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Searched refs:property_editor (Results 1 – 25 of 241) sorted by relevance

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/dports/audio/gsequencer/gsequencer-3.10.4/ags/X/
H A Dags_property_editor.c110 gtk_box_set_homogeneous(property_editor, in ags_property_editor_init()
116 property_editor->flags = 0; in ags_property_editor_init()
119 gtk_box_pack_start(GTK_BOX(property_editor), in ags_property_editor_init()
120 GTK_WIDGET(property_editor->enabled), in ags_property_editor_init()
128 AgsPropertyEditor *property_editor; in ags_property_editor_connect() local
131 property_editor = AGS_PROPERTY_EDITOR(connectable); in ags_property_editor_connect()
146 AgsPropertyEditor *property_editor; in ags_property_editor_disconnect() local
157 g_object_disconnect(property_editor->enabled, in ags_property_editor_disconnect()
160 property_editor, in ags_property_editor_disconnect()
176 AgsPropertyEditor *property_editor; in ags_property_editor_new() local
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H A Dags_property_editor_callbacks.c24 AgsPropertyEditor *property_editor) in ags_property_editor_enable_callback() argument
27 property_editor->flags |= AGS_PROPERTY_EDITOR_ENABLED; in ags_property_editor_enable_callback()
29 property_editor->flags &= (~AGS_PROPERTY_EDITOR_ENABLED); in ags_property_editor_enable_callback()
H A Dags_property_listing_editor.h49 AgsPropertyEditor property_editor; member
56 AgsPropertyEditorClass property_editor; member
H A Dags_resize_editor.h48 AgsPropertyEditor property_editor; member
58 AgsPropertyEditorClass property_editor; member
H A Dags_property_collection_editor.h51 AgsPropertyEditor property_editor; member
67 AgsPropertyEditorClass property_editor; member
H A Dags_property_editor_callbacks.h37 AgsPropertyEditor *property_editor);
/dports/games/freeciv-nox11/freeciv-2.6.6/client/gui-gtk-2.0/
H A Deditprop.h23 struct property_editor;
25 void property_editor_clear(struct property_editor *pe);
26 void property_editor_load_tiles(struct property_editor *pe,
28 void property_editor_reload(struct property_editor *pe,
30 void property_editor_popup(struct property_editor *pe,
32 void property_editor_popdown(struct property_editor *pe);
33 void property_editor_handle_object_changed(struct property_editor *pe,
37 void property_editor_handle_object_created(struct property_editor *pe,
40 struct property_editor *editprop_get_property_editor(void);
/dports/games/freeciv/freeciv-2.6.6/client/gui-gtk-3.22/
H A Deditprop.h23 struct property_editor;
25 void property_editor_clear(struct property_editor *pe);
26 void property_editor_load_tiles(struct property_editor *pe,
28 void property_editor_reload(struct property_editor *pe,
30 void property_editor_popup(struct property_editor *pe,
32 void property_editor_popdown(struct property_editor *pe);
33 void property_editor_handle_object_changed(struct property_editor *pe,
37 void property_editor_handle_object_created(struct property_editor *pe,
40 struct property_editor *editprop_get_property_editor(void);
/dports/games/freeciv/freeciv-2.6.6/client/gui-gtk-3.0/
H A Deditprop.h23 struct property_editor;
25 void property_editor_clear(struct property_editor *pe);
26 void property_editor_load_tiles(struct property_editor *pe,
28 void property_editor_reload(struct property_editor *pe,
30 void property_editor_popup(struct property_editor *pe,
32 void property_editor_popdown(struct property_editor *pe);
33 void property_editor_handle_object_changed(struct property_editor *pe,
37 void property_editor_handle_object_created(struct property_editor *pe,
40 struct property_editor *editprop_get_property_editor(void);
/dports/games/freeciv-nox11/freeciv-2.6.6/client/gui-gtk-3.0/
H A Deditprop.h23 struct property_editor;
25 void property_editor_clear(struct property_editor *pe);
26 void property_editor_load_tiles(struct property_editor *pe,
28 void property_editor_reload(struct property_editor *pe,
30 void property_editor_popup(struct property_editor *pe,
32 void property_editor_popdown(struct property_editor *pe);
33 void property_editor_handle_object_changed(struct property_editor *pe,
37 void property_editor_handle_object_created(struct property_editor *pe,
40 struct property_editor *editprop_get_property_editor(void);
/dports/games/freeciv-nox11/freeciv-2.6.6/client/gui-gtk-3.22/
H A Deditprop.h23 struct property_editor;
25 void property_editor_clear(struct property_editor *pe);
26 void property_editor_load_tiles(struct property_editor *pe,
28 void property_editor_reload(struct property_editor *pe,
30 void property_editor_popup(struct property_editor *pe,
32 void property_editor_popdown(struct property_editor *pe);
33 void property_editor_handle_object_changed(struct property_editor *pe,
37 void property_editor_handle_object_created(struct property_editor *pe,
40 struct property_editor *editprop_get_property_editor(void);
/dports/games/freeciv/freeciv-2.6.6/client/gui-gtk-2.0/
H A Deditprop.h23 struct property_editor;
25 void property_editor_clear(struct property_editor *pe);
26 void property_editor_load_tiles(struct property_editor *pe,
28 void property_editor_reload(struct property_editor *pe,
30 void property_editor_popup(struct property_editor *pe,
32 void property_editor_popdown(struct property_editor *pe);
33 void property_editor_handle_object_changed(struct property_editor *pe,
37 void property_editor_handle_object_created(struct property_editor *pe,
40 struct property_editor *editprop_get_property_editor(void);
/dports/devel/glade/glade-3.22.1/gladeui/
H A Dglade-property-shell.c53 GladeEditorProperty *property_editor; member
297 if (priv->property_editor != eprop) in glade_property_shell_set_eprop()
299 if (priv->property_editor) in glade_property_shell_set_eprop()
306 gtk_widget_destroy (GTK_WIDGET (priv->property_editor)); in glade_property_shell_set_eprop()
309 priv->property_editor = eprop; in glade_property_shell_set_eprop()
311 if (priv->property_editor) in glade_property_shell_set_eprop()
379 priv->property_editor = NULL; in glade_property_shell_load()
402 if (priv->property_editor) in glade_property_shell_load()
405 else if (priv->property_editor) in glade_property_shell_load()
474 if (priv->property_editor) in glade_property_shell_set_custom_text()
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/dports/devel/godot2-tools/godot-2.1.6-stable/editor/
H A Dcall_dialog.cpp149 property_editor->edit(call_params); in _item_selected()
150 property_editor->update_tree(); in _item_selected()
229 property_editor->edit(NULL); in set_object()
274 property_editor = memnew(PropertyEditor); in CallDialog()
276 property_editor->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 15); in CallDialog()
277 property_editor->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 50); in CallDialog()
278 property_editor->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_RATIO, 0.55); in CallDialog()
279 property_editor->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, 90); in CallDialog()
280 property_editor->get_scene_tree()->set_hide_root(true); in CallDialog()
281 property_editor->hide_top_label(); in CallDialog()
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H A Dsettings_config_dialog.cpp54 String full_name = property_editor->get_full_item_path(p_name); in _settings_property_edited()
59 property_editor->get_property_editor()->update_tree(); in _settings_property_edited()
84 property_editor->edit(EditorSettings::get_singleton()); in popup_edit_settings()
85 property_editor->get_property_editor()->update_tree(); in popup_edit_settings()
100 property_editor->get_property_editor()->update_tree(); in _clear_search_box()
314 property_editor = memnew(SectionedPropertyEditor); in EditorSettingsDialog()
316 property_editor->get_property_editor()->set_use_filter(true); in EditorSettingsDialog()
317 property_editor->get_property_editor()->register_text_enter(search_box); in EditorSettingsDialog()
318 property_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL); in EditorSettingsDialog()
319 vbc->add_child(property_editor); in EditorSettingsDialog()
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H A Dinspector_dock.h43 PropertyEditor *property_editor;
/dports/devel/godot2/godot-2.1.6-stable/editor/
H A Dcall_dialog.cpp149 property_editor->edit(call_params); in _item_selected()
150 property_editor->update_tree(); in _item_selected()
229 property_editor->edit(NULL); in set_object()
274 property_editor = memnew(PropertyEditor); in CallDialog()
276 property_editor->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 15); in CallDialog()
277 property_editor->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 50); in CallDialog()
278 property_editor->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_RATIO, 0.55); in CallDialog()
279 property_editor->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, 90); in CallDialog()
280 property_editor->get_scene_tree()->set_hide_root(true); in CallDialog()
281 property_editor->hide_top_label(); in CallDialog()
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H A Dsettings_config_dialog.cpp54 String full_name = property_editor->get_full_item_path(p_name); in _settings_property_edited()
59 property_editor->get_property_editor()->update_tree(); in _settings_property_edited()
84 property_editor->edit(EditorSettings::get_singleton()); in popup_edit_settings()
85 property_editor->get_property_editor()->update_tree(); in popup_edit_settings()
100 property_editor->get_property_editor()->update_tree(); in _clear_search_box()
314 property_editor = memnew(SectionedPropertyEditor); in EditorSettingsDialog()
316 property_editor->get_property_editor()->set_use_filter(true); in EditorSettingsDialog()
317 property_editor->get_property_editor()->register_text_enter(search_box); in EditorSettingsDialog()
318 property_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL); in EditorSettingsDialog()
319 vbc->add_child(property_editor); in EditorSettingsDialog()
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H A Dinspector_dock.h43 PropertyEditor *property_editor;
/dports/devel/godot2/godot-2.1.6-stable/editor/plugins/
H A Ditem_list_editor_plugin.cpp254 property_editor->edit(NULL); in edit()
262 property_editor->edit(item_plugins[i]); in edit()
275 property_editor->edit(NULL); in edit()
331 property_editor = memnew(PropertyEditor); in ItemListEditor()
332 property_editor->hide_top_label(); in ItemListEditor()
333 property_editor->set_subsection_selectable(true); in ItemListEditor()
334 vbc->add_child(property_editor); in ItemListEditor()
335 property_editor->set_v_size_flags(SIZE_EXPAND_FILL); in ItemListEditor()
337 tree = property_editor->get_scene_tree(); in ItemListEditor()
H A Danimation_tree_editor_plugin.cpp208 Ref<Animation> anim = property_editor->get_variant().operator RefPtr(); in _edit_dialog_animation_changed()
216 …get_tree()->get_root()->get_child(0)->call("_resource_selected", property_editor->get_variant().op… in _edit_dialog_edit_animation()
301 property_editor->set_pos(popup_pos); in _popup_edit_dialog()
302 property_editor->popup(); in _popup_edit_dialog()
732property_editor->edit(NULL,ph.name,ph.type,anim_tree->node_get_param(p_node),ph.hint,ph.hint_strin…
736 property_editor->set_pos(popup_pos);
738 property_editor->popup();
1342 property_editor = memnew(CustomPropertyEditor); in AnimationTreeEditor()
1343 add_child(property_editor); in AnimationTreeEditor()
1344 property_editor->connect("variant_changed", this, "_edit_dialog_animation_changed"); in AnimationTreeEditor()
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/dports/devel/godot2-tools/godot-2.1.6-stable/editor/plugins/
H A Ditem_list_editor_plugin.cpp254 property_editor->edit(NULL); in edit()
262 property_editor->edit(item_plugins[i]); in edit()
275 property_editor->edit(NULL); in edit()
331 property_editor = memnew(PropertyEditor); in ItemListEditor()
332 property_editor->hide_top_label(); in ItemListEditor()
333 property_editor->set_subsection_selectable(true); in ItemListEditor()
334 vbc->add_child(property_editor); in ItemListEditor()
335 property_editor->set_v_size_flags(SIZE_EXPAND_FILL); in ItemListEditor()
337 tree = property_editor->get_scene_tree(); in ItemListEditor()
H A Danimation_tree_editor_plugin.cpp208 Ref<Animation> anim = property_editor->get_variant().operator RefPtr(); in _edit_dialog_animation_changed()
216 …get_tree()->get_root()->get_child(0)->call("_resource_selected", property_editor->get_variant().op… in _edit_dialog_edit_animation()
301 property_editor->set_pos(popup_pos); in _popup_edit_dialog()
302 property_editor->popup(); in _popup_edit_dialog()
732property_editor->edit(NULL,ph.name,ph.type,anim_tree->node_get_param(p_node),ph.hint,ph.hint_strin…
736 property_editor->set_pos(popup_pos);
738 property_editor->popup();
1342 property_editor = memnew(CustomPropertyEditor); in AnimationTreeEditor()
1343 add_child(property_editor); in AnimationTreeEditor()
1344 property_editor->connect("variant_changed", this, "_edit_dialog_animation_changed"); in AnimationTreeEditor()
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/dports/devel/godot-tools/godot-3.2.3-stable/editor/plugins/
H A Ditem_list_editor_plugin.cpp288 String current_selected = (String)property_editor->get_selected_path(); in _delete_pressed()
314 property_editor->edit(NULL); in edit()
322 property_editor->edit(item_plugins[i]); in edit()
332 property_editor->edit(NULL); in edit()
388 property_editor = memnew(EditorInspector); in ItemListEditor()
389 vbc->add_child(property_editor); in ItemListEditor()
390 property_editor->set_v_size_flags(SIZE_EXPAND_FILL); in ItemListEditor()
/dports/devel/godot/godot-3.2.3-stable/editor/plugins/
H A Ditem_list_editor_plugin.cpp288 String current_selected = (String)property_editor->get_selected_path(); in _delete_pressed()
314 property_editor->edit(NULL); in edit()
322 property_editor->edit(item_plugins[i]); in edit()
332 property_editor->edit(NULL); in edit()
388 property_editor = memnew(EditorInspector); in ItemListEditor()
389 vbc->add_child(property_editor); in ItemListEditor()
390 property_editor->set_v_size_flags(SIZE_EXPAND_FILL); in ItemListEditor()

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