a4/source/witchaven/src/ |
H A D | input.h | 11 void processinput(Player *plr);
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H A D | witchaven.cpp | 1853 processinput(plr); in playloop() 1926 processinput(plr); in playloop()
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H A D | input.cpp | 330 void processinput(Player* plr) in processinput() function
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/dports/games/vitetris/vitetris-0.59.1/src/game/ |
H A D | tetris.c | 14 static int processinput(int tm, int flags); 175 processinput(tm, DISCARD_MOVES | NO_PAUSE); in draw_lineclear_anim() 191 switch (processinput(LOCK_DELAY-d, RETURN_ON_INPUT)) { in lockdelay() 683 processinput(tm-gettm(t)+t, DISCARD_DROPS); in softdrop() 788 i = processinput(t, 0); in startgame_1p() 806 if (processinput(SPAWN_DELAY, DISCARD_MOVES) == -2) in startgame_1p() 848 static int processinput(int tm, int flags) in processinput() function
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/dports/games/bloodfrontier/bloodfrontier/src/game/ |
H A D | auth.h | 129 void processinput() in processinput() function 250 processinput(); in flushinput()
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/dports/games/NBlood/NBlood-a1689a4/source/kenbuild/src/ |
H A D | game.h | 20 void processinput(short snum);
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H A D | game.cpp | 3243 void processinput(short snum) in processinput() function 4571 processinput(i); //Move player in domovethings()
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/dports/games/jfsw/jfsw-c434002/jfbuild/kenbuild/ |
H A D | game.h | 28 void processinput(short snum);
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H A D | game.c | 3194 void processinput(short snum) function 4511 processinput(i); //Move player
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/dports/games/redeclipse16/base-1.6.0/src/game/ |
H A D | auth.h | 381 void processinput(const char *p) in processinput() function 493 auth::processinput(cmd); in processmasterinput()
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/dports/games/redeclipse/base-2.0.0/src/game/ |
H A D | auth.h | 387 void processinput(const char *p) in processinput() function 503 auth::processinput(cmd); in processmasterinput()
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/dports/net-im/libpurple/pidgin-2.14.8/libpurple/ |
H A D | dbus-analyze-functions.py | 135 self.processinput(param.type, param.name) 141 def processinput(self, type, name): member in Binding
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/dports/net-im/pidgin/pidgin-2.14.8/libpurple/ |
H A D | dbus-analyze-functions.py | 135 self.processinput(param.type, param.name) 141 def processinput(self, type, name): member in Binding
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/dports/net-im/finch/pidgin-2.14.8/libpurple/ |
H A D | dbus-analyze-functions.py | 135 self.processinput(param.type, param.name) 141 def processinput(self, type, name): member in Binding
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/ |
H A D | FUNCT.H | 223 extern void processinput(short snum);
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H A D | game9.c | 174 processinput(i); in domovethings()
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H A D | player4.c | 41 void processinput(short snum) in processinput() function
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/dports/games/golly/golly-3.3-src/Scripts/Lua/ |
H A D | breakout.lua | 1237 local function processinput() function 1840 processinput()
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/dports/games/NBlood/NBlood-a1689a4/source/tekwar/src/ |
H A D | tekgame.cpp | 950 processinput(short snum) in processinput() function 1801 processinput(i); in domovethings()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | GAME.C | 2922 processinput(short snum) in processinput() function 4253 processinput(i); //Move player in domovethings()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | GAME.C | 2923 processinput(short snum) in processinput() function 4254 processinput(i); //Move player in domovethings()
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