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Searched refs:prog_pos (Results 1 – 5 of 5) sorted by relevance

/dports/games/blobby/blobby-1.0/src/state/
H A DReplayState.cpp134 Vector2 prog_pos = Vector2(50, 600-22); in step_impl() local
135 imgui.doOverlay(GEN_ID, prog_pos, Vector2(750, 600-3), Color(0,0,0)); in step_impl()
136 …imgui.doOverlay(GEN_ID, prog_pos, Vector2(700*mReplayPlayer->getPlayProgress()+50, 600-3), Color(0… in step_impl()
163 if (mousepos.x + 5 > prog_pos.x && mousepos.y > prog_pos.y && in step_impl()
164 mousepos.x < prog_pos.x + 700 && mousepos.y < prog_pos.y + 24.0) in step_impl()
169 float pos = (mousepos.x - prog_pos.x) / 700.0; in step_impl()
/dports/misc/vifm/vifm-0.11/src/int/
H A Dfuse.c353 const char *prog_pos; in format_mount_command() local
365 prog_pos = after_first(format, '|'); in format_mount_command()
366 while(*prog_pos != '\0') in format_mount_command()
368 if(*prog_pos == '%') in format_mount_command()
374 while(*prog_pos != '\0' && *prog_pos != ' ') in format_mount_command()
376 *cmd_pos = *prog_pos; in format_mount_command()
381 ++prog_pos; in format_mount_command()
407 *buf_pos = *prog_pos; in format_mount_command()
412 ++prog_pos; in format_mount_command()
/dports/multimedia/mplayer/mplayer-export-2021-12-29/libvo/
H A Dgl_common.c1413 *remain -= strlen(*prog_pos); in add_scaler()
1414 *prog_pos += strlen(*prog_pos); in add_scaler()
1494 char *yuv_prog, *prog_pos; in glSetupYUVFragprog() local
1533 prog_remain -= strlen(prog_pos); in glSetupYUVFragprog()
1534 prog_pos += strlen(prog_pos); in glSetupYUVFragprog()
1545 prog_remain -= strlen(prog_pos); in glSetupYUVFragprog()
1546 prog_pos += strlen(prog_pos); in glSetupYUVFragprog()
1586 prog_remain -= strlen(prog_pos); in glSetupYUVFragprog()
1587 prog_pos += strlen(prog_pos); in glSetupYUVFragprog()
1603 prog_pos += strlen(prog_pos); in glSetupYUVFragprog()
[all …]
/dports/multimedia/mencoder/mplayer-export-2021-12-29/libvo/
H A Dgl_common.c1413 *remain -= strlen(*prog_pos); in add_scaler()
1414 *prog_pos += strlen(*prog_pos); in add_scaler()
1494 char *yuv_prog, *prog_pos; in glSetupYUVFragprog() local
1533 prog_remain -= strlen(prog_pos); in glSetupYUVFragprog()
1534 prog_pos += strlen(prog_pos); in glSetupYUVFragprog()
1545 prog_remain -= strlen(prog_pos); in glSetupYUVFragprog()
1546 prog_pos += strlen(prog_pos); in glSetupYUVFragprog()
1586 prog_remain -= strlen(prog_pos); in glSetupYUVFragprog()
1587 prog_pos += strlen(prog_pos); in glSetupYUVFragprog()
1603 prog_pos += strlen(prog_pos); in glSetupYUVFragprog()
[all …]
/dports/net/boinc-client/boinc-client_release-7.8-7.8.6/clientscr/
H A Dss_app.cpp201 float prog_pos[] = {x, y, 0}; in show_result() local
204 progress.init(prog_pos, .4, -.01, -0.008, prog_c, prog_ci); in show_result()