/dports/games/warzone2100/warzone2100/src/ |
H A D | design.cpp | 1011 switch (droidTemplateType(psTemplate)) in intChooseSystemStats() 1045 compIndex = psTemplate->asWeaps[0]; in intChooseSystemStats() 1118 if (psTemplate->numWeaps > 1) in GetDefaultTemplateName() 2426 psTemplate->asWeaps[i] = 0; in setTemplateStat() 2428 psTemplate->numWeaps = std::min(psTemplate->numWeaps, newNumWeaps); in setTemplateStat() 2434 psTemplate->asParts[COMP_BRAIN] = 0; in setTemplateStat() 2436 psTemplate->asParts[COMP_ECM] = 0; in setTemplateStat() 2466 psTemplate->numWeaps = 1; in setTemplateStat() 2499 psTemplate->numWeaps = std::max<int>(psTemplate->numWeaps, i + 1); in setTemplateStat() 2901 strcmp(getStatsName(psTemplate), GetDefaultTemplateName(psTemplate)) != 0; in desTemplateNameCustomised() [all …]
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H A D | template.h | 37 DROID_TEMPLATE* addTemplate(int player, std::unique_ptr<DROID_TEMPLATE> psTemplate); 40 DROID_TEMPLATE *copyTemplate(int player, DROID_TEMPLATE *psTemplate); 42 void enumerateTemplates(int player, const std::function<bool (DROID_TEMPLATE* psTemplate)>& func); 53 bool templateIsIDF(DROID_TEMPLATE *psTemplate);
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H A D | template.cpp | 481 DROID_TEMPLATE *copyTemplate(int player, DROID_TEMPLATE *psTemplate) in copyTemplate() argument 483 auto dup = std::unique_ptr<DROID_TEMPLATE>(new DROID_TEMPLATE(*psTemplate)); in copyTemplate() 487 DROID_TEMPLATE* addTemplate(int player, std::unique_ptr<DROID_TEMPLATE> psTemplate) in addTemplate() argument 489 UDWORD multiPlayerID = psTemplate->multiPlayerID; in addTemplate() 494 it->second.swap(psTemplate); in addTemplate() 495 replacedDroidTemplates[player].push_back(std::move(psTemplate)); in addTemplate() 584 void deleteTemplateFromProduction(DROID_TEMPLATE *psTemplate, unsigned player, QUEUE_MODE mode) in deleteTemplateFromProduction() argument 613 …if (productionRun[inc].psTemplate->multiPlayerID == psTemplate->multiPlayerID && mode == ModeQueue) in deleteTemplateFromProduction() 646 bool templateIsIDF(DROID_TEMPLATE *psTemplate) in templateIsIDF() argument 649 …if (!(psTemplate->droidType == DROID_WEAPON || psTemplate->droidType == DROID_CYBORG || psTemplate… in templateIsIDF() [all …]
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H A D | droid.cpp | 1233 type = psTemplate->droidType; in droidTemplateType() 1260 else if (psTemplate->numWeaps > 1) in droidTemplateType() 1325 …return calcSum(psTemplate->asParts, psTemplate->numWeaps, psTemplate->asWeaps, func, propulsionFun… in calcSum() 1338 …return calcUpgradeSum(psTemplate->asParts, psTemplate->numWeaps, psTemplate->asWeaps, player, func… in calcUpgradeSum() 1382 if (psTemplate == nullptr) in calcTemplateBody() 1459 return calcBuild(psTemplate); in calcTemplateBuild() 1482 return calcPower(psTemplate); in calcTemplatePower() 1677 psTemplate->numWeaps = 0; in templateSetParts() 1682 psTemplate->asWeaps[inc] = 0; in templateSetParts() 1685 psTemplate->numWeaps += 1; in templateSetParts() [all …]
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H A D | droid.h | 88 UDWORD calcDroidWeight(const DROID_TEMPLATE *psTemplate); 97 UDWORD calcTemplateBody(const DROID_TEMPLATE *psTemplate, UBYTE player); 100 UDWORD calcDroidBaseSpeed(const DROID_TEMPLATE *psTemplate, UDWORD weight, UBYTE player); 106 UDWORD calcTemplateBuild(const DROID_TEMPLATE *psTemplate); 109 UDWORD calcTemplatePower(const DROID_TEMPLATE *psTemplate); 165 DROID_TYPE droidTemplateType(const DROID_TEMPLATE *psTemplate); 235 bool isTransporter(DROID_TEMPLATE const *psTemplate); 279 bool checkValidWeaponForProp(DROID_TEMPLATE *psTemplate); 284 void deleteTemplateFromProduction(DROID_TEMPLATE *psTemplate, unsigned player, QUEUE_MODE mode); /… 453 void templateSetParts(const DROID *psDroid, DROID_TEMPLATE *psTemplate);
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H A D | structuredef.h | 315 ProductionRunEntry() : quantity(0), built(0), psTemplate(nullptr) {} in ProductionRunEntry() 335 return psTemplate != nullptr && quantity > 0 && built <= quantity; in isValid() 341 DROID_TEMPLATE *psTemplate; //template to build member
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H A D | wzapi.cpp | 1724 memset(psTemplate->asParts, 0, sizeof(psTemplate->asParts)); // reset to defaults in makeTemplate() 1725 memset(psTemplate->asWeaps, 0, sizeof(psTemplate->asWeaps)); in makeTemplate() 1740 psTemplate->asParts[COMP_BODY] = body; in makeTemplate() 1741 psTemplate->asParts[COMP_PROPULSION] = prop; in makeTemplate() 1743 psTemplate->numWeaps = 0; in makeTemplate() 1771 psTemplate->asWeaps[i] = result; in makeTemplate() 1772 psTemplate->numWeaps++; in makeTemplate() 1792 return psTemplate; in makeTemplate() 1820 if (psTemplate) in buildDroid() 1828 if (t->name.compare(psTemplate->name) == 0) in buildDroid() [all …]
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H A D | structure.h | 213 bool validTemplateForFactory(const DROID_TEMPLATE *psTemplate, STRUCTURE *psFactory, bool complain); 247 DROID_TEMPLATE *factoryProdUpdate(STRUCTURE *psStructure, DROID_TEMPLATE *psTemplate); 250 void factoryProdAdjust(STRUCTURE *psStructure, DROID_TEMPLATE *psTemplate, bool add); 253 ProductionRunEntry getProduction(STRUCTURE *psStructure, DROID_TEMPLATE *psTemplate);
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H A D | structure.cpp | 4244 else if (psTemplate != nullptr) in validLocation() 5343 if (!bMultiPlayer && isTransporter(psTemplate)) in validTemplateForFactory() 5350 if (psTemplate->droidType == DROID_CYBORG || in validTemplateForFactory() 5353 psTemplate->droidType == DROID_CYBORG_REPAIR) in validTemplateForFactory() 5362 else if (psTemplate->asParts[COMP_PROPULSION] && in validTemplateForFactory() 5375 if (!(psTemplate->droidType == DROID_CYBORG || in validTemplateForFactory() 5388 if (!psTemplate->asParts[COMP_PROPULSION] || in validTemplateForFactory() 6000 if (psTemplate != nullptr) in factoryProdUpdate() 6022 return productionRun[inc].psTemplate; in factoryProdUpdate() 6045 return productionRun[0].psTemplate; in factoryProdUpdate() [all …]
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H A D | design.h | 126 const char *GetDefaultTemplateName(DROID_TEMPLATE *psTemplate);
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H A D | component.h | 69 void displayComponentButtonTemplate(DROID_TEMPLATE *psTemplate, const Vector3i *Rotation, const Vec…
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H A D | game.cpp | 4231 const DROID_TEMPLATE *psTemplate; in loadSaveDroidInit() local 4275 psTemplate = getTemplateFromTranslatedNameNoPlayer(pDroidInit->name); in loadSaveDroidInit() 4276 if (psTemplate == nullptr) in loadSaveDroidInit() 4647 if (psTemplate == nullptr) in loadScriptDroid() 4716 const DROID_TEMPLATE *psTemplate = nullptr; in loadSaveDroid() local 4729 if (psTemplate == nullptr) in loadSaveDroid() 4754 psTemplate = &templ; in loadSaveDroid() 4766 psDroid = reallyBuildDroid(psTemplate, pos, player, onMission, rot); in loadSaveDroid() 5431 currentProd.psTemplate = psTempl; in loadSaveStructure2() 5676 psCurrentProd.psTemplate->multiPlayerID); in writeStructFile() [all …]
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H A D | component.cpp | 787 void displayComponentButtonTemplate(DROID_TEMPLATE *psTemplate, const Vector3i *Rotation, const Vec… in displayComponentButtonTemplate() argument 796 droidSetBits(psTemplate, &Droid); in displayComponentButtonTemplate()
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H A D | quickjs_backend.cpp | 580 virtual bool handle_eventDesignCreated(const DROID_TEMPLATE *psTemplate) override; 703 JSValue convTemplate(const DROID_TEMPLATE *psTemplate, JSContext *ctx); 1849 JSValue box(const DROID_TEMPLATE * psTemplate, JSContext* ctx) in box() argument 1851 if (!psTemplate) in box() 1855 return convTemplate(psTemplate, ctx); in box() 3277 enumerateTemplates(player, [ctx, &result, &count](DROID_TEMPLATE* psTemplate) { in IMPL_EVENT_HANDLER() argument 3278 …JS_DefinePropertyValueUint32(ctx, result, count, convTemplate(psTemplate, ctx), 0); // TODO: Check… in IMPL_EVENT_HANDLER()
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H A D | qtscript.h | 150 bool triggerEventDesignCreated(DROID_TEMPLATE *psTemplate);
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H A D | wzapi.h | 490 virtual bool handle_eventDesignCreated(const DROID_TEMPLATE *psTemplate) = 0;
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H A D | qtscript.cpp | 1578 bool triggerEventDesignCreated(DROID_TEMPLATE *psTemplate) in triggerEventDesignCreated() argument 1583 instance->handle_eventDesignCreated(psTemplate); in triggerEventDesignCreated()
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/dports/graphics/netpbm/netpbm-10.91.01/generator/ |
H A D | pbmtextps.c | 324 const char * const psTemplate = in postscriptProgram() local 389 pm_asprintf(&psVariable, psTemplate, cmdline.font, in postscriptProgram()
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/dports/games/warzone2100/warzone2100/src/hci/ |
H A D | manufacture.cpp | 474 DROID_TEMPLATE* psTemplate = getStats(); in getCost() local 475 return psTemplate ? calcTemplatePower(psTemplate) : 0; in getCost()
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