/dports/audio/gsequencer/gsequencer-3.10.4/ags/X/ |
H A D | ags_property_editor.c | 110 gtk_box_set_homogeneous(property_editor, in ags_property_editor_init() 116 property_editor->flags = 0; in ags_property_editor_init() 119 gtk_box_pack_start(GTK_BOX(property_editor), in ags_property_editor_init() 120 GTK_WIDGET(property_editor->enabled), in ags_property_editor_init() 128 AgsPropertyEditor *property_editor; in ags_property_editor_connect() local 131 property_editor = AGS_PROPERTY_EDITOR(connectable); in ags_property_editor_connect() 146 AgsPropertyEditor *property_editor; in ags_property_editor_disconnect() local 157 g_object_disconnect(property_editor->enabled, in ags_property_editor_disconnect() 160 property_editor, in ags_property_editor_disconnect() 176 AgsPropertyEditor *property_editor; in ags_property_editor_new() local [all …]
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H A D | ags_property_editor_callbacks.c | 24 AgsPropertyEditor *property_editor) in ags_property_editor_enable_callback() argument 27 property_editor->flags |= AGS_PROPERTY_EDITOR_ENABLED; in ags_property_editor_enable_callback() 29 property_editor->flags &= (~AGS_PROPERTY_EDITOR_ENABLED); in ags_property_editor_enable_callback()
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H A D | ags_property_listing_editor.h | 49 AgsPropertyEditor property_editor; member 56 AgsPropertyEditorClass property_editor; member
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H A D | ags_resize_editor.h | 48 AgsPropertyEditor property_editor; member 58 AgsPropertyEditorClass property_editor; member
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H A D | ags_property_collection_editor.h | 51 AgsPropertyEditor property_editor; member 67 AgsPropertyEditorClass property_editor; member
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H A D | ags_property_editor_callbacks.h | 37 AgsPropertyEditor *property_editor);
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/dports/games/freeciv-nox11/freeciv-2.6.6/client/gui-gtk-2.0/ |
H A D | editprop.h | 23 struct property_editor; 25 void property_editor_clear(struct property_editor *pe); 26 void property_editor_load_tiles(struct property_editor *pe, 28 void property_editor_reload(struct property_editor *pe, 30 void property_editor_popup(struct property_editor *pe, 32 void property_editor_popdown(struct property_editor *pe); 33 void property_editor_handle_object_changed(struct property_editor *pe, 37 void property_editor_handle_object_created(struct property_editor *pe, 40 struct property_editor *editprop_get_property_editor(void);
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/dports/games/freeciv/freeciv-2.6.6/client/gui-gtk-3.22/ |
H A D | editprop.h | 23 struct property_editor; 25 void property_editor_clear(struct property_editor *pe); 26 void property_editor_load_tiles(struct property_editor *pe, 28 void property_editor_reload(struct property_editor *pe, 30 void property_editor_popup(struct property_editor *pe, 32 void property_editor_popdown(struct property_editor *pe); 33 void property_editor_handle_object_changed(struct property_editor *pe, 37 void property_editor_handle_object_created(struct property_editor *pe, 40 struct property_editor *editprop_get_property_editor(void);
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/dports/games/freeciv/freeciv-2.6.6/client/gui-gtk-3.0/ |
H A D | editprop.h | 23 struct property_editor; 25 void property_editor_clear(struct property_editor *pe); 26 void property_editor_load_tiles(struct property_editor *pe, 28 void property_editor_reload(struct property_editor *pe, 30 void property_editor_popup(struct property_editor *pe, 32 void property_editor_popdown(struct property_editor *pe); 33 void property_editor_handle_object_changed(struct property_editor *pe, 37 void property_editor_handle_object_created(struct property_editor *pe, 40 struct property_editor *editprop_get_property_editor(void);
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/dports/games/freeciv-nox11/freeciv-2.6.6/client/gui-gtk-3.0/ |
H A D | editprop.h | 23 struct property_editor; 25 void property_editor_clear(struct property_editor *pe); 26 void property_editor_load_tiles(struct property_editor *pe, 28 void property_editor_reload(struct property_editor *pe, 30 void property_editor_popup(struct property_editor *pe, 32 void property_editor_popdown(struct property_editor *pe); 33 void property_editor_handle_object_changed(struct property_editor *pe, 37 void property_editor_handle_object_created(struct property_editor *pe, 40 struct property_editor *editprop_get_property_editor(void);
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/dports/games/freeciv-nox11/freeciv-2.6.6/client/gui-gtk-3.22/ |
H A D | editprop.h | 23 struct property_editor; 25 void property_editor_clear(struct property_editor *pe); 26 void property_editor_load_tiles(struct property_editor *pe, 28 void property_editor_reload(struct property_editor *pe, 30 void property_editor_popup(struct property_editor *pe, 32 void property_editor_popdown(struct property_editor *pe); 33 void property_editor_handle_object_changed(struct property_editor *pe, 37 void property_editor_handle_object_created(struct property_editor *pe, 40 struct property_editor *editprop_get_property_editor(void);
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/dports/games/freeciv/freeciv-2.6.6/client/gui-gtk-2.0/ |
H A D | editprop.h | 23 struct property_editor; 25 void property_editor_clear(struct property_editor *pe); 26 void property_editor_load_tiles(struct property_editor *pe, 28 void property_editor_reload(struct property_editor *pe, 30 void property_editor_popup(struct property_editor *pe, 32 void property_editor_popdown(struct property_editor *pe); 33 void property_editor_handle_object_changed(struct property_editor *pe, 37 void property_editor_handle_object_created(struct property_editor *pe, 40 struct property_editor *editprop_get_property_editor(void);
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/dports/devel/glade/glade-3.22.1/gladeui/ |
H A D | glade-property-shell.c | 53 GladeEditorProperty *property_editor; member 297 if (priv->property_editor != eprop) in glade_property_shell_set_eprop() 299 if (priv->property_editor) in glade_property_shell_set_eprop() 306 gtk_widget_destroy (GTK_WIDGET (priv->property_editor)); in glade_property_shell_set_eprop() 309 priv->property_editor = eprop; in glade_property_shell_set_eprop() 311 if (priv->property_editor) in glade_property_shell_set_eprop() 379 priv->property_editor = NULL; in glade_property_shell_load() 402 if (priv->property_editor) in glade_property_shell_load() 405 else if (priv->property_editor) in glade_property_shell_load() 474 if (priv->property_editor) in glade_property_shell_set_custom_text() [all …]
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/dports/devel/godot2-tools/godot-2.1.6-stable/editor/ |
H A D | call_dialog.cpp | 149 property_editor->edit(call_params); in _item_selected() 150 property_editor->update_tree(); in _item_selected() 229 property_editor->edit(NULL); in set_object() 274 property_editor = memnew(PropertyEditor); in CallDialog() 276 property_editor->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 15); in CallDialog() 277 property_editor->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 50); in CallDialog() 278 property_editor->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_RATIO, 0.55); in CallDialog() 279 property_editor->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, 90); in CallDialog() 280 property_editor->get_scene_tree()->set_hide_root(true); in CallDialog() 281 property_editor->hide_top_label(); in CallDialog() [all …]
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H A D | settings_config_dialog.cpp | 54 String full_name = property_editor->get_full_item_path(p_name); in _settings_property_edited() 59 property_editor->get_property_editor()->update_tree(); in _settings_property_edited() 84 property_editor->edit(EditorSettings::get_singleton()); in popup_edit_settings() 85 property_editor->get_property_editor()->update_tree(); in popup_edit_settings() 100 property_editor->get_property_editor()->update_tree(); in _clear_search_box() 314 property_editor = memnew(SectionedPropertyEditor); in EditorSettingsDialog() 316 property_editor->get_property_editor()->set_use_filter(true); in EditorSettingsDialog() 317 property_editor->get_property_editor()->register_text_enter(search_box); in EditorSettingsDialog() 318 property_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL); in EditorSettingsDialog() 319 vbc->add_child(property_editor); in EditorSettingsDialog() [all …]
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H A D | inspector_dock.h | 43 PropertyEditor *property_editor;
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/dports/devel/godot2/godot-2.1.6-stable/editor/ |
H A D | call_dialog.cpp | 149 property_editor->edit(call_params); in _item_selected() 150 property_editor->update_tree(); in _item_selected() 229 property_editor->edit(NULL); in set_object() 274 property_editor = memnew(PropertyEditor); in CallDialog() 276 property_editor->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 15); in CallDialog() 277 property_editor->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 50); in CallDialog() 278 property_editor->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_RATIO, 0.55); in CallDialog() 279 property_editor->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, 90); in CallDialog() 280 property_editor->get_scene_tree()->set_hide_root(true); in CallDialog() 281 property_editor->hide_top_label(); in CallDialog() [all …]
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H A D | settings_config_dialog.cpp | 54 String full_name = property_editor->get_full_item_path(p_name); in _settings_property_edited() 59 property_editor->get_property_editor()->update_tree(); in _settings_property_edited() 84 property_editor->edit(EditorSettings::get_singleton()); in popup_edit_settings() 85 property_editor->get_property_editor()->update_tree(); in popup_edit_settings() 100 property_editor->get_property_editor()->update_tree(); in _clear_search_box() 314 property_editor = memnew(SectionedPropertyEditor); in EditorSettingsDialog() 316 property_editor->get_property_editor()->set_use_filter(true); in EditorSettingsDialog() 317 property_editor->get_property_editor()->register_text_enter(search_box); in EditorSettingsDialog() 318 property_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL); in EditorSettingsDialog() 319 vbc->add_child(property_editor); in EditorSettingsDialog() [all …]
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H A D | inspector_dock.h | 43 PropertyEditor *property_editor;
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/dports/devel/godot2/godot-2.1.6-stable/editor/plugins/ |
H A D | item_list_editor_plugin.cpp | 254 property_editor->edit(NULL); in edit() 262 property_editor->edit(item_plugins[i]); in edit() 275 property_editor->edit(NULL); in edit() 331 property_editor = memnew(PropertyEditor); in ItemListEditor() 332 property_editor->hide_top_label(); in ItemListEditor() 333 property_editor->set_subsection_selectable(true); in ItemListEditor() 334 vbc->add_child(property_editor); in ItemListEditor() 335 property_editor->set_v_size_flags(SIZE_EXPAND_FILL); in ItemListEditor() 337 tree = property_editor->get_scene_tree(); in ItemListEditor()
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H A D | animation_tree_editor_plugin.cpp | 208 Ref<Animation> anim = property_editor->get_variant().operator RefPtr(); in _edit_dialog_animation_changed() 216 …get_tree()->get_root()->get_child(0)->call("_resource_selected", property_editor->get_variant().op… in _edit_dialog_edit_animation() 301 property_editor->set_pos(popup_pos); in _popup_edit_dialog() 302 property_editor->popup(); in _popup_edit_dialog() 732 …property_editor->edit(NULL,ph.name,ph.type,anim_tree->node_get_param(p_node),ph.hint,ph.hint_strin… 736 property_editor->set_pos(popup_pos); 738 property_editor->popup(); 1342 property_editor = memnew(CustomPropertyEditor); in AnimationTreeEditor() 1343 add_child(property_editor); in AnimationTreeEditor() 1344 property_editor->connect("variant_changed", this, "_edit_dialog_animation_changed"); in AnimationTreeEditor() [all …]
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/dports/devel/godot2-tools/godot-2.1.6-stable/editor/plugins/ |
H A D | item_list_editor_plugin.cpp | 254 property_editor->edit(NULL); in edit() 262 property_editor->edit(item_plugins[i]); in edit() 275 property_editor->edit(NULL); in edit() 331 property_editor = memnew(PropertyEditor); in ItemListEditor() 332 property_editor->hide_top_label(); in ItemListEditor() 333 property_editor->set_subsection_selectable(true); in ItemListEditor() 334 vbc->add_child(property_editor); in ItemListEditor() 335 property_editor->set_v_size_flags(SIZE_EXPAND_FILL); in ItemListEditor() 337 tree = property_editor->get_scene_tree(); in ItemListEditor()
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H A D | animation_tree_editor_plugin.cpp | 208 Ref<Animation> anim = property_editor->get_variant().operator RefPtr(); in _edit_dialog_animation_changed() 216 …get_tree()->get_root()->get_child(0)->call("_resource_selected", property_editor->get_variant().op… in _edit_dialog_edit_animation() 301 property_editor->set_pos(popup_pos); in _popup_edit_dialog() 302 property_editor->popup(); in _popup_edit_dialog() 732 …property_editor->edit(NULL,ph.name,ph.type,anim_tree->node_get_param(p_node),ph.hint,ph.hint_strin… 736 property_editor->set_pos(popup_pos); 738 property_editor->popup(); 1342 property_editor = memnew(CustomPropertyEditor); in AnimationTreeEditor() 1343 add_child(property_editor); in AnimationTreeEditor() 1344 property_editor->connect("variant_changed", this, "_edit_dialog_animation_changed"); in AnimationTreeEditor() [all …]
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/dports/devel/godot-tools/godot-3.2.3-stable/editor/plugins/ |
H A D | item_list_editor_plugin.cpp | 288 String current_selected = (String)property_editor->get_selected_path(); in _delete_pressed() 314 property_editor->edit(NULL); in edit() 322 property_editor->edit(item_plugins[i]); in edit() 332 property_editor->edit(NULL); in edit() 388 property_editor = memnew(EditorInspector); in ItemListEditor() 389 vbc->add_child(property_editor); in ItemListEditor() 390 property_editor->set_v_size_flags(SIZE_EXPAND_FILL); in ItemListEditor()
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/dports/devel/godot/godot-3.2.3-stable/editor/plugins/ |
H A D | item_list_editor_plugin.cpp | 288 String current_selected = (String)property_editor->get_selected_path(); in _delete_pressed() 314 property_editor->edit(NULL); in edit() 322 property_editor->edit(item_plugins[i]); in edit() 332 property_editor->edit(NULL); in edit() 388 property_editor = memnew(EditorInspector); in ItemListEditor() 389 vbc->add_child(property_editor); in ItemListEditor() 390 property_editor->set_v_size_flags(SIZE_EXPAND_FILL); in ItemListEditor()
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