Searched refs:projected_x (Results 1 – 9 of 9) sorted by relevance
/dports/cad/cura-engine/CuraEngine-fadb5d6b/src/utils/ |
H A D | linearAlg2D.h | 103 const coord_t projected_x = dot(to_from, direction) ; in getClosestOnLineSegment() local 113 if (projected_x <= x_p0) in getClosestOnLineSegment() 118 if (projected_x >= x_p1) in getClosestOnLineSegment() 128 return p0 + projected_x * direction / x_p1; in getClosestOnLineSegment() 186 const coord_t projected_x = dot(ab, ac); 187 const coord_t ax_size = projected_x / ac_size;
|
/dports/cad/cura/Cura-58bae31/cura/Arranging/ |
H A D | Arrange.py | 215 projected_x = int((x - self._offset_x) / self._scale) 218 penalty_points = self.checkShape(projected_x, projected_y, shape_arr) 220 …return LocationSuggestion(x = projected_x, y = projected_y, penalty_points = penalty_points, prior…
|
/dports/math/py-Pyomo/Pyomo-6.1.2/pyomo/contrib/pynumero/interfaces/ |
H A D | nlp_projections.py | 212 projected_x = default*np.ones(self.n_primals(), dtype=np.float64) 213 projected_x[self._projected_idxs] = original_primals[self._original_idxs] 214 return projected_x
|
/dports/graphics/sharpconstruct/sharpconstruct-0.11/src/ |
H A D | Editor.cc | 1017 double projected_x, projected_y, projected_z; in project_normals_() local 1027 &projected_x, &projected_y, &projected_z ); in project_normals_() 1028 Mesh::RightNormal() = Optimized::Normal3D( projected_x, projected_y, projected_z ); in project_normals_() 1036 &projected_x, &projected_y, &projected_z ); in project_normals_() 1037 Mesh::UpNormal() = Optimized::Normal3D( projected_x, projected_y, projected_z ); in project_normals_() 1045 &projected_x, &projected_y, &projected_z ); in project_normals_() 1046 Mesh::ZNormal() = Optimized::Normal3D( projected_x, projected_y, projected_z ); in project_normals_()
|
/dports/misc/openmvg/openMVG-2.0/src/openMVG/sfm/ |
H A D | sfm_data_BA_ceres_camera_functor.hpp | 711 const T projected_x = coord[0] * size - 0.5 + m_imageSize[0] / 2.0; in operator ()() local 714 out_residuals[0] = projected_x - m_pos_2dpoint[0]; in operator ()()
|
/dports/graphics/blender/blender-2.91.0/release/scripts/freestyle/modules/freestyle/ |
H A D | shaders.py | 829 s = svert.projected_x + svert.projected_y 831 svert.point = (svert.projected_x + nres, svert.projected_y + nres) 853 svert.point = (svert.projected_x + nres, svert.projected_y + nres)
|
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/ |
H A D | hudtarget.cpp | 2961 int projected_x, projected_y; in renderTriangle() local 2966 projected_x = fl2i(hostile_vertex.screen.xyw.x); in renderTriangle() 2969 unsize(&projected_x, &projected_y); in renderTriangle() 2971 mag_squared = (projected_x - position[0]) * (projected_x - position[0]) + in renderTriangle()
|
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/hud/ |
H A D | hudtarget.cpp | 3016 int projected_x, projected_y; in renderTriangle() local 3021 projected_x = fl2i(hostile_vertex.screen.xyw.x); in renderTriangle() 3024 unsize(&projected_x, &projected_y); in renderTriangle() 3026 mag_squared = (projected_x - position[0]) * (projected_x - position[0]) + in renderTriangle()
|
/dports/graphics/blender/blender-2.91.0/release/scripts/freestyle/modules/ |
H A D | parameter_editor.py | 866 projected = Vector((svert.projected_x, svert.projected_y))
|