Searched refs:projected_y (Results 1 – 8 of 8) sorted by relevance
/dports/cad/cura/Cura-58bae31/cura/Arranging/ |
H A D | Arrange.py | 216 projected_y = int((y - self._offset_y) / self._scale) 218 penalty_points = self.checkShape(projected_x, projected_y, shape_arr) 220 …return LocationSuggestion(x = projected_x, y = projected_y, penalty_points = penalty_points, prior…
|
/dports/graphics/sharpconstruct/sharpconstruct-0.11/src/ |
H A D | Editor.cc | 1017 double projected_x, projected_y, projected_z; in project_normals_() local 1027 &projected_x, &projected_y, &projected_z ); in project_normals_() 1028 Mesh::RightNormal() = Optimized::Normal3D( projected_x, projected_y, projected_z ); in project_normals_() 1036 &projected_x, &projected_y, &projected_z ); in project_normals_() 1037 Mesh::UpNormal() = Optimized::Normal3D( projected_x, projected_y, projected_z ); in project_normals_() 1045 &projected_x, &projected_y, &projected_z ); in project_normals_() 1046 Mesh::ZNormal() = Optimized::Normal3D( projected_x, projected_y, projected_z ); in project_normals_()
|
/dports/misc/openmvg/openMVG-2.0/src/openMVG/sfm/ |
H A D | sfm_data_BA_ceres_camera_functor.hpp | 712 const T projected_y = coord[1] * size - 0.5 + m_imageSize[1] / 2.0; in operator ()() local 715 out_residuals[1] = projected_y - m_pos_2dpoint[1]; in operator ()()
|
/dports/deskutils/gnome-photos/gnome-photos-40.0/src/ |
H A D | photos-utils.c | 786 gdouble projected_y; in photos_utils_eval_radial_line() local 790 projected_y = decision_slope * event_x + decision_intercept; in photos_utils_eval_radial_line() 792 return projected_y; in photos_utils_eval_radial_line()
|
/dports/graphics/blender/blender-2.91.0/release/scripts/freestyle/modules/freestyle/ |
H A D | shaders.py | 829 s = svert.projected_x + svert.projected_y 831 svert.point = (svert.projected_x + nres, svert.projected_y + nres) 853 svert.point = (svert.projected_x + nres, svert.projected_y + nres)
|
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/ |
H A D | hudtarget.cpp | 2961 int projected_x, projected_y; in renderTriangle() local 2967 projected_y = fl2i(hostile_vertex.screen.xyw.y); in renderTriangle() 2969 unsize(&projected_x, &projected_y); in renderTriangle() 2972 (projected_y - position[1]) * (projected_y - position[1]); in renderTriangle()
|
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/hud/ |
H A D | hudtarget.cpp | 3016 int projected_x, projected_y; in renderTriangle() local 3022 projected_y = fl2i(hostile_vertex.screen.xyw.y); in renderTriangle() 3024 unsize(&projected_x, &projected_y); in renderTriangle() 3027 (projected_y - position[1]) * (projected_y - position[1]); in renderTriangle()
|
/dports/graphics/blender/blender-2.91.0/release/scripts/freestyle/modules/ |
H A D | parameter_editor.py | 866 projected = Vector((svert.projected_x, svert.projected_y))
|