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Searched refs:proxyB (Results 1 – 25 of 132) sorted by relevance

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/dports/misc/box2d/box2d-2.4.1/src/collision/
H A Db2_distance.cpp123 b2Vec2 wBLocal = proxyB->GetVertex(v->indexB); in ReadCache()
150 b2Vec2 wBLocal = proxyB->GetVertex(0); in ReadCache()
461 const b2DistanceProxy* proxyB = &input->proxyB; in b2Distance() local
533 vertex->indexB = proxyB->GetSupport(b2MulT(transformB.q, d)); in b2Distance()
576 float rB = proxyB->m_radius; in b2Distance()
611 const b2DistanceProxy* proxyB = &input->proxyB; in b2ShapeCast() local
614 float radiusB = b2Max(proxyB->m_radius, b2_polygonRadius); in b2ShapeCast()
634 int32 indexB = proxyB->GetSupport(b2MulT(xfB.q, r)); in b2ShapeCast()
635 b2Vec2 wB = b2Mul(xfB, proxyB->GetVertex(indexB)); in b2ShapeCast()
654 indexB = proxyB->GetSupport(b2MulT(xfB.q, v)); in b2ShapeCast()
[all …]
H A Db2_time_of_impact.cpp50 const b2DistanceProxy* proxyB, const b2Sweep& sweepB, in Initialize()
54 m_proxyB = proxyB; in Initialize()
80 b2Vec2 localPointB1 = proxyB->GetVertex(cache->indexB[0]); in Initialize()
81 b2Vec2 localPointB2 = proxyB->GetVertex(cache->indexB[1]); in Initialize()
268 const b2DistanceProxy* proxyB = &input->proxyB; in b2TimeOfImpact() local
280 float totalRadius = proxyA->m_radius + proxyB->m_radius; in b2TimeOfImpact()
294 distanceInput.proxyB = input->proxyB; in b2TimeOfImpact()
331 fcn.Initialize(&cache, proxyA, sweepA, proxyB, sweepB, t1); in b2TimeOfImpact()
/dports/devel/juce/JUCE-f37e9a1/modules/juce_box2d/box2d/Collision/
H A Db2TimeOfImpact.cpp44 const b2DistanceProxy* proxyB, const b2Sweep& sweepB, in Initialize()
48 m_proxyB = proxyB; in Initialize()
74 b2Vec2 localPointB1 = proxyB->GetVertex(cache->indexB[0]); in Initialize()
75 b2Vec2 localPointB2 = proxyB->GetVertex(cache->indexB[1]); in Initialize()
258 const b2DistanceProxy* proxyB = &input->proxyB; in b2TimeOfImpact() local
270 float32 totalRadius = proxyA->m_radius + proxyB->m_radius; in b2TimeOfImpact()
284 distanceInput.proxyB = input->proxyB; in b2TimeOfImpact()
321 fcn.Initialize(&cache, proxyA, sweepA, proxyB, sweepB, t1); in b2TimeOfImpact()
H A Db2Distance.cpp100 const b2DistanceProxy* proxyB, const b2Transform& transformB) in ReadCache()
113 b2Vec2 wBLocal = proxyB->GetVertex(v->indexB); in ReadCache()
140 b2Vec2 wBLocal = proxyB->GetVertex(0); in ReadCache()
450 const b2DistanceProxy* proxyB = &input->proxyB; in b2Distance() local
457 simplex.ReadCache(cache, proxyA, transformA, proxyB, transformB); in b2Distance()
538 vertex->indexB = proxyB->GetSupport(b2MulT(transformB.q, d)); in b2Distance()
539 vertex->wB = b2Mul(transformB, proxyB->GetVertex(vertex->indexB)); in b2Distance()
581 float32 rB = proxyB->m_radius; in b2Distance()
/dports/games/kolf/kolf-21.12.3/external/Box2D/Collision/
H A Db2TimeOfImpact.cpp43 const b2DistanceProxy* proxyB, const b2Sweep& sweepB, in Initialize()
47 m_proxyB = proxyB; in Initialize()
73 b2Vec2 localPointB1 = proxyB->GetVertex(cache->indexB[0]); in Initialize()
74 b2Vec2 localPointB2 = proxyB->GetVertex(cache->indexB[1]); in Initialize()
264 const b2DistanceProxy* proxyB = &input->proxyB; in b2TimeOfImpact() local
276 qreal totalRadius = proxyA->m_radius + proxyB->m_radius; in b2TimeOfImpact()
290 distanceInput.proxyB = input->proxyB; in b2TimeOfImpact()
327 fcn.Initialize(&cache, proxyA, sweepA, proxyB, sweepB, t1); in b2TimeOfImpact()
H A Db2Distance.cpp100 const b2DistanceProxy* proxyB, const b2Transform& transformB) in ReadCache()
113 b2Vec2 wBLocal = proxyB->GetVertex(v->indexB); in ReadCache()
140 b2Vec2 wBLocal = proxyB->GetVertex(0); in ReadCache()
450 const b2DistanceProxy* proxyB = &input->proxyB; in b2Distance() local
457 simplex.ReadCache(cache, proxyA, transformA, proxyB, transformB); in b2Distance()
538 vertex->indexB = proxyB->GetSupport(b2MulT(transformB.R, d)); in b2Distance()
539 vertex->wB = b2Mul(transformB, proxyB->GetVertex(vertex->indexB)); in b2Distance()
581 qreal rB = proxyB->m_radius; in b2Distance()
/dports/devel/love08/love-0.8.0/src/libraries/Box2D/Collision/
H A Db2TimeOfImpact.cpp44 const b2DistanceProxy* proxyB, const b2Sweep& sweepB, in Initialize()
48 m_proxyB = proxyB; in Initialize()
74 b2Vec2 localPointB1 = proxyB->GetVertex(cache->indexB[0]); in Initialize()
75 b2Vec2 localPointB2 = proxyB->GetVertex(cache->indexB[1]); in Initialize()
265 const b2DistanceProxy* proxyB = &input->proxyB; in b2TimeOfImpact() local
277 float32 totalRadius = proxyA->m_radius + proxyB->m_radius; in b2TimeOfImpact()
291 distanceInput.proxyB = input->proxyB; in b2TimeOfImpact()
328 fcn.Initialize(&cache, proxyA, sweepA, proxyB, sweepB, t1); in b2TimeOfImpact()
H A Db2Distance.cpp100 const b2DistanceProxy* proxyB, const b2Transform& transformB) in ReadCache()
113 b2Vec2 wBLocal = proxyB->GetVertex(v->indexB); in ReadCache()
140 b2Vec2 wBLocal = proxyB->GetVertex(0); in ReadCache()
450 const b2DistanceProxy* proxyB = &input->proxyB; in b2Distance() local
457 simplex.ReadCache(cache, proxyA, transformA, proxyB, transformB); in b2Distance()
538 vertex->indexB = proxyB->GetSupport(b2MulT(transformB.q, d)); in b2Distance()
539 vertex->wB = b2Mul(transformB, proxyB->GetVertex(vertex->indexB)); in b2Distance()
581 float32 rB = proxyB->m_radius; in b2Distance()
/dports/devel/love/love-11.3/src/libraries/Box2D/Collision/
H A Db2TimeOfImpact.cpp46 const b2DistanceProxy* proxyB, const b2Sweep& sweepB, in Initialize()
50 m_proxyB = proxyB; in Initialize()
76 b2Vec2 localPointB1 = proxyB->GetVertex(cache->indexB[0]); in Initialize()
77 b2Vec2 localPointB2 = proxyB->GetVertex(cache->indexB[1]); in Initialize()
264 const b2DistanceProxy* proxyB = &input->proxyB; in b2TimeOfImpact() local
276 float32 totalRadius = proxyA->m_radius + proxyB->m_radius; in b2TimeOfImpact()
290 distanceInput.proxyB = input->proxyB; in b2TimeOfImpact()
327 fcn.Initialize(&cache, proxyA, sweepA, proxyB, sweepB, t1); in b2TimeOfImpact()
H A Db2Distance.cpp100 const b2DistanceProxy* proxyB, const b2Transform& transformB) in ReadCache()
113 b2Vec2 wBLocal = proxyB->GetVertex(v->indexB); in ReadCache()
140 b2Vec2 wBLocal = proxyB->GetVertex(0); in ReadCache()
451 const b2DistanceProxy* proxyB = &input->proxyB; in b2Distance() local
458 simplex.ReadCache(cache, proxyA, transformA, proxyB, transformB); in b2Distance()
538 vertex->indexB = proxyB->GetSupport(b2MulT(transformB.q, d)); in b2Distance()
539 vertex->wB = b2Mul(transformB, proxyB->GetVertex(vertex->indexB)); in b2Distance()
581 float32 rB = proxyB->m_radius; in b2Distance()
/dports/devel/love10/love-0.10.2/src/libraries/Box2D/Collision/
H A Db2TimeOfImpact.cpp46 const b2DistanceProxy* proxyB, const b2Sweep& sweepB, in Initialize()
50 m_proxyB = proxyB; in Initialize()
76 b2Vec2 localPointB1 = proxyB->GetVertex(cache->indexB[0]); in Initialize()
77 b2Vec2 localPointB2 = proxyB->GetVertex(cache->indexB[1]); in Initialize()
264 const b2DistanceProxy* proxyB = &input->proxyB; in b2TimeOfImpact() local
276 float32 totalRadius = proxyA->m_radius + proxyB->m_radius; in b2TimeOfImpact()
290 distanceInput.proxyB = input->proxyB; in b2TimeOfImpact()
327 fcn.Initialize(&cache, proxyA, sweepA, proxyB, sweepB, t1); in b2TimeOfImpact()
H A Db2Distance.cpp100 const b2DistanceProxy* proxyB, const b2Transform& transformB) in ReadCache()
113 b2Vec2 wBLocal = proxyB->GetVertex(v->indexB); in ReadCache()
140 b2Vec2 wBLocal = proxyB->GetVertex(0); in ReadCache()
451 const b2DistanceProxy* proxyB = &input->proxyB; in b2Distance() local
458 simplex.ReadCache(cache, proxyA, transformA, proxyB, transformB); in b2Distance()
538 vertex->indexB = proxyB->GetSupport(b2MulT(transformB.q, d)); in b2Distance()
539 vertex->wB = b2Mul(transformB, proxyB->GetVertex(vertex->indexB)); in b2Distance()
581 float32 rB = proxyB->m_radius; in b2Distance()
/dports/devel/upp/upp/uppsrc/plugin/box2d/
H A Db2TimeOfImpact.cpp45 const b2DistanceProxy* proxyB, const b2Sweep& sweepB) in Initialize()
48 m_proxyB = proxyB; in Initialize()
74 b2Vec2 localPointB1 = proxyB->GetVertex(cache->indexB[0]); in Initialize()
75 b2Vec2 localPointB2 = proxyB->GetVertex(cache->indexB[1]); in Initialize()
265 const b2DistanceProxy* proxyB = &input->proxyB; in b2TimeOfImpact() local
277 float32 totalRadius = proxyA->m_radius + proxyB->m_radius; in b2TimeOfImpact()
291 distanceInput.proxyB = input->proxyB; in b2TimeOfImpact()
328 fcn.Initialize(&cache, proxyA, sweepA, proxyB, sweepB); in b2TimeOfImpact()
H A Db2Distance.cpp68 const b2DistanceProxy* proxyB, const b2Transform& transformB) in ReadCache()
81 b2Vec2 wBLocal = proxyB->GetVertex(v->indexB); in ReadCache()
108 b2Vec2 wBLocal = proxyB->GetVertex(0); in ReadCache()
418 const b2DistanceProxy* proxyB = &input->proxyB; in b2Distance() local
425 simplex.ReadCache(cache, proxyA, transformA, proxyB, transformB); in b2Distance()
506 vertex->indexB = proxyB->GetSupport(b2MulT(transformB.R, d)); in b2Distance()
507 vertex->wB = b2Mul(transformB, proxyB->GetVertex(vertex->indexB)); in b2Distance()
549 float32 rB = proxyB->m_radius; in b2Distance()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Box2D/Box2D/Collision/
H A Db2TimeOfImpact.cpp46 const b2DistanceProxy* proxyB, const b2Sweep& sweepB, in Initialize()
50 m_proxyB = proxyB; in Initialize()
76 b2Vec2 localPointB1 = proxyB->GetVertex(cache->indexB[0]); in Initialize()
77 b2Vec2 localPointB2 = proxyB->GetVertex(cache->indexB[1]); in Initialize()
264 const b2DistanceProxy* proxyB = &input->proxyB; in b2TimeOfImpact() local
276 float32 totalRadius = proxyA->m_radius + proxyB->m_radius; in b2TimeOfImpact()
290 distanceInput.proxyB = input->proxyB; in b2TimeOfImpact()
327 fcn.Initialize(&cache, proxyA, sweepA, proxyB, sweepB, t1); in b2TimeOfImpact()
H A Db2Distance.cpp100 const b2DistanceProxy* proxyB, const b2Transform& transformB) in ReadCache()
113 b2Vec2 wBLocal = proxyB->GetVertex(v->indexB); in ReadCache()
140 b2Vec2 wBLocal = proxyB->GetVertex(0); in ReadCache()
451 const b2DistanceProxy* proxyB = &input->proxyB; in b2Distance() local
458 simplex.ReadCache(cache, proxyA, transformA, proxyB, transformB); in b2Distance()
537 vertex->indexB = proxyB->GetSupport(b2MulT(transformB.q, d)); in b2Distance()
538 vertex->wB = b2Mul(transformB, proxyB->GetVertex(vertex->indexB)); in b2Distance()
580 float32 rB = proxyB->m_radius; in b2Distance()
/dports/graphics/py-box2d-py/box2d-py-2.3.8/Box2D/Collision/
H A Db2TimeOfImpact.cpp47 const b2DistanceProxy* proxyB, const b2Sweep& sweepB, in Initialize()
51 m_proxyB = proxyB; in Initialize()
77 b2Vec2 localPointB1 = proxyB->GetVertex(cache->indexB[0]); in Initialize()
78 b2Vec2 localPointB2 = proxyB->GetVertex(cache->indexB[1]); in Initialize()
265 const b2DistanceProxy* proxyB = &input->proxyB; in b2TimeOfImpact() local
277 float32 totalRadius = proxyA->m_radius + proxyB->m_radius; in b2TimeOfImpact()
291 distanceInput.proxyB = input->proxyB; in b2TimeOfImpact()
328 fcn.Initialize(&cache, proxyA, sweepA, proxyB, sweepB, t1); in b2TimeOfImpact()
H A Db2Distance.cpp100 const b2DistanceProxy* proxyB, const b2Transform& transformB) in ReadCache()
113 b2Vec2 wBLocal = proxyB->GetVertex(v->indexB); in ReadCache()
140 b2Vec2 wBLocal = proxyB->GetVertex(0); in ReadCache()
451 const b2DistanceProxy* proxyB = &input->proxyB; in b2Distance() local
458 simplex.ReadCache(cache, proxyA, transformA, proxyB, transformB); in b2Distance()
538 vertex->indexB = proxyB->GetSupport(b2MulT(transformB.q, d)); in b2Distance()
539 vertex->wB = b2Mul(transformB, proxyB->GetVertex(vertex->indexB)); in b2Distance()
581 float32 rB = proxyB->m_radius; in b2Distance()
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/Box2D/Collision/
H A Db2TimeOfImpact.cpp46 const b2DistanceProxy* proxyB, const b2Sweep& sweepB, in Initialize()
50 m_proxyB = proxyB; in Initialize()
76 b2Vec2 localPointB1 = proxyB->GetVertex(cache->indexB[0]); in Initialize()
77 b2Vec2 localPointB2 = proxyB->GetVertex(cache->indexB[1]); in Initialize()
264 const b2DistanceProxy* proxyB = &input->proxyB; in b2TimeOfImpact() local
276 float32 totalRadius = proxyA->m_radius + proxyB->m_radius; in b2TimeOfImpact()
290 distanceInput.proxyB = input->proxyB; in b2TimeOfImpact()
327 fcn.Initialize(&cache, proxyA, sweepA, proxyB, sweepB, t1); in b2TimeOfImpact()
H A Db2Distance.cpp100 const b2DistanceProxy* proxyB, const b2Transform& transformB) in ReadCache()
113 b2Vec2 wBLocal = proxyB->GetVertex(v->indexB); in ReadCache()
140 b2Vec2 wBLocal = proxyB->GetVertex(0); in ReadCache()
451 const b2DistanceProxy* proxyB = &input->proxyB; in b2Distance() local
458 simplex.ReadCache(cache, proxyA, transformA, proxyB, transformB); in b2Distance()
537 vertex->indexB = proxyB->GetSupport(b2MulT(transformB.q, d)); in b2Distance()
538 vertex->wB = b2Mul(transformB, proxyB->GetVertex(vertex->indexB)); in b2Distance()
580 float32 rB = proxyB->m_radius; in b2Distance()
/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/Box2D/Collision/
H A Db2TimeOfImpact.cpp46 const b2DistanceProxy* proxyB, const b2Sweep& sweepB, in Initialize()
50 m_proxyB = proxyB; in Initialize()
76 b2Vec2 localPointB1 = proxyB->GetVertex(cache->indexB[0]); in Initialize()
77 b2Vec2 localPointB2 = proxyB->GetVertex(cache->indexB[1]); in Initialize()
264 const b2DistanceProxy* proxyB = &input->proxyB; in b2TimeOfImpact() local
276 float32 totalRadius = proxyA->m_radius + proxyB->m_radius; in b2TimeOfImpact()
290 distanceInput.proxyB = input->proxyB; in b2TimeOfImpact()
327 fcn.Initialize(&cache, proxyA, sweepA, proxyB, sweepB, t1); in b2TimeOfImpact()
H A Db2Distance.cpp100 const b2DistanceProxy* proxyB, const b2Transform& transformB) in ReadCache()
113 b2Vec2 wBLocal = proxyB->GetVertex(v->indexB); in ReadCache()
140 b2Vec2 wBLocal = proxyB->GetVertex(0); in ReadCache()
451 const b2DistanceProxy* proxyB = &input->proxyB; in b2Distance() local
458 simplex.ReadCache(cache, proxyA, transformA, proxyB, transformB); in b2Distance()
538 vertex->indexB = proxyB->GetSupport(b2MulT(transformB.q, d)); in b2Distance()
539 vertex->wB = b2Mul(transformB, proxyB->GetVertex(vertex->indexB)); in b2Distance()
581 float32 rB = proxyB->m_radius; in b2Distance()
/dports/x11-toolkits/qml-box2d/qml-box2d-21e57f/Box2D/Collision/
H A Db2TimeOfImpact.cpp46 const b2DistanceProxy* proxyB, const b2Sweep& sweepB, in Initialize()
50 m_proxyB = proxyB; in Initialize()
76 b2Vec2 localPointB1 = proxyB->GetVertex(cache->indexB[0]); in Initialize()
77 b2Vec2 localPointB2 = proxyB->GetVertex(cache->indexB[1]); in Initialize()
264 const b2DistanceProxy* proxyB = &input->proxyB; in b2TimeOfImpact() local
276 float32 totalRadius = proxyA->m_radius + proxyB->m_radius; in b2TimeOfImpact()
290 distanceInput.proxyB = input->proxyB; in b2TimeOfImpact()
327 fcn.Initialize(&cache, proxyA, sweepA, proxyB, sweepB, t1); in b2TimeOfImpact()
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/box2d/Box2D/Collision/
H A Db2TimeOfImpact.cpp44 const b2DistanceProxy* proxyB, const b2Sweep& sweepB, in Initialize()
48 m_proxyB = proxyB; in Initialize()
74 b2Vec2 localPointB1 = proxyB->GetVertex(cache->indexB[0]); in Initialize()
75 b2Vec2 localPointB2 = proxyB->GetVertex(cache->indexB[1]); in Initialize()
265 const b2DistanceProxy* proxyB = &input->proxyB; in b2TimeOfImpact() local
277 float32 totalRadius = proxyA->m_radius + proxyB->m_radius; in b2TimeOfImpact()
291 distanceInput.proxyB = input->proxyB; in b2TimeOfImpact()
328 fcn.Initialize(&cache, proxyA, sweepA, proxyB, sweepB, t1); in b2TimeOfImpact()
H A Db2Distance.cpp100 const b2DistanceProxy* proxyB, const b2Transform& transformB) in ReadCache()
113 b2Vec2 wBLocal = proxyB->GetVertex(v->indexB); in ReadCache()
140 b2Vec2 wBLocal = proxyB->GetVertex(0); in ReadCache()
450 const b2DistanceProxy* proxyB = &input->proxyB; in b2Distance() local
457 simplex.ReadCache(cache, proxyA, transformA, proxyB, transformB); in b2Distance()
538 vertex->indexB = proxyB->GetSupport(b2MulT(transformB.q, d)); in b2Distance()
539 vertex->wB = b2Mul(transformB, proxyB->GetVertex(vertex->indexB)); in b2Distance()
581 float32 rB = proxyB->m_radius; in b2Distance()

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