Searched refs:program_circle (Results 1 – 2 of 2) sorted by relevance
58 GLuint program_circle; member in horizon::TriangleRenderer
106 …program_circle = gl_create_program_from_resource("/org/horizon-eda/horizon/canvas/shaders/triangle… in realize()136 glUniformBlockBinding(program_circle, block_index, binding_point_index); in realize()266 glUseProgram(program_circle); in render_layer_batch()