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Searched refs:processinput (Results 1 – 22 of 22) sorted by relevance

/dports/graphics/graphviz/graphviz-2.44.1/cmd/lefty/
H A Dlefty.c82 static int processinput (int);
158 processinput (FALSE); in main()
161 if (!processinput (FALSE)) in main()
165 if (!processinput (FALSE)) in main()
169 processinput (FALSE); in main()
172 processinput (TRUE); in main()
276 if (!processinput (FALSE)) in WinMain()
279 if (!processinput (FALSE)) in WinMain()
282 processinput (TRUE); in WinMain()
315 static int processinput (int waitflag) { in processinput() function
/dports/games/NBlood/NBlood-a1689a4/source/witchaven/src/
H A Dinput.h11 void processinput(Player *plr);
H A Dwitchaven.cpp1853 processinput(plr); in playloop()
1926 processinput(plr); in playloop()
H A Dinput.cpp330 void processinput(Player* plr) in processinput() function
/dports/games/vitetris/vitetris-0.59.1/src/game/
H A Dtetris.c14 static int processinput(int tm, int flags);
175 processinput(tm, DISCARD_MOVES | NO_PAUSE); in draw_lineclear_anim()
191 switch (processinput(LOCK_DELAY-d, RETURN_ON_INPUT)) { in lockdelay()
683 processinput(tm-gettm(t)+t, DISCARD_DROPS); in softdrop()
788 i = processinput(t, 0); in startgame_1p()
806 if (processinput(SPAWN_DELAY, DISCARD_MOVES) == -2) in startgame_1p()
848 static int processinput(int tm, int flags) in processinput() function
/dports/games/bloodfrontier/bloodfrontier/src/game/
H A Dauth.h129 void processinput() in processinput() function
250 processinput(); in flushinput()
/dports/games/NBlood/NBlood-a1689a4/source/kenbuild/src/
H A Dgame.h20 void processinput(short snum);
H A Dgame.cpp3243 void processinput(short snum) in processinput() function
4571 processinput(i); //Move player in domovethings()
/dports/games/jfsw/jfsw-c434002/jfbuild/kenbuild/
H A Dgame.h28 void processinput(short snum);
H A Dgame.c3194 void processinput(short snum) function
4511 processinput(i); //Move player
/dports/games/redeclipse16/base-1.6.0/src/game/
H A Dauth.h381 void processinput(const char *p) in processinput() function
493 auth::processinput(cmd); in processmasterinput()
/dports/games/redeclipse/base-2.0.0/src/game/
H A Dauth.h387 void processinput(const char *p) in processinput() function
503 auth::processinput(cmd); in processmasterinput()
/dports/net-im/libpurple/pidgin-2.14.8/libpurple/
H A Ddbus-analyze-functions.py135 self.processinput(param.type, param.name)
141 def processinput(self, type, name): member in Binding
/dports/net-im/pidgin/pidgin-2.14.8/libpurple/
H A Ddbus-analyze-functions.py135 self.processinput(param.type, param.name)
141 def processinput(self, type, name): member in Binding
/dports/net-im/finch/pidgin-2.14.8/libpurple/
H A Ddbus-analyze-functions.py135 self.processinput(param.type, param.name)
141 def processinput(self, type, name): member in Binding
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/
H A DFUNCT.H223 extern void processinput(short snum);
H A Dgame9.c174 processinput(i); in domovethings()
H A Dplayer4.c41 void processinput(short snum) in processinput() function
/dports/games/golly/golly-3.3-src/Scripts/Lua/
H A Dbreakout.lua1237 local function processinput() function
1840 processinput()
/dports/games/NBlood/NBlood-a1689a4/source/tekwar/src/
H A Dtekgame.cpp950 processinput(short snum) in processinput() function
1801 processinput(i); in domovethings()
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/
H A DGAME.C2922 processinput(short snum) in processinput() function
4253 processinput(i); //Move player in domovethings()
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/
H A DGAME.C2923 processinput(short snum) in processinput() function
4254 processinput(i); //Move player in domovethings()